- May 8, 2018
- Exordium Games
Last Encounter
In short, Last Encounter has a neat concept, but fails to follow through with it. A good challenge is the lifeblood of a videogame, especially when it comes to roguelikes. If the level of difficulty is incapable of matching and growing with the player's skill and arsenal, then there's no purpose in continuing to play. Before long, what should be a thrilling run deep into enemy territory becomes nothing more than a thirty-minute spectacle of light and sound. Anyone who picks this title up will inevitably face a tough choice. Do they make full use of the overpowered weapon system, knowing that they will rarely have any fun, or do they ignore everything, thereby stripping the game of its identity?
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About
Last Encounter is a single player and multiplayer role playing game. It was developed by Exordium Games and was released on May 8, 2018. It received neutral reviews from critics and mostly positive reviews from players.
Last Encounter is a twin-stick roguelike in deep space following a group of heroes trying to prevent the unavoidable by cloning their ships and designing their weapons with swappable components. Advanced technology lets you and your friends clone your avatars so death is not the end. Teleport into new sectors of space, discovering the ever-changing, procedurally generated layouts and hazards fill…











- Last Encounter features a diverse arsenal of weapons and ship modules, allowing for significant customization and experimentation.
- The game's vibrant pixel art style and energetic sound design create an engaging atmosphere that enhances the frenetic gameplay.
- The roguelike elements, including permadeath and procedurally generated levels, provide a sense of replayability and progression despite the challenges.
- The game suffers from unbalanced difficulty, with some enemies being overly challenging while others feel too easy, leading to frustration.
- The reliance on permadeath and a lack of meaningful checkpoints can make progress feel tedious and punishing, especially for solo players.
- Many players find the UI confusing and the game lacking in clear explanations of mechanics, which can hinder the overall experience.
- gameplay16 mentions Positive Neutral Negative
The gameplay of "Last Encounter" features intense twin-stick shooting that requires precise aiming and quick reflexes, reminiscent of classic titles like "Smash TV" and "Enter the Gungeon." While the core mechanics and weapon customization offer a fun and rewarding experience, the chaotic nature can lead to friendly fire and difficulty, with some players feeling the game is underexplained and lacking polish. Overall, the gameplay is solid but may not sustain long-term engagement due to its simplicity and AI shortcomings.
“Last Encounter's core gameplay loop revolves around intense twin-stick shooting, demanding precise aiming and quick reflexes.”
“The core gameplay is fun and rewarding.”
“The framework for this game is fantastic - your ship is fun to pilot and weapons are somewhat morphic based on the upgrades you collect, there is good enemy variety and the overall actual gameplay is solid.”
“While the added firepower can be helpful in clearing enemy waves, the chaotic nature of the gameplay can lead to unintended friendly fire and increased difficulty.”
“Last Encounter has some neat ideas and mechanics, but it just doesn't quite work, is severely underexplained, and feels at least a little unfinished.”
“The simple gameplay loop offers nothing to keep me playing long term, and the AI is lackluster.”
Last Encounter Review
In short, Last Encounter has a neat concept, but fails to follow through with it. A good challenge is the lifeblood of a videogame, especially when it comes to roguelikes. If the level of difficulty is incapable of matching and growing with the player's skill and arsenal, then there's no purpose in continuing to play. Before long, what should be a thrilling run deep into enemy territory becomes nothing more than a thirty-minute spectacle of light and sound. Anyone who picks this title up will inevitably face a tough choice. Do they make full use of the overpowered weapon system, knowing that they will rarely have any fun, or do they ignore everything, thereby stripping the game of its identity?
40%Last Encounter Review
Almost every good piece of design in Last Encounter is knocked down multiple pegs thanks to an oppressive grind. It successfully manages to invest you in the world and its systems, before quickly erecting barriers that direct away from the interesting features. Had the game been a bit more generous with its upgrades, or toned down the monotony, this could have been a solid roguelike.
40%Last Encounter (Nintendo Switch)
40%
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Frequently Asked Questions
Last Encounter is a role playing game.
Last Encounter is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.
Last Encounter was released on May 8, 2018.
Last Encounter was developed by Exordium Games.
Last Encounter has received neutral reviews from players and neutral reviews from critics. Most players liked this game for its gameplay but disliked it for its story.
Last Encounter is a single player game with multiplayer and local co-op support.
Similar games include NeuroVoider, Colt Canyon, Rogue Stormers, Steredenn: Binary Stars, Neon Chrome and others.




