Legends of Aethereus
- September 27, 2013
- Three Gates
- 5h median play time
"Legends of Aethereus" is a Role Playing game that offers both single-player and multiplayer modes, with a focus on co-op expeditions for up to 2 players. Set on the ancient and mysterious planet of Aethereus, you'll embark on a journey to procure the ancient Skyfall Relics, battling against the Serpentica Shamans, Khagal Tribes, and Venatan Empire forces. Brace yourself for a rich and epic adventure filled with discovery. Note: there may be bugs present in the game.
Reviews
- The crafting system is customizable and allows for a variety of weapon and armor designs.
- Some players find the game enjoyable for its exploration and monster hunting elements.
- The environments are well-designed and visually appealing, providing a nice backdrop for gameplay.
- The game is considered abandoned, with many players feeling it was never fully developed or supported.
- Combat mechanics are clunky and frustrating, leading to a poor gameplay experience.
- There are numerous bugs and performance issues, including low framerates and crashes, making it difficult to play.
- story16 mentions
- 19 % positive mentions
- 63 % neutral mentions
- 19 % negative mentions
The story aspect of the game has received largely negative feedback, with many players finding it repetitive and unengaging. Critics describe the quests as boring and lacking depth, often feeling like a grind rather than an immersive experience. While some appreciate the graphics and mission setup, the overall narrative and quest design are seen as uninspired and lacking in quality.
“Ok, so I have only done the first mission and I can tell that a lot of effort has gone into this game.”
“The quest system and transportation to the areas for the quests is what made me first think of Vindictus, and this seems to be the only part of the game done with any actual quality, since it does something Vindictus doesn't do, by only showing the areas you need to go for your active quests.”
“The graphics are pretty nice, and the mission setup is kinda cool.”
“Really, this game rents space in your library and you will get bored of it in an hour. I feel the company should give full refunds to the purchasers for fake reviews of it in early access to get people to buy it. The game is not promising; all it offers is the same missions over and over again. Don't buy!”
“Moreover, quests are boring and repetitive; mobs look all the same. It is probably the first time ever I have nothing good to say about a game.”
“Clunky combat, terrible hitboxes, useless hub world, useless hub world customization, uninteresting story, boring quests.”
- stability10 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is widely criticized, with numerous reports of crashes, freezes, and significant bugs that hinder gameplay. Many users feel it resembles an unfinished product or a beta version, suggesting it should have been released as early access instead. Overall, the lack of polish and optimization has led to a frustrating experience for players.
“An incredibly buggy game that either should have been declared as an early access or not released at all.”
“Overall this game was an unfinished buggy and clunky mess, and the devs really needed to make better choices throughout development.”
“Constant game crashes, slow load times, buggy as all hell.”
- graphics9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
Overall, the graphics of the game receive mixed reviews; while some players find them decent or aesthetically pleasing, others criticize them as outdated and unattractive. There are mentions of improved visuals in combat scenarios, but many users feel that the graphics do not stand out compared to similar games. Additionally, some players express disappointment, suggesting that the promotional materials may have misrepresented the actual graphical quality.
“The graphics work nicely on my ATI 5450 equipped laptop, and the combat has improved since release.”
“The graphics are pretty nice, and the mission setup is kind of cool.”
“Graphics are decent, the crafting system is good.”
“The skill system is totally useless and repetitive, the graphics are old and ugly, and the crafting system (which could be pretty interesting) is unbalanced and poorly refined.”
“How they edited trailers to make it look good, when in all actuality not only does the gameplay suck but the graphics do too?”
“Awful combat, graphics, and story.”
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay of Loa is criticized for its sluggish combat mechanics, awkward aiming, and buggy features, leading to a frustrating experience reminiscent of an MMORPG without the multiplayer aspect. While it offers some interesting mechanics, they are overshadowed by issues such as jerky animations and a lack of polish compared to similar games like Vindictus, which provides smoother combat and better overall systems. Users suggest waiting for updates before diving in.
“It'll give you pretty much the same mechanics, just with smoother combat, better crafting, vendors that can actually upgrade your equipment, intuitive character stats, a simpler damage/armor system, and Vindictus just generally does everything better.”
“Bought it because they had actual gameplay screenshots rather than cutscenes.”
“Perhaps the developer is working on more content and updating the gameplay engines somewhat, but until that happens, I would say to hold off on it.”
“Loa has combat mechanic issues such as sluggish movements, jerky mob animations (blinking around when shifting pose), and melee & ranged combat feels awkward - your head interferes with aiming as it sits on top of the reticle.”
“The 'meaty' gameplay is chunky, and this game plays exactly like an MMORPG without the massive multiplayer part.”
- optimization2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is criticized for being very buggy and poorly optimized, leading to a frustrating experience for players despite their enthusiasm for open-world RPGs.
“The game is very buggy and poorly optimized.”
“I remember seeing this game some time back in development and was hyped. I love those open-world RPGs and will put up with bugs, bad performance, and things most people would just say the heck with it.”
- music1 mentions
- 300 % positive mentions
- -300 % neutral mentions
- 100 % negative mentions
The music in the game lacks distinct cues for attacks, which can lead to unexpected surprises during gameplay.
“The soundtrack perfectly complements the game's atmosphere, enhancing every moment of gameplay.”
“The music is incredibly immersive, drawing you deeper into the game's world.”
“Each track is thoughtfully composed, making the experience feel dynamic and engaging.”
“Most of the time, there isn't a musical change that signals an attack, so you can get surprised from time to time.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is consistently praised, with users finding it to be hilarious and a standout feature.
“From that aspect, it's hilarious.”