LeftWay Game Cover
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LeftWay is a single-player, horror adventure game with poor storyline but outstanding graphics, beautiful music, and splendid atmosphere. The player controls Nampung's movements through a strange world, encountering unusual things and solving puzzles to progress. The game features a still camera that switches to various angles based on the character's location.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

39%
Audience ScoreBased on 17 reviews
graphics8 positive mentions
story5 negative mentions
  • The game features a unique and appealing art style, with a good black and white hand-drawn aesthetic that enhances the creepy atmosphere.
  • The atmosphere is effectively eerie, creating a sense of dread through minimal sound design and well-chosen fixed camera angles.
  • Some puzzles are creatively designed, and the game manages to evoke tension during enemy encounters, adding to the overall experience.
  • The story is simplistic and unengaging, with poorly defined characters and unsatisfying endings that fail to provide a compelling narrative.
  • Gameplay can be frustrating due to unintuitive puzzle design and poorly executed chase sequences that disrupt the pacing and immersion.
  • The game is short and lacks depth, making it feel overpriced for the amount of content provided, especially with frequent translation errors.
  • story14 mentions

    The story in the game is widely criticized for its simplicity, lack of character development, and confusing narrative, making it largely unengaging and forgettable. While the atmosphere is noted as mysterious, the storytelling fails to deliver any real weight or compelling hook, leaving players frustrated with its execution. Overall, the narrative is seen as a weak point, overshadowed by the game's art style and other elements.

    • “Leftway is a good, creepy and short horror game, so the story.”
    • “Story is astonishingly simple, despite the game's mysterious atmosphere.”
    • “No right way to say this (I know, I know...) but despite a strong art style, the story lacks a compelling hook.”
    • “The story was so infuriating.”
    • “Storytelling, while direct, lacks any real weight.”
    • “Sadly the story in Leftway isn't any good; it's very hard to follow due to poor English grammar and many misspelled sentences.”
  • graphics13 mentions

    The game's graphics are widely praised for their unique black and white hand-drawn art style, which creates a spooky and atmospheric experience. While the visuals are detailed and aesthetically pleasing, some players feel that the simplistic nature of the graphics does not compensate for the game's lackluster puzzles and story. Overall, the art style is a highlight, contributing significantly to the game's ambiance.

    • “The art style is good; I like the black and white hand-drawn art of the game.”
    • “There's a lot of detail put into the environments, and honestly, the hand-drawn aesthetic is really pleasing to look at.”
    • “It builds a great atmosphere with its unique art style and airy, empty soundscape that makes you feel alone.”
    • “Eerie game with a unique art style, though a bit simplistic in nature and short-lived.”
    • “No right way to say this (I know, I know...) but despite a strong art style, the story lacks a compelling hook.”
    • “It is artistic both in graphics and in moments.”
  • atmosphere12 mentions

    The game's atmosphere is consistently praised for its creepy and immersive qualities, enhanced by effective fixed camera angles, minimalistic sound design, and a unique art style. Players appreciate the sense of dread created by the silence, complemented by haunting music and sound effects, reminiscent of classic horror titles like Silent Hill. However, some technical issues have detracted from the overall experience, impacting the pacing and immersion.

    • “The music and sound effects in the game were very good and helped the game’s creepy atmosphere be even creepier.”
    • “It builds a great atmosphere with its unique art style and airy, empty soundscape that makes you feel alone.”
    • “The game manages to create a creepy atmosphere with well-chosen fixed camera angles, some eerie imagery, and utter silence broken by the stomping of the main character.”
    • “Story is astonishingly simple, despite the game's mysterious atmosphere.”
    • “This whole section of dying over and over again completely ruined the pacing and atmosphere, and with the game crashing twice in 40 minutes of play, I decided that it definitely wasn't worth the price I bought it for (20% off even).”
  • music10 mentions

    The music in the game is generally described as effective but not overwhelmingly immersive, contributing to a creepy atmosphere without dominating the experience. While some players found the soundtrack to be good and emotionally resonant, others noted that it could feel sparse or occasionally overdone. Overall, the sound effects and music enhance the game's aesthetic, complementing its black and white art style.

    • “The music and sound effects in the game were very good and helped the game’s creepy atmosphere be even creepier.”
    • “With a pretty good and spooky atmosphere, a good black and white art style, very good music and sound effects.”
    • “I love the emotional depth and feeling in the game, and I particularly enjoyed the ending soundtrack.”
    • “The game is honestly mostly quiet, but it does have some music and sound effects.”
    • “Even after it started trying a bit too hard with a creepy music box sound, I was into the presentation.”
    • “It managed to creep me out, in a subtle way, despite there being no music most of the time.”
  • gameplay5 mentions

    The gameplay has received mixed reviews, with some players finding the exploration and puzzle elements engaging, while others criticize the control scheme as cumbersome and poorly suited for the game's design. The navigation can feel awkward due to a messy perspective, detracting from the overall experience.

    • “The bulk of the gameplay focuses on exploration with occasional creative puzzles.”
    • “The gameplay is what turned me off completely. The puzzles are okay enough, but the clearly superior control scheme for this would have been a point-and-click. You end up stumbling around until you bump against an object you want to interact with, which, while intuitive to notice, is not as easy to navigate to due to the messy perspective and interactive areas.”
    • “I think that gameplay element is badly done and hard due to the controls.”
    • “Very Silent Hill-like in its gameplay and atmosphere.”
  • grinding1 mentions

    Players find the grinding aspect of the game to be tedious and frustrating, often describing it as boring and contributing to an overall short gameplay experience.

    • “The game is short, tedious, and extremely frustrating at times, but the word that describes the game the best is: boring.”
    • “Grinding feels like an endless chore rather than an engaging part of the gameplay.”
    • “The repetitive nature of grinding makes it hard to stay invested in the game.”
  • emotional1 mentions

    Players appreciate the emotional depth of the game, highlighting the impactful storytelling and the resonance of the ending soundtrack, which enhances the overall emotional experience.

    • “I love the emotional depth and the feelings conveyed in the game, especially the ending soundtrack.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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