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Last Train Outta' Wormtown Game Cover

About

"Last Train Outta' Wormtown" is a chaotic multiplayer game where players can either cooperate as cowboys, completing objectives and avoiding a sandworm that can only see them when they're touching the ground, or play as the sandworm, burrowing underground and erupting to attack the cowboys. The game features asymmetrical gameplay and allows for a friend to join private games for free through the Friend's Pass.

Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
Last Train Outta' Wormtown screenshot
+2

96%
Audience ScoreBased on 1,287 reviews
humor71 positive mentions
stability4 negative mentions

  • Incredibly fun to play with friends, especially with the Friend Pass system that allows only one person to buy the game for everyone to join.
  • The gameplay is a great blend of tension and humor, with both the worm and pardner roles being enjoyable and engaging.
  • The game is easy to pick up, has a charming aesthetic, and offers a lot of customization options for characters.
  • The game can feel unbalanced, especially with the worm being overpowered in smaller lobbies, making it difficult for pardners to win.
  • Finding public lobbies can be challenging due to a low player base, often requiring players to coordinate with friends or use Discord to find matches.
  • Some players have reported bugs and issues with joining games, which can detract from the overall experience.
  • humor
    71 mentions Positive Neutral Negative

    The humor in the game is widely praised, with players highlighting its ability to create hilarious moments, especially when played with friends. The quirky concept of a "funny worm" adds a unique charm, leading to chaotic and entertaining gameplay that keeps players laughing and engaged. Overall, the game's comedic elements, combined with its fun mechanics, make it a standout choice for group play.

    • “If you do end up getting it, recommend it to all the people you know, as the more players there are, the more wild and funny the game becomes!”
    • “Absolutely hilarious game, love seeing if my friends would still love me as a worm (I will be hunting them).”
    • “The game is fun and hilarious with some actual technical and strategic depth and most importantly an entire group can have fun with just one purchase, worth it for that alone.”
  • gameplay
    68 mentions Positive Neutral Negative

    The gameplay is a unique blend of fun and tension, featuring asymmetrical multiplayer mechanics that keep rounds fresh through world generation and diverse tasks. While the game offers intuitive controls and customization options, some players find it can become repetitive and lacks depth in certain areas. Overall, it is praised for its entertaining mechanics and engaging multiplayer experience, especially when played with friends.

    • “The gameplay is a great blend of goofy and utterly terrifying, and each round manages to feel fresh without it getting repetitive thanks to the world generation and range of tasks.”
    • “The gameplay is super original and well executed.”
    • “Great fun with a group of friends and settings that can tweak the gameplay enough to keep things interesting.”
    • “This game needs another year or two in the oven to cook, and needs to crib more than a few mechanics from better games.”
    • “-- steep learning curve on only one mode of gameplay that gets repetitive as soon as you learn enough to play it.”
    • “But the gameplay quickly becomes dull and very repetitive.”
  • music
    32 mentions Positive Neutral Negative

    The music in the game has received overwhelmingly positive feedback, with players praising the catchy theme song and the energetic menu music, often describing it as a "banger" that enhances the overall experience. Many users express a desire for the soundtrack to be available on platforms like Spotify, highlighting its memorable and engaging nature. While some note the absence of in-game music, the lobby soundtrack is celebrated as one of the best in the industry, contributing significantly to the game's charm and aesthetic.

    • “The soundtrack alone makes this the greatest game ever made, and that's before even taking the worm into consideration, let alone the town.”
    • “Absolutely delightful, the theme song is incredible, customization has a lot of fun options, just impeccable vibes all around.”
    • “The moment the title screen 'wormtooown' music kicked in I knew this game was gonna be special - and it is!!”
    • “There's no in-game music: only lobby music.”
    • “My only suggestion to the devs would be to add music to the matches and maybe implement different objectives later on.”
    • “The soundtrack for the main menu goes way harder than it should be allowed to.”
  • story
    18 mentions Positive Neutral Negative

    The story of "Last Train Outta' Wormtown" revolves around the last remaining humans trying to escape a giant, overpowered worm while completing various missions to fuel a train. While the character development and engaging dialogue are praised, many players find the mission objectives unclear and repetitive, leading to frustration. Overall, the narrative is seen as a strong point, but the lack of variety in missions and the need for clearer guidance detracts from the experience.

    • “The characters in this story are the heart and soul of the narrative.”
    • “The character development throughout the story was masterful, and I genuinely cared about their fates.”
    • “The plot is a rollercoaster of emotions and surprises.”
    • “My main gripe is that the missions aren't really explained anywhere and some are pretty hard to just figure out on your own.”
    • “You'll spend a lot of time aimlessly looking for mission objective items to get the train started and fueled up.”
    • “Some mission types definitely feel more difficult than others (finding the train key is leagues easier than most if not all the other objectives in the list right now, and lighting signal flares is pretty hard against a good worm).”
  • graphics
    15 mentions Positive Neutral Negative

    The graphics of the game are generally well-received, with users praising the unique art style that combines cutesy elements with a fun, hand-animated look. While some note that the graphics aren't the most polished or AAA quality, they contribute positively to the overall aesthetic and gameplay experience, making it enjoyable, especially in multiplayer settings. Additionally, the game is accessible on lower-end PCs, allowing a wider audience to enjoy its visual charm.

