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Calico

The game tries so hard to be Animal Crossing but fails miserably in every aspect.
Calico Game Cover
72%Game Brain Score
story, graphics
stability, grinding
87% User Score Based on 4,049 reviews
Critic Score 57%Based on 10 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Mac OSPlaystation 4Xbox OneXboxSteam DeckWindowsPlayStation
Calico Game Cover

About

Calico is a single player open world role playing game with fantasy, anime and kids themes. It was developed by PeachyKeenGames and was released on December 15, 2020. It received neutral reviews from critics and positive reviews from players.

Calico is a low stress day-in-the-life community-sim where you move to a town of magical girls and are given a harrowing yet adorable task: make the town's cat café active and full of cuddly creatures again! You will journey to a small village of Magical Girls and other fantastical friends to fix up the cat cafe, as well as fill it with furniture, decorations, yummy pastries and most importantly c…

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87%
Audience ScoreBased on 4,049 reviews
story208 positive mentions
stability437 negative mentions

  • Adorable, cozy, and relaxing game with a charming pastel art style and soothing music.
  • Extensive character customization and cafe decoration options, allowing personal expression.
  • Fun and unique cooking minigames that add playful challenge without stress.
  • Gameplay largely driven by repetitive fetch quests with limited quest variety and short playtime.
  • Controls are often clunky and unintuitive, particularly on keyboard and mouse.
  • Game has various bugs and glitches including clipping, AI pathing problems, and inconsistent animations.
  • story
    1,082 mentions Positive Neutral Negative

    The story in this game is simple, charming, and primarily serves as a backdrop for relaxed exploration and fetch quests involving quirky NPCs and cute animals. While many players enjoyed the sweet, cozy atmosphere and character interactions, the main storyline is short, ending abruptly after a few hours, with limited depth in quests and character development. Post-story content is sparse, leading to little motivation to continue once all quests are completed, though the game’s aesthetic and customization options provide some ongoing enjoyment for fans of casual, low-pressure gameplay.

    • “The story is superb, and the gameplay is pretty smooth.”
    • “The characters and story are adorable, and the gameplay is relaxing also.”
    • “The story was sweet; the animals are just so cute, the customization is super fun (and inspired me to make a new OC of my own based on the character I played), and it was overall just a charming fun time.”
    • “All quests are pretty much fetch quests which gets annoying due to the distance you have to travel over and over to speak with characters who are spread all over the map.”
    • “The story is shallow, the cat cafe system isn't fleshed out at all, the NPCs are quest dispensers with no dialogue beyond that, and the game has an early alpha level of bugs and UI design.”
    • “The quests are boring, repetitive and are just busy-work.”
  • graphics
    639 mentions Positive Neutral Negative

    The graphics of the game are widely described as cute, charming, and aesthetically pleasing, featuring a soft, pastel, and low-poly art style that contributes to a cozy, wholesome atmosphere. However, many reviews note graphical glitches, janky animations, and an unfinished or simplistic look, with some finding the visuals awkward or causing eye strain. Despite technical and stylistic imperfections, the art style and visuals are generally appreciated for their unique charm and relaxing vibe.

    • “I love the art style very much and had so much fun playing this game.”
    • “The art style and world design are gorgeous, the soundtrack is lovely, and the gameplay is thoroughly enjoyable.”
    • “The graphics are adorable, the colors are lovely, and the whole game is just... delightful.”
    • “The overall graphics aren't amazing and I found that the world looked pretty dull for the majority of the game.”
    • “The graphics are absolutely terrible.”
    • “The overly bright cell-shaded graphics make the game feel unfinished, like you're playing in an early access testing ground.”
  • gameplay
    487 mentions Positive Neutral Negative

    The gameplay in Calico is charming and relaxing, centered around simple fetch quests, character and café customization, and unique, whimsical cooking mechanics. However, it is often criticized for being short, repetitive, clunky, and lacking depth or meaningful café management, with frequent glitches and awkward controls detracting from the experience. While its cozy atmosphere and adorable animals appeal to casual and charm-focused players, those seeking engaging or polished gameplay may find it underwhelming.

