- March 26, 2024
- Spineless Studios
- 5h median play time
Limb From Limb
Platforms
About
"Limb From Limb" is a card roulette game where you must survive encounters with a monster by sacrificing fingers if you lose. The game features a board of randomized events, 10 different items with unique effects, and a lethal card game against "Patient Zero." Your objective is to escape the hospital by traversing through a game board and making strategic choices. Please note that the game contains content that may potentially trigger seizures for people with photosensitive epilepsy.








- Innovative gameplay that combines card roulette with strategic elements, providing a fresh experience.
- Gripping atmosphere with excellent visuals and sound design that enhances the horror experience.
- The game is free to play, making it accessible for anyone interested in trying it out.
- Gameplay heavily relies on luck, leading to frustrating experiences, especially in hard mode where items are scarce.
- Animations are excessively long and repetitive, detracting from the overall pacing and engagement of the game.
- The flickering lights and transitions can cause discomfort, particularly for players sensitive to visual stimuli.
gameplay
78 mentions Positive Neutral NegativeThe gameplay has received mixed reviews, with many players finding it repetitive and overly reliant on luck rather than skill or strategy. While some appreciate the unique card mechanics and the game's aesthetic, they criticize the lack of depth and clarity in the mechanics, as well as performance issues that hinder the experience. Overall, players see potential in the concept but feel significant improvements are needed for the gameplay to be truly engaging.
“I love the premise, the gameplay and atmosphere is pretty interesting, and it's free.”
“Unique card game mechanics and health system.”
“Innovative gameplay: the mix of card roulette, strategy, and roguelike elements is refreshing and provides lasting fun.”
“The main gameplay is also really boring, boiling down to 90% luck and a smidgen of planning and actual skill.”
“Whenever either player loses the draw, there's a 6-second animation, which was neat the first two or three times you watch. However, this just creates a 12-second delay in the game time when both players draw a miss in a row; this bogs down the gameplay and is frustrating to bear.”
“The gameplay is pure RNG as there is no real way to avoid damage (you can just draw 4-5 death cards and if you don't have discard items, it's over).”