- June 29, 2020
- Bahman
Lightless: The 21st Sacrifice
Platforms
About
Story:Navid, a writer, returns to his hometown (Iran, Saqqez) after living abroad for a long time. Upon checking into a hotel in his old neighborhood, his past silently comes knocking, plunging him into a nightmarish struggle that will push his sanity relentlessly as he fights to escape a home whose ghostly residents have other plans.Game play:In this 2D atmospheric horror game, players navigate t…





- The game has a nostalgic old-school Resident Evil vibe and is enjoyable, especially considering it's free.
- The puzzles are challenging and engaging, requiring thoughtful problem-solving, and the atmosphere is creepy and immersive.
- The story is intriguing, with unique cultural elements that set it apart from typical horror games.
- The graphics are outdated and the character movement is slow and janky, which can detract from the overall experience.
- Some puzzles are overly complex or illogical, leading to frustration and reliance on walkthroughs to progress.
- There are issues with game mechanics, such as the need to click on the camera repeatedly and the lack of a save feature, which can hinder gameplay.
- story51 mentions Positive Neutral Negative
The game's story has received mixed reviews, with many players finding it intriguing and atmospheric, particularly appreciating its unique setting in Iran and the incorporation of horror elements. However, some critics noted that the plot can feel cliched or convoluted, lacking depth in character development and emotional impact. Overall, while the story is engaging and has potential, players expressed a desire for more clarity and expansion in future episodes.
“The story is interesting; making you gather notes to fill in the gaps of what happened.”
“The story was great, style was different, can't wait to see more of this!”
“The story you are trying to discover is intriguing and complex.”
“Maybe I just didn't give it enough of a chance, but my interest wasn't caught, and I felt no draw towards the story or characters.”
“The enemy is just whatever and the game's story has been done before, just in a different way.”
“There needs to be more effort into the story itself, and its characters for us players to fully be impacted by the emotion this game is trying to convey to us.”