    • “Calico, developed by Peachy Keen Games and published by Whitethorn Games, is less concerned with traditional notions of gameplay challenge and more invested in cultivating a soft, inviting space where players can simply exist and create.”
    • “Gameplay in Calico is a delightful mix of café management, creature collecting, and creative design. Its endearing visuals, relaxing gameplay, and heartwarming themes make it a standout indie title.”
    • “The gameplay is relaxing, mostly running around and exploring, petting or recruiting animals, meeting townsfolk and doing errands for them, and customizing your character and cafe.”
    • “The gameplay is not great and is limited: it's mainly fetch quests, the money-making system is slow and unable to be min/maxed in really any way, and the controls are clunky (now I am on PC and that is partly my fault but my controller was not liking the game).”
    • “The gameplay becomes repetitive quickly, and the cooking mechanics are awkward and unrefined.”
    • “It's janky and unsatisfying to play... and any experienced gamer will tell you, the handling, responsiveness and general gameplay feel of the control scheme must be well polished for this kind of game to succeed. Unfortunately, this is something the developer seems to have phoned in, with little to no apparent gameplay testing.”
  • stability
    439 mentions Positive Neutral Negative

    The game "Calico" is notably buggy and glitch-prone, with frequent issues including visual glitches, physics oddities, animation bugs, control clunkiness, and occasional freezes that sometimes hinder progression. While these bugs can disrupt immersion and frustrate players, many find them minor, occasionally amusing, and not typically game-breaking, especially when playing with a controller or saving and restarting. Overall, the game’s charm and cute aesthetic often outweigh stability problems, though it is recommended to purchase on sale due to its unfinished feel and persistent technical issues.

    • “This game's positives were drowned out by the severe amount of development issues, like glitches, which made it functionally dead from the moment I bought it years ago.”
    • “Since playing on PC with mouse and keyboard isn't recommended, I decided to play on my Steam Deck, which was better, but because of a bug I can't progress the story. I'm supposed to go to sleep then see autumn; unfortunately, every time I go to my bed to sleep, the game freezes and I'm unable to do anything which leads me to force quit the game.”
    • “Buggy as all hell, it feels more like a trial test run to a future game rather than an actual, basically finished game—I'm honestly kind of upset I spent my money on it—literally Yandere Simulator runs smoother than this, yikes.”
  • music
    389 mentions Positive Neutral Negative

    The music in the game is widely praised for its calming, adorable, and cozy qualities, with many reviewers finding the soundtrack beautiful, soothing, and fitting the game's relaxing atmosphere and pastel aesthetics. However, a common criticism is the limited variety and repetitive nature of the looping tracks, which can become annoying during extended play sessions. Despite occasional issues with vocals and lack of in-game music controls, the soundtrack remains a highlight and comfort for many players.

    • “The music and audio are very pretty, and the singing that comes in every so often for the theme for the cafe is too :) all around a lovely game <3”
    • “The soundtrack is a soothing melody that perfectly complements the relaxed pace of the game.”
    • “The music is beautiful and fits the game very well.”
    • “The soundtrack is on a loop and becomes infuriating after a while in each area.”
    • “The music, especially in the first area, constantly repeating, annoyed me after a short while, and I ended up disabling it for the rest of my playthrough.”
    • “The same overly repetitive song plays everywhere on the map until you just shut off the music altogether.”
  • humor
    233 mentions Positive Neutral Negative

    The game's humor is widely praised for its adorable, silly, and quirky charm, with funny animations, ragdoll physics, and amusing animal interactions that often lead to laugh-out-loud moments. While bugs and glitches are frequent, many players find them endearing and a source of additional humor rather than frustration. Overall, the humor is lighthearted, inclusive, and enhances the cozy, whimsical atmosphere, though a few find it repetitive or less appealing over time.

    • “The dialogue caters to a younger, more online audience, yet remains interesting to read and occasionally funny.”
    • “The ragdoll physics when you pick up a big animal made me laugh so hard I almost cried, please never change them XD.”
    • “The writing is excellent, there are many heartwarming parts, laugh-out-loud moments, hilarious scenes.”
  • emotional
    211 mentions Positive Neutral Negative

    The game is widely praised for its overwhelmingly wholesome, heartwarming, and cozy atmosphere, offering a charming and emotional experience filled with adorable animals, positive interactions, and inclusive characters. Players appreciate its relaxing, serotonin-boosting vibes, soothing soundtrack, and the emotional bonds formed with game elements, making it an ideal comfort game. While some note minor flaws and limited content, the overall emotional appeal is one of joy, warmth, and stress relief.

