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Liminal City Game Cover

About Liminal City

Liminal City is a single player simulation game with horror, mystery and thriller themes. It was developed by LIGHTWORKER GAMES and was released on December 8, 2025. It received mostly positive reviews from players.

Empty streets between soulless buildings… Structures that feel familiar yet alien… And the feeling that something is constantly watching you… Liminal City is an exploration-focused psychological horror and liminal space experience in the ultra-realistic VHS style, developed with Unreal Engine 5. As you navigate the relatively "safe" streets of Backrooms Level 11, reality can sudde…

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Games Like Liminal City

Looking for games like Liminal City? Here are top simulation recommendations with a horror, mystery and thriller focus, selected from player-similarity data — start with Dreamcore, The Complex: Expedition or LIMINAL SHIFT.

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Reviews

70%Audience ScoreBased on 61 reviews
graphics5 positive mentions
atmosphere3 negative mentions

  • Strong atmosphere and immersive liminal space horror experience with well-executed visuals and sound design.
  • Good balance of exploration, puzzles, and occasional entities that do not overwhelm the liminal vibe.
  • Multiple levels with distinct environments and subtle reality shifts that enhance the eerie and unsettling feeling.
  • The mandatory fisheye lens and camera effects cause discomfort and motion sickness for many players without option to disable.
  • Game is relatively short with limited replay value and some levels feeling repetitive or confusing to navigate.
  • Control sensitivity issues, rough camera mechanics, and lack of basic accessibility and configuration options like run toggle and graphical filters.
  • atmosphere

    10 mentions Positive Neutral Negative
    20% positive mentions, 50% neutral mentions, 30% negative mentions

    The game's atmosphere is highly praised for its eerie, liminal quality that evokes isolation and anticipation without relying heavily on jump scares. Players appreciate the well-crafted, varied environments that create a consistently creepy and immersive experience, enhancing the overall sense of unease and mystery.

    • “There are no cheap jump scares or constant threats — instead, the game relies on atmosphere, isolation, and the creeping feeling that something is deeply wrong.”
    • “Freaky, well-placed atmospheres, an overall feel of emptiness and anticipation.”
    • “There are jumpscares sprinkled throughout the game, so don't go into this expecting it to just be a creepy atmosphere.”
    • “The levels were cool, branching paths add replayability, and the atmosphere made my skin crawl.”
    • “The atmosphere is there and quite creepy!”
  • graphics

    9 mentions Positive Neutral Negative
    56% positive mentions, 22% neutral mentions, 22% negative mentions

    The graphics in the game are generally praised for their quality and atmospheric contribution, with impressive visuals and well-designed environments enhancing the experience. However, some users noted issues like blurry, pixelated textures and repetitive, simplistic levels, which detract from the overall graphical appeal for certain players.

    • “The environments, graphics and audio design are really well done and really add to the experience.”
    • “I enjoyed the game, the different locations, the atmosphere, the unexpected storyline and gameplay as a whole, not to mention graphics were very good.”
    • “Visuals are very good so is the ambient music.”
    • “The first thing I noticed about this game is that the sensitivity is like slipping on ice, and every texture in this game is extremely blurry and pixilated even on max graphics. Every level is very simplistic and repetitive.”
    • “On the other hand, it's the same aesthetic of backrooms.”
  • story

    6 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    The story is generally praised for its unique, dreamlike atmosphere and refreshing approach, with some highlighting good pacing and interesting locations. However, opinions vary widely, with some finding the narrative confusing or lacking coherence, and others believing it fails to deliver a meaningful story. Overall, the story adds an intriguing layer to the game, though its execution may not resonate with all players.

    • “It has a great story, liminality, and pacing, although the animation could use a bit of a touch-up.”
    • “Having a story to go along with it was really refreshing in this style of game.”
    • “The game technically contains something you could call a story, and while a lot of people may be confused about the downright whacky tone of the end section, it really goes a long way in cementing the dreamlike feel of the experience.”
    • “It is like level slop with sometimes good looking scenery and the attempt to implement a story, but it fails in nearly every aspect in my opinion.”
    • “- There isn't really a story.”
    • “Game technically contains something you could call a story, and while a lot of people will be confused about the downright wacky tone of the end section, it really goes a long way in cementing the dreamlike feel of the experience.”
  • gameplay

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    Gameplay receives mixed feedback, with praise for atmospheric levels, varied locations, and an engaging storyline, but criticism centers on repetitive maze design and the lack of key options like disabling the fish-eye camera effect, which can negatively impact the experience.

    • “About 2 hrs of gameplay with lots of different atmospheric levels.”
    • “I enjoyed the game, the different locations, the atmosphere, the unexpected storyline and gameplay as a whole, not to mention graphics were very good.”
    • “I enjoyed the game, the different locations, the atmosphere, the unexpected storyline and gameplay as a whole, not to mention graphics were very good.”
    • “80% of gameplay involves wandering through the same repeating mazes.”
    • “I can forgive these games for being just boring sometimes, but I can't forgive the lack of essential options that ruin the gameplay experience.”
    • “Secondly, I wouldn't have much of a problem if the game had the option to turn off the fish-eye camera effect (15 minutes of gameplay and I started feeling nauseous), and I'm not talking about the camera shaking (which can be turned off).”
  • replayability

    4 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Replayability is mixed: some users appreciate secret encounters and branching paths that encourage multiple playthroughs, while others find the game too short and lacking significant replay value.

    • “Over kinda short too, but has good replay value since there are secret encounters.”
    • “The levels were cool, branching paths add replayability, and the atmosphere made my skin crawl.”
    • “It doesn't really have any replay value.”
    • “I enjoyed my time with this game, but $12 for a game that has almost no replay value and takes a little under 2 hours to complete might seem a little steep for some.”
  • humor

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is noted for its subtle, tongue-in-cheek moments, such as the ironic camera sway during a tightrope section despite options to disable headbob and sway, which some players find amusingly cheeky.

  • grinding

    1 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Players find the grinding aspect tedious due to a lack of checkpoints in certain areas, forcing them to replay multiple challenging levels with restrictive environmental factors after exiting the game. Adding more frequent checkpoints, especially in the pool rooms, would alleviate this frustration.

    • “You need to add a checkpoint for the pool rooms. I exited the game after progressing through the pool rooms (assuming it was a new level due to your announcement stating as much as well as the achievement which is identical to all other level unlocks), but when I restarted the game, my most recent checkpoint was for the mall and not the pool rooms. It's very tedious to have to replay two of the levels which have environmental factors that prevent you from running most of the time.”
  • music

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The music is praised for its ambient quality, complementing the game's strong visual design effectively.

  • optimization

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game runs smoothly with no performance issues reported, indicating excellent optimization.

    • “I had zero issues with performance.”
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Play Times

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Liminal City is a simulation game with horror, mystery and thriller themes. Common tags for Liminal City include first-person, indie, surreal, psychological, exploration and others.

Liminal City is available on PC and Windows.

On average players spend around 2 hours playing Liminal City.

Liminal City was released on December 8, 2025.

Liminal City was developed by LIGHTWORKER GAMES.

Liminal City has received mostly positive reviews from players. Most players liked Liminal City for its graphics but disliked it for its atmosphere.

Liminal City is a single player game.

Similar games include Dreamcore, The Complex: Expedition, LIMINAL SHIFT, The Complex: Found Footage, POOLS and others.