Last Labyrinth Game Cover
Last Labyrinth struggles to deliver an engaging VR escape room experience, marred by sluggish gameplay mechanics, repetitive level design, and inconsistent puzzle quality. Though the game's mysterious premise and multiple endings hold promise, the novelty of its VR features quickly fades. Overpriced and lacking replay value, Last Labyrinth falls short of providing the immersive experience players might hope for.
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"Last Labyrinth" is a VR escape-adventure game where players must communicate with Katia, a girl who speaks a fictional language, through body language to solve puzzles and escape. The game offers over 10 hours of gameplay, multiple endings, and is developed by a team of Japanese veterans behind classics like ICO and Shadow of the Colossus. It supports Rift, Vive, Index, and Windows MR.

  • PC
  • Virtual Reality
  • Windows
  • Oculus Quest
  • Oculus Rift
  • Oculus VR
  • Play​Station
  • Play​Station VR
  • Play​Station VR2
  • Windows Mixed Reality

Reviews

50%
Audience ScoreBased on 73 reviews
story4 positive mentions
grinding12 negative mentions
  • The game features a unique and immersive VR experience that effectively combines horror elements with challenging puzzles.
  • Graphics and sound design are well-executed, creating a foreboding atmosphere that enhances the overall experience.
  • The puzzles are creative and varied, providing a satisfying challenge for players who enjoy problem-solving.
  • Gameplay can be slow and repetitive, particularly with certain puzzles that require multiple attempts to complete.
  • The lack of a hint system and the need for online help can lead to frustration, especially with puzzles that lack logical solutions.
  • The game suffers from poor pacing and design choices, such as long death animations and a lack of a menu system, making navigation cumbersome.
  • story26 mentions

    The story in "Last Labyrinth" is often described as obscure and disconnected, with many players feeling frustrated by its lack of clarity and depth. While some appreciate the challenge of piecing together the narrative through various endings, others express disappointment in the minimal storytelling and focus on puzzle-solving. Overall, the game presents a visually appealing experience, but its narrative may leave players wanting more.

    • “The game is well crafted with beautiful visuals and a partner that makes, even though you can't understand her, you want to do your best to save her and find out the story behind it all.”
    • “Putting together the storyline is Last Labyrinth's final (and most difficult) puzzle.”
    • “In conclusion, I think that if you want a challenge, and the price doesn't put you off ($40 at the time of this review), you should definitely play Last Labyrinth, especially if you enjoy the kind of game that's good at sneakily revealing a secret underlying story without being in your face about it.”
    • “And I really wanted to discover the story, but from some of the comments I've seen... it doesn't actually have one?”
    • “The game's story is incredibly disconnected and unclear.”
    • “This game apparently has a story, but the 'endings' are so obscure that I still do not know what the story is.”
  • grinding12 mentions

    Players find the grinding aspect of the game to be overwhelmingly tedious and frustrating, particularly in VR where physical interaction adds to the discomfort. The puzzles are described as boring and repetitive, leading to a lack of engagement, and the need to replay them for additional endings further exacerbates the monotony. Overall, the experience is deemed only marginally worthwhile at a low price point for those who enjoy such tedious gameplay.

    • “The puzzles are for the most part extremely boring and tedious.”
    • “And when they aren't boring and tedious, they're frustrating and tedious.”
    • “Once you're done with all the puzzles, the game goes into a loop where you can collect the rest of the endings and it's super tedious replaying old puzzles to do so.”
  • atmosphere10 mentions

    The game's atmosphere is highly praised, particularly for its horror elements reminiscent of the Saw movies, complemented by impressive animation and art design. Reviewers highlight the effective use of contrasts and a mysterious ambiance, enhanced by a charming companion that adds depth to the exploration experience. Overall, the atmosphere is described as immersive and engaging, contributing significantly to the game's appeal.

    • “Amazing horror atmosphere if you like the Saw movies.”
    • “Lovely contrasts executed well, together with the irie atmosphere!”
    • “The rest of the game has great puzzles, a lot of mystery and atmosphere and a lovely companion that helps you out or just wanders around exploring and commenting on things.”
  • graphics8 mentions

    The graphics in the game receive mixed reviews, with some praising their originality and atmospheric quality that complements the sound design, while others find them mediocre and unremarkable. Overall, opinions vary from high appreciation for the visuals to a belief that they do not justify a higher price point.

    • “Graphics are great, they feel foreboding and mesh very well with the sound design. Not only that, but all the assets seem pretty original, which is another big plus, especially since a lot of horror games nowadays just copy-paste assets from other places.”
    • “The game is well crafted with beautiful visuals, and a partner that makes you want to do your best to save her and uncover the story behind it all, even though you can't understand her.”
    • “Graphics are great, they feel foreboding and mesh very well with the sound design. Not only that, but all the assets seem pretty original, which is another big plus, especially since a lot of horror games nowadays just copy-paste assets from other places.”
    • “The graphics are mediocre and not worth more than $5.00, and is only worth that much if you enjoy boring, tedious puzzles.”
    • “The graphics are lackluster and fail to impress, making the overall experience feel cheap.”
    • “The visual design is uninspired and does not do justice to the game's potential.”
  • gameplay5 mentions

    The gameplay in Last Labyrinth has been criticized for its frustrating AI mechanics, which detract from the overall experience, as players find themselves battling with the AI to solve puzzles. Additionally, the game suffers from sluggish mechanics, repetitive level design, and inconsistent puzzle quality, leading to a lack of engagement in the VR escape room experience.

    • “Last Labyrinth struggles to deliver an engaging VR escape room experience, marred by sluggish gameplay mechanics, repetitive level design, and inconsistent puzzle quality.”
    • “But it turns out they took the most annoying part of Yorda (the part where you fight with an AI to get it to help you solve a puzzle) and turned it into an entire game mechanic.”
    • “But because of this gameplay, I hate her.”
  • music4 mentions

    The music in the game is praised for its quality and seamless transition scenes, contributing to an overall positive auditory experience. Reviewers express hope that the developer will continue to create projects, as they believe the combination of music, design, and sound has the potential for greatness with more resources.

    • “The music and transition scenes are very nice, complemented by good sound.”
    • “I hope the developer works on other projects, because with the music, scenes, designs, and other elements, it feels like they could create something truly great if they had the time and resources.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged with the game.”
    • “The soundtrack doesn't match the game's atmosphere, which detracts from the overall experience.”
    • “I found the music to be quite bland and forgettable, failing to enhance the gameplay.”
  • emotional2 mentions

    The emotional aspect of the game is noted for evoking intense feelings, with players expressing that it made them feel "horrible in a good way," suggesting a powerful and impactful experience that resonates deeply, despite its discomfort.

    • “Made me feel horrible in a good way.”
  • replayability1 mentions

    Players find "Last Labyrinth" to be overpriced and lacking in replay value, ultimately falling short of delivering the immersive experience they anticipated.

    • “Overpriced and lacking replay value, the last labyrinth falls short of providing the immersive experience players might hope for.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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