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Light of Altair Game Cover

About

"Light of Altair" is a 3D sci-fi colony building game with a detailed storyline, where players grow colonies on planets and asteroids, manage industries and colonists, and engage in diplomacy and orbital-combat with other factions. The game features a rich single-player campaign with important plot events played out from different perspectives, all within a custom-built 3D engine that boasts advanced shader technology for added detail and lighting.

Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot
Light of Altair screenshot

75%
Audience ScoreBased on 32 reviews
replayability3 positive mentions
graphics3 negative mentions

  • Light of Altair offers enjoyable colony building and a unique space strategy experience.
  • The game has a decent storyline and keeps players engaged with its structured campaign.
  • It is easy to play and can provide hours of fun, especially for fans of light strategy games.
  • The game suffers from a dated engine and simplistic graphics, which may detract from the overall experience.
  • Combat mechanics are clunky and lack control, leading to frustrating gameplay.
  • Limited replayability and a linear campaign structure may leave some players wanting more depth and variety.
  • story
    13 mentions Positive Neutral Negative

    The game's story is structured around a campaign that progresses through various missions, each with multiple goals, allowing players to build colonies and defend against rivals. While some players find the storyline engaging and appreciate the gradual increase in complexity, others criticize it for lacking continuity and depth, describing it as somewhat boring and underdeveloped. The absence of a skirmish or sandbox mode limits replayability, further detracting from the overall narrative experience.

    • “Rather than being more of a 'sandbox' RTS like Sins, LOA has a structured campaign to vary your goals (each mission will have a dozen or so goals to complete), progressing the storyline as you work to push further out into the galaxy.”
    • “This is one of the stronger points of the game as it keeps you engaged while progressing the story, slowly giving you more powers as you advance.”
    • “Great game with an interesting take on space-based strategy and a pretty unique plot line.”
    • “It has interesting moments, but it looks like a rough draft with plot points, the space between which gets filled with shrugs and 'w/e'.”
    • “The lack of continuity between missions also hurts it.”
    • “The story for the campaign is a bit boring from what I could see.”
  • graphics
    5 mentions Positive Neutral Negative

    The graphics are generally described as low-definition and simple, with some decent visuals for planetary views, but the combat graphics and user interface are considered subpar. While the overall aesthetic is not impressive, it is deemed acceptable for the game's style, especially when compared to older titles like "Fragile Allegiance."

    • “Graphically, it is fairly low-def, but the planets and rotating your view around them look decent.”
    • “Graphically, it is fairly low definition, but the planets and rotating your view around them look decent.”
    • “Other parts, like the combat graphics, do look worse, as does the UI in general.”
    • “The graphics are pretty simple, so nothing grand there, but they are okay for such a game.”
  • gameplay
    3 mentions Positive Neutral Negative

    Gameplay reviews highlight a stark contrast: while some users find the game unplayable, others appreciate its interesting setting and simple mechanics, making it enjoyable for short play sessions.

    • “Interesting setting and simple mechanics make this game a blast to play when you have an hour of spare time.”
    • “My review is not based on the gameplay and graphics; rather, it's simply not playable at all.”
  • replayability
    2 mentions Positive Neutral Negative

    The game has limited replayability due to its focus solely on story missions, lacking additional modes such as sandbox or challenge options that could enhance the experience.

    • “The game offers a compelling narrative, but the lack of additional modes limits its replayability.”
    • “With only story missions available, the game feels constrained, reducing the opportunities for replayability.”
    • “While the story is engaging, the absence of sandbox or challenge modes significantly impacts replayability.”
    • “Now upon finishing it, I can still agree to what I said before, but with one caveat: limited replayability.”
    • “There are only the story missions, with no sandbox/freeplay or challenge mode, thus limiting replayability.”

70%Critics’ scoreBased on 1 critic reviews

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