- January 10, 2017
- free08Games
- 4h median play time
Like Clay
Platforms
About
"Like Clay" is a free-to-play simulation game where players shape and mold characters in a virtual world. With various customization options, players can build and design characters based on their preferences. The game also features a social aspect, allowing players to interact and form relationships with their creations and those of others. However, 'Like Clay' currently has limited content and functionality, with few activities and gameplay mechanics available.
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- Engaging story with multiple endings that keeps players intrigued throughout the experience.
- Atmospheric design and sound create a tense and immersive environment, enhancing the horror elements.
- Great value for the price, offering a decent amount of gameplay and a unique perspective on cult themes.
- Graphics and models are simplistic and can detract from the overall horror experience, making some elements feel less scary.
- Puzzles can be obtuse and frustrating, often requiring external guides to complete, which disrupts the flow of the game.
- The game can become monotonous in the latter stages, with repetitive environments and a lack of clear direction.
story
39 mentions Positive Neutral NegativeThe story of "like clay" is praised for its engaging narrative and atmospheric depth, effectively exploring themes of cult manipulation through environmental storytelling and character interactions. While the game relies heavily on voice messages and notes for exposition, many players found the plot intriguing and well-executed, despite some disappointment with the ending's lack of motivation. Overall, it offers a compelling experience for those who appreciate story-driven indie horror games, featuring multiple endings and a satisfying conclusion.
“For a solo developer, it is commendable that they managed to create an experience that lasts for a few hours with an engaging story.”
“I love the environmental design; the story intrigues me a lot. I appreciate that it covers the manipulative aspect of cults rather than just 'oh, they summon a demon, evil.' It's not bombarding you with jump scares, really atmospheric.”
“There's roughly 2-3 hours of gameplay for the first run, depending on how clever you are. It's not riddled with cheap jump scares throughout the whole thing; there's voice acting, a well-thought-out plot with a satisfying conclusion, multiple endings, detailed lore, and a lot more to discover here.”
“Even after it's updated, I feel as if the ending is disappointing because it feels as if no motivation behind the plot of the game was ever revealed, and it was just 'I did this because I felt like it.'”
“The game developer did a good job on the 'searching for a missing friend' storyline; however, it kind of just didn't make much sense after finding out the missing friend was part of an evil religious cult.”
“You'll find yourself sitting still and listening to a lot of dialogue if you want to understand the story at all, which can extend gameplay unnecessarily.”