- March 31, 2021
- Waidy Andrade
Lighton: Duo
Platforms
About
"Lighton: Duo" is a cooperative puzzle-platformer game where two players control a single character's movements, split between light and shadow forms. Players must work together to navigate environments and solve challenging puzzles using their unique abilities to manipulate light and shadow. With a striking art style and engaging gameplay mechanics, "Lighton: Duo" offers a fun and innovative co-op experience.



- The game features a challenging and well-thought-out puzzle design that keeps players engaged for hours.
- The introduction of new mechanics, such as pulling blocks, adds depth and complexity to the gameplay.
- The graphics and overall presentation have improved significantly from the previous title, making it visually appealing.
- The difficulty level is extremely high, which may deter casual players and lead to frustration.
- Some players found the music to be mismatched with the game's theme, detracting from the overall experience.
- The undo feature could be improved, as it currently includes invalid moves in its history.
- gameplay5 mentions Positive Neutral Negative
The gameplay in "Lighton Duo" features a challenging pull/push mechanic that adds complexity compared to its predecessor, with players noting that while some scenarios are initially difficult to navigate, they become more manageable with experience. The game maintains the essence of its predecessor while introducing new mechanics and improved graphics, offering a series of simple yet frustratingly challenging puzzles.
“It has a 'pull' mechanic that makes the game more challenging than its prequel.”
“The pull/push mechanics imply some scenarios that are difficult to predict at first, but I got used to it while I was playing.”
“Lighton Duo employs simple mechanics in a series of puzzles which nevertheless manage to be frustratingly challenging.”
“The pull/push mechanics imply in some scenarios that are difficult to predict at first, but I got used to it while I was playing.”
“It seems the game introduces new mechanics later, but I haven't gotten there yet.”