Lew Pulsipher's Doomstar Game Cover

In Lew Pulsipher's Doomstar, players control alien fleets in tactical combat, using unique abilities and upgrades to gain an edge. Objective-based missions offer varied challenges, while skirmish mode lets you customize battles. With a focus on strategy and replayability, it's a thinking-player's game of space conquest.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

51%
Audience ScoreBased on 15 reviews
music3 positive mentions
gameplay3 negative mentions
  • Fans of Stratego will enjoy Doomstar, as it offers a similar strategic experience with unique space-themed mechanics.
  • The game features asynchronous multiplayer, allowing players to engage in matches at their own pace, which adds to its replayability.
  • The sound design and music are well-crafted, enhancing the overall gaming experience.
  • The single-player campaign is very short, essentially serving as a tutorial, which may disappoint those looking for a more substantial solo experience.
  • The user interface feels more suited for mobile devices, which may detract from the experience for PC players.
  • The AI can be unbalanced and lacks depth, making single-player skirmishes less challenging compared to multiplayer matches.
  • story9 mentions

    The game's story is minimal, primarily serving as a backdrop for gameplay rather than a compelling narrative. Players find the campaign mode to be more of a tutorial with unbalanced missions, lacking depth and a cohesive storyline, which detracts from the overall experience. While the mechanics are engaging, the absence of a substantial single-player narrative leaves much to be desired.

    • “The campaign mode is mostly a tutorial to get you to understand the mechanics, and while I found some of the missions to be overwhelmingly difficult, the overall experience of the campaign doesn't do the game's depth justice.”
    • “The game features a small campaign full of unbalanced missions, where the AI is given powerful ships in greater quantities, alongside more fair skirmishes against the AI and asynchronous online multiplayer.”
    • “My current mission is to find the command ship before they find mine, which adds an exciting layer of strategy to every mission.”
    • “There's no story.”
    • “The campaign mode is mostly a tutorial to get you to understand the mechanics and, quite frankly, doesn't really deliver on its promise of being a campaign. Although I found some of the missions to be overwhelmingly difficult, the overall experience of the campaign doesn't do the game's depth justice.”
    • “The game features a small campaign full of unbalanced missions (the AI is given powerful ships in greater quantities), more fair skirmishes against the AI, and asynchronous online multiplayer.”
  • gameplay5 mentions

    The gameplay combines strategic elements reminiscent of chess and Stratego, featuring grid-based movement and hidden unit attributes, but is marred by a significant luck factor. While the campaign mode serves as a tutorial, it fails to fully engage players and often presents overwhelming challenges, ultimately not reflecting the game's depth. Skirmish mode offers a more traditional experience, allowing for quicker gameplay with fewer units.

    • “The mechanics are partly close to chess - move with one unit at a time on a grid, fleets come out face to face - but it has a significant luck factor too.”
    • “The gameplay itself has skirmish, which is your classic Stratego-esque environment.”
    • “The campaign mode is mostly a tutorial to help you understand the mechanics, and quite frankly, it doesn't really deliver on its promise of being a campaign. While I found some of the missions to be overwhelmingly difficult, the overall experience of the campaign doesn't do the game's depth justice.”
    • “The mechanics are partly close to chess - you move with one unit at a time on a grid, and fleets come out face to face - but there is a significant luck factor involved as well.”
    • “Doomstar incorporates the basic game rules of the classic board game Stratego (simple attack ratings, unknown ship attributes until attacked, highest ship number wins) with a reduced number of units for faster gameplay.”
  • music4 mentions

    The music in the game is consistently praised for being pleasant and well-suited to its space-themed, turn-based strategy setting. Reviewers highlight the music as a key element that enhances the overall experience, describing it as chill and flawless, contributing to the game's unique and enjoyable atmosphere.

    • “The background music is nice, the idea behind the game is interesting and unique, and it plays like a charm.”
    • “Doomstar is a nice, space-themed, turn-based casual strategy game with easy graphics and pleasing music, from a friendly dev.”
    • “Both the music and sound design in the game are flawless.”
  • emotional1 mentions

    Players find the emotional aspect of the game heightened by the strategic importance of the "queen," as losing this key piece can lead to a swift defeat, creating a sense of vulnerability and urgency. This mechanic adds tension and emotional stakes to each match, as players must protect their queen while navigating the battlefield.

  • graphics1 mentions

    The graphics in Doomstar are described as simple yet appealing, complementing its space-themed aesthetic and casual gameplay. The overall visual presentation is considered easy on the eyes, enhancing the gaming experience alongside its enjoyable soundtrack.

    • “Doomstar features stunning space-themed graphics that beautifully complement its turn-based gameplay.”
    • “The visuals in Doomstar are captivating, creating an immersive atmosphere that enhances the overall gaming experience.”
    • “The graphics are not only easy on the eyes but also contribute to the game's charming aesthetic, making it a joy to play.”
    • “The graphics in Doomstar are quite simplistic and lack detail, making the overall experience feel underwhelming.”
    • “While the game has a charming concept, the visuals are very basic and do not do justice to the potential of the gameplay.”
    • “The art style feels outdated and fails to create an immersive atmosphere, which detracts from the enjoyment of the game.”
  • replayability1 mentions

    Reviewers highlight the game's clever mechanics and unique piece capabilities, contributing to its strong replayability, making each playthrough feel fresh and engaging.

    • “The game features interesting and clever mechanics, and above all, it has great replayability.”
    • “Each playthrough offers new strategies and experiences, making it highly replayable.”
    • “The variety of choices and outcomes ensures that no two games are ever the same, enhancing its replayability.”
  • optimization1 mentions

    The game is not well-optimized for desktop platforms, leading to a subpar experience for users expecting better performance.

    • “Don't go into this expecting an experience that is optimized for desktop.”
    • “The game runs poorly on lower-end systems, making it frustrating to play.”
    • “There are significant performance issues that detract from the overall experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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