    • “This emphasis on companionship gives the game much of its emotional appeal, transforming the café into a lively, ever-changing space shaped by the creatures you choose to bring home.”
    • “The resulting game is, at times, adorable and funny and silly and heartwarming.”
    • “The emphasis on positive interactions, acceptance, and the joy of creativity creates an uplifting and heartwarming atmosphere.”
  • grinding
    72 mentions Positive Neutral Negative

    Grinding in the game is widely regarded as tedious and slow, with many players finding the fetch quests repetitive and travel time cumbersome due to slow movement and limited mount speed. The cooking minigames, while creative, are often seen as overly complicated and adds to the tediousness rather than providing engaging gameplay. Overall, the lack of farming or deeper management features leaves some players feeling the gameplay loop lacks meaningful rewards and becomes a chore rather than fun or addictive.

    • “You'll need a second life for grinding.”
    • “Super cute if you are looking for a simple cozy game with a storyline and no farming.”
    • “There's no farming but that's okay; we don't always need to grow vegetables.”
    • “It is with a heavy heart that I say that this game can't even be played properly now as they added a bunch of stupid mini games for the cooking that no one wanted or asked for, as well as making your baking item expire now instead of just cooking one and being done. Instead of just putting the ingredients all in a bowl and putting the final product on the table like it used to for infinite money and gratification, now you have to do a bunch of pointless dumb stuff that, if you screw up, the whole process has to be restarted. Also even the automatic cook function that was added to this doesn't even work, so it can't even be made for you and each time the food runs out you have to make more; it's just tedious and stupid now. It never had to be that way before, you could just bake once and forget about it and rake in the money no more, and that makes this entire game pointless now. All we wanted was for you to fix the bugs and glitches, not change any working features that the game had going for it. As always, if it ain't broke don't fix it.”
    • “The missions are fetch quests to 90% which is annoying because a good part of the game is spent traversing up the entire mountain, down to talk to someone, going back to your cafe to grab food and going all the way up the mountain again. Note that the characters walk really slowly, the mounted animals are a bit faster but it's still tedious work.”
    • “With no meaningful rewards thrown at you and every NPC having this same 'oh gosh' 'oh my' personality, it was hard to feel any sense of accomplishment or joy out of any of the quests, and there's no other content in this game to distract yourself from this tedious loop.”
  • character development
    68 mentions Positive Neutral Negative

    Character development in the game received mixed feedback: while character designs are widely praised for being cute, diverse, inclusive, and customizable, many users felt the actual character development and interactions were limited, with quests often feeling simplistic and dialogue lacking depth. Some critics also noted a disparity between the promising character art and the less polished 3D models or graphics, which detracted from the overall experience.

    • “I really wish there had been more character developments and things to do with all the townspeople.”
    • “The character design and customization is amazing, and you can change it anytime throughout the game while you get clothing and other cute items that you can earn in the game.”
    • “The diversity of the animals, the inclusivity, adorable character design and the amount of representation makes this game a gem.”
    • “I really wish there had been more character development and things to do with all the townspeople.”
    • “The character design process is awful and the characters just don't look that good.”
    • “The character designs hit me when I first started the game, they're just so... ugly.”
  • atmosphere
    51 mentions Positive Neutral Negative

    The game excels in creating a cozy, charming, and peaceful atmosphere marked by adorable characters, a soothing soundtrack, and relaxing gameplay. Its laid-back, welcoming vibe and unique art style invite players to unwind and enjoy lighthearted, positive interactions within a beautiful and diverse world. While some may find the low-stakes pace less engaging, fans of cute, casual sims will deeply appreciate its warm and immersive environment.

