Launch Party
- May 19, 2020
- Propulsion Games
You and your teammates are armed only with a manual to instruct you in your task of launching rockets. Work together to enter codes, push buttons, flick switches and turn knobs in order to win.
Reviews
- The game offers a complex and engaging experience, especially when played with friends, creating a fun mission control environment.
- The manual is well-organized and visually appealing, providing a rich resource for players to navigate the game's challenges.
- The developers are highly responsive to community feedback, showing a commitment to improving the game and enhancing player experience.
- The game suffers from a dense and confusing manual, making it difficult for new players to understand the mechanics and complete missions.
- There are technical issues such as bugged inputs and limited graphical options, which detract from the overall experience.
- The game may feel overwhelming and hard to grasp initially, especially for those expecting a simpler experience similar to Keep Talking and Nobody Explodes.
- story22 mentions
- 14 % positive mentions
- 73 % neutral mentions
- 14 % negative mentions
The game's story revolves around a mission control experience that is best enjoyed with friends, as it enhances the thematic elements and sense of achievement after successful launches. While the single-player campaign serves as a helpful introduction, players feel that clearer guidance and a more structured tutorial could improve the onboarding process. Overall, the narrative is engaging, with missions that provide a satisfying sense of progression and accomplishment.
“The sense of achievement is very high after each successful launch, and makes us want to keep playing once we finally do achieve mission success.”
“Completing the missions feels much more satisfying than defusing a bomb because of how much more thematic everything feels.”
“Dividing the panels into sections of the launch, flight, and orbit stages of the mission keeps it from feeling like you're just solving abstract puzzles with a time limit.”
“The first mission throws stuff at you that isn't covered in the tutorial.”
“There is a help page in the manual that explains what you should do during the mission, but most of it won't mean anything until you jump into the game and fail.”
“That's why I'd like the game to make it clearer to look at the notes section when you're on the tutorials menu and for there to be some kind of brief overview of what a mission is like or a tour of the console built into the game.”
- graphics4 mentions
- 0 % positive mentions
- 75 % neutral mentions
- 25 % negative mentions
Users express a desire for improved graphics options, particularly highlighting the need for a more effective anti-aliasing feature, which they found to be underwhelming and sometimes detrimental to visual quality. Overall, there is a call for enhancements in the graphics settings to elevate the gaming experience.
“I tried turning on the anti-aliasing option in the graphics settings, but it wasn't as effective as I'd like and made some things look worse!”
- gameplay2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is heavily inspired by "Keep Talking and Nobody Explodes," yet it manages to establish its own identity and offers a compelling experience that stands out independently.
“From a gameplay perspective, this game is obviously inspired by 'Keep Talking and Nobody Explodes', but I think it stands up extremely well on its own.”