- June 27, 2016
- codebyfire
Lew Pulsipher's Doomstar
51%Game Brain Score
music, emotional
story, gameplay
80% User Score 28 reviews
Platforms
About
In Lew Pulsipher's Doomstar, players control alien fleets in tactical combat, using unique abilities and upgrades to gain an edge. Objective-based missions offer varied challenges, while skirmish mode lets you customize battles. With a focus on strategy and replayability, it's a thinking-player's game of space conquest.
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Audience ScoreBased on 15 reviews
music3 positive mentions
gameplay3 negative mentions
- Fans of Stratego will enjoy Doomstar, as it offers a similar strategic experience with unique space-themed mechanics.
- The game features asynchronous multiplayer, allowing players to engage in matches at their own pace, which adds to its replayability.
- The sound design and music are well-crafted, enhancing the overall gaming experience.
- The single-player campaign is very short, essentially serving as a tutorial, which may disappoint those looking for a more substantial solo experience.
- The user interface feels more suited for mobile devices, which may detract from the experience for PC players.
- The AI can be unbalanced and lacks depth, making single-player skirmishes less challenging compared to multiplayer matches.
story
9 mentions Positive Neutral NegativeThe game's story is minimal, primarily serving as a backdrop for gameplay rather than a compelling narrative. Players find the campaign mode to be more of a tutorial with unbalanced missions, lacking depth and a cohesive storyline, which detracts from the overall experience. While the mechanics are engaging, the absence of a substantial single-player narrative leaves much to be desired.
“The campaign mode is mostly a tutorial to get you to understand the mechanics, and while I found some of the missions to be overwhelmingly difficult, the overall experience of the campaign doesn't do the game's depth justice.”
“The game features a small campaign full of unbalanced missions, where the AI is given powerful ships in greater quantities, alongside more fair skirmishes against the AI and asynchronous online multiplayer.”
“My current mission is to find the command ship before they find mine, which adds an exciting layer of strategy to every mission.”
“There's no story.”
“The campaign mode is mostly a tutorial to get you to understand the mechanics and, quite frankly, doesn't really deliver on its promise of being a campaign. Although I found some of the missions to be overwhelmingly difficult, the overall experience of the campaign doesn't do the game's depth justice.”
“The game features a small campaign full of unbalanced missions (the AI is given powerful ships in greater quantities), more fair skirmishes against the AI, and asynchronous online multiplayer.”