    • “The aesthetic is great, and the music included fits so well.”
    • “The art style works really well for this game.”
    • “The game has a great concept, but I think all it needs is a little bit more polishing in the movement and graphics.”
    • “This game is stupidly fun with friends, just that, raw fun... it's not the most polished, or AAA graphics... the objectives are very simple.”
    • “Don't let the cutesy art style fool you, this game is actually terrifying.”
  • replayability
    6 mentions Positive Neutral Negative

    The game is widely regarded as highly replayable, offering a competitive experience that keeps players engaged. Users appreciate the variety of roles and balancing options, though some suggest that an increased number of maps could further enhance replay value. Overall, it combines humor and fun, making it a game players are eager to revisit.

    • “Very fun game, tons of replayability and different balancing options depending on the skill of the worm/players.”
    • “Not only is this game incredibly funny and replayable, but each role is fun for its own reasons.”
    • “Looks like casual bait but actually offers a very competitive experience, which makes it replayable.”
    • “Furthermore, having a larger variety of maps would improve the game's replayability.”
    • “Looks like casual bait but actually a very competitive experience which makes it replayable.”
    • “- Medium replay value.”
  • stability
    5 mentions Positive Neutral Negative

    The game is still experiencing some bugs typical of early access titles, particularly with lobby creation and cactus spawning. However, it runs well on older hardware, indicating a solid performance foundation despite its current issues. Overall, players acknowledge the potential for improvement as the game develops.

    • “It runs great on my PC from the Aztec era.”
    • “The game maintains a smooth performance even during intense moments.”
    • “I've experienced zero crashes or bugs, which is impressive.”
    • “Obviously still a bit buggy since it's early access and from a small dev team.”
    • “Buggy here and there when making a lobby, but it's great so far.”
    • “My only critiques would be that cactus spawning is sometimes buggy, and that the game feels like it has room for more potential.”
  • grinding
    4 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious and time-consuming, often requiring significant effort to progress, especially in expansive maps that can feel overwhelming. Many express that the experience can be frustrating without adjusting settings to alleviate some of the grind.

    • “Tried to enjoy this game, but every task feels so tedious and heavily favors the grind unless you change several settings.”
    • “The map looks like Five Nights at Freddy's: Security Breach; it's so huge that it has tedious moments of walking through the desert with all the items on the edge of the map.”
    • “You'll need a second life for grinding.”
  • emotional
    4 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting moments of joy and community, particularly when discovering that they can share the experience with friends. The emphasis on maintaining a supportive and wholesome environment enhances the emotional engagement, allowing players to experience a wide range of feelings, from excitement to camaraderie. Overall, the game's design fosters a strong sense of togetherness and emotional investment among players.

    • “I didn't play it much at first because none of my friends had it, but when I learned that only I had to have it for them to play, I cried out with joy. Truly, it's a great game.”
    • “Constant screaming and running around in chaos, this game will have you and your friends feeling every emotion in the emotional spectrum.”
    • “If you buy this game made by an incredibly transparent and wholesome developer, all your 7 buddies can play the game for free.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization strategy of the game is praised for being very generous, contributing to an enjoyable experience for players.

    • “Very fun, with very generous monetization.”
    • “Very generous monetization strategy.”
  • optimization
    1 mentions Positive Neutral Negative

    Players report that the game runs smoothly, allowing for enjoyable customization and gameplay experiences. While tasks can be challenging, they remain solvable, contributing to a well-optimized overall experience.

    • “My friends and I have a blast customizing our worms and partners. The game runs smoothly, enhancing our enjoyment. The tasks are challenging but not so difficult that they can't be solved, and there's so much more to explore.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere of Wormton is characterized by its unique blend of quirky characters and a mysterious, otherworldly quality, creating a dreamlike environment that players feel they could explore in real life.

    • “Wormton, with its unique blend of quirky characters and a mysterious, otherworldly atmosphere, felt like a place I could visit in my dreams.”
  • character development
    1 mentions Positive Neutral Negative

    The character development is highly praised, with reviewers noting it as masterful and expressing a genuine emotional investment in the characters' fates.

    • “The character development throughout the story was masterful, and I genuinely cared about their fates.”

Buy Last Train Outta' Wormtown

4h Median play time
4h Average play time
4-4h Spent by most gamers
*Based on 1 analyzed playthroughs

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