    • “The game's strength lies in its ability to create a cozy, comforting atmosphere where you can take things at your own pace.”
    • “The atmosphere this game creates is so cozy and soothing, it's a great game to relax with.”
    • “I have fallen absolutely in love with this game, the atmosphere and characters are so cute and charming!”
    • “The game's laid back, low stakes atmosphere may bore some, but if cat cafes and sim games interest you, you will have a lot of fun with Calico.”
    • “The atmosphere was pretty and charming, but the gameplay is just side quests that feel repetitive.”
    • “I could see maybe a little more in terms of running the cafe—perhaps running out of your stocked goods so you gotta replenish—but that being said, I personally like the easy going atmosphere.”
  • replayability
    40 mentions Positive Neutral Negative

    The game is generally considered short with limited replayability, as once all tasks and achievements are completed, there is little to motivate continued play. However, features like modding support, customization options, and recent updates with new mini-games have enhanced replay value for some players. Overall, it’s praised for being charming and relaxing but could benefit from more content or infinite quests to sustain long-term engagement.

    • “The game's modding support further enhances its replayability, allowing players to introduce their creative touches to an already magical universe.”
    • “There can be hours of entertainment and replay value with building your cafe and the area the way you want to.”
    • “In this update, we were given (for completely free) new cooking mini-games which add so much more replayability, and have better scores to increase money!”
    • “It doesn't have much replayability in my opinion, but I think it's still worth it to play through it and get all of the achievements.”
    • “There's not really any replay value and nothing to motivate me to continue building up my cat cafe and making goodies, so I will basically never play this game again after this.”
    • “It's a very cute game but after completing all the quests, it's a bit boring with little replay value.”
  • optimization
    22 mentions Positive Neutral Negative

    The game’s optimization receives mixed feedback: while some players report stable performance and smooth frame rates, others experience poor optimization leading to high system strain, stuttering, and controls primarily tailored for controllers rather than keyboard and mouse. Overall, it runs well enough for a cozy sandbox experience but would benefit from improvements in multi-core performance, control schemes, camera handling, and user interface for better accessibility and smoother gameplay.

    • “At least the performance is stable (easy 144 fps without drops).”
    • “Apparently there was a recent patch that fixed some performance issues, so I am terrified to imagine what the game was like before I played it.”
    • “Played for just under an hour and am pretty pleased with the game so far - it's cute, not laggy, and the only real issue I've had so far is that sometimes my character gets a little wonky while going up inclines - all in all, not much to complain about performance-wise as of right now, which is more than a lot of games can say these days.”
    • “Until you get jumpscared by 1: poor performance caused by insanely bad optimisation, and 2: the worst 3D player controls I've ever used.”
    • “The poor performance seems to be down to the entire game using a single core for pretty much everything.”
    • “Besides the fact it’s an un-optimized hunk of junk that runs every computer I play it on harder than high graphics triple-A games run on a computer from the 90’s, it’s also just plain unfinished.”
  • monetization
    10 mentions Positive Neutral Negative

    The game features no in-app purchases, offering a microtransaction-free experience which many players appreciate. However, some users feel the advertising is misleading, emphasizing cafe management elements that are minimal in gameplay, leading to disappointment and a perception of a shallow, cash-grab design.

    • “No in-app purchases.”
    • “The refreshing premise and inclusivity of this game is everything I could've ever asked for to scratch the itch of returning to the Catz games of my childhood mixed with some very low-stakes tycoon games without microtransactions, all as navigated by an adorable hyper-customizable magical-girl/boy JRPG protagonist.”
    • “No microtransactions.”
    • “Expensive microtransactions”
    • “In-app purchases (meaning you can buy things after buying the game i.e DLCs)”
    • “Feels like a quick, low effort cash grab, with the simulator game days, and I did not buy this game to play goat simulator”
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7h Median play time
18h Average play time
4h Main story
7h Completionist
5-11h Spent by most gamers
*Based on 45 analyzed playthroughs
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Frequently Asked Questions

Calico is a open world role playing game with fantasy, anime and kids themes.

Calico is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

The main story can be completed in around 4 hours, while the entire game is estimated to take about 7 hours to finish. On average players spend around 18 hours playing Calico.

Calico was released on December 15, 2020.

Calico was developed by PeachyKeenGames.

Calico has received positive reviews from players. Most players liked Calico for its story but disliked it for its stability.

Calico is a single player game.

Similar games include Hokko Life, Amber Isle, Paleo Pines, Little Kitty, Big City, Little Witch in the Woods and others.