Lara Croft and the Temple of Osiris Game Cover
Lara Croft and the Temple of Osiris is the perfect platformer puzzler designed for multiplayer goodness

In Lara Croft and the Temple of Osiris, Lara Croft and rival tomb raider Carter Bell must work together to defeat the evil god Set. Using a wide range of weapons and artifacts, they explore ancient Egyptian temples and solve puzzles to defeat Set and his minions. This top-down action-adventure game supports four-player co-op, allowing for even more chaotic tomb raiding.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

61%
Audience ScoreBased on 1,032 reviews
gameplay54 positive mentions
optimization30 negative mentions
  • Great co-op experience with up to 4 players, making it fun for family and friends.
  • Visually appealing with improved graphics and engaging puzzles that require teamwork.
  • Smooth gameplay mechanics and a variety of weapons and abilities enhance the action.
  • Numerous bugs and performance issues, including input lag and crashes, especially in multiplayer.
  • Short gameplay length with some puzzles being too easy and lacking depth compared to its predecessor.
  • The save system is flawed, often resulting in lost progress, which frustrates players.
  • gameplay169 mentions

    The gameplay in "Lara Croft and the Temple of Osiris" is generally praised for its smooth controls, engaging co-op mechanics, and a blend of action and puzzle-solving elements, making it a fun experience, especially in multiplayer. However, some players noted issues such as performance problems, simplistic puzzle mechanics, and a lack of innovation compared to its predecessor, which may detract from the overall experience. While the game offers visually appealing graphics and a variety of gameplay elements, it may not fully satisfy solo players or those seeking a deeper narrative.

    • “I really like the gameplay and how smooth the controls feel; it feels like I'm being challenged and forced to think about how to go about different puzzles and how to think strategically.”
    • “Lara Croft and the Temple of Osiris continues the legacy of its predecessor, offering an action-packed and puzzle-rich adventure that thrives on cooperative gameplay.”
    • “Temple of Osiris functions as an isometric puzzle platforming game with twin-stick shooter combat mechanics and the ability to smoothly transition between almost any of these encounter types on the fly.”
    • “Of the many things you will encounter is; your co-op buddy dying to ledges... yes just climbing a ledge can kill you, sometimes spawning into a dungeon half your body is in the stairs so you just end up falling to your death, uncollected items as well as unlit lamps will still appear that way even after being collected and lit, plenty of lag and performance issues for the game all throughout your gameplay.”
    • “The control mechanics in Lara Croft and the Temple of Osiris are disappointingly poor.”
    • “In 25 minutes of gameplay, my friends and I had 5 black screens, random deaths, not being able to move because of positional bugs and a few other issues.”
  • graphics161 mentions

    The graphics in the game have received a mixed response, with many praising the stunning visuals, intricate details, and vibrant art style that enhance the overall experience. However, some players have reported performance issues, including lag and optimization problems, which detract from the graphical quality. Overall, while the game showcases impressive graphical upgrades compared to its predecessor, it also faces criticism for clunky controls and technical difficulties that can hinder gameplay.

    • “Some of the graphics are stunning, especially for an older game!”
    • “With stunning graphics, immersive gameplay, and a compelling storyline, this game is sure to impress fans of the Tomb Raider series.”
    • “Beautiful graphics, challenging puzzles, and bosses, and long enough gameplay for me to be completely satisfied with my purchase.”
    • “They tried to make the graphics better but only made them more glossy and worse.”
    • “The graphics for some reason even on maxed out are a big downgrade compared to the first game (makes you think why this game skipped the PS3 and Xbox 360), the setting and locations are also not as good or exciting - 5/10”
    • “Extremely difficult to play, horrible graphics lag and I haven't a clue what's supposed to be going on in the story.”
  • story135 mentions

    The story in "Lara Croft and the Temple of Osiris" is generally viewed as simplistic and forgettable, often serving merely as a backdrop for gameplay rather than a compelling narrative. While some players appreciate the straightforward plot involving Egyptian mythology, many criticize the writing, voice acting, and overall execution as mediocre or clichéd. Despite its shortcomings, the game is still considered enjoyable, especially in multiplayer, where the focus on action can overshadow the lack of depth in the story.

    • “With stunning graphics, immersive gameplay, and a compelling storyline, this game is sure to impress fans of the Tomb Raider series.”
    • “The story was memorable (and teachable too, since it explores the relationship of Set, Osiris, and other historical/mythological figures) and was really satisfying to finish.”
    • “The story is also nice, for a puzzle-action game, and the graphics are great.”
    • “Easily the weakest link in the game's chain, the story is simple, bland, and ultimately just serves as a container for the setting and gameplay.”
    • “The story is terrible pulp schlock; whilst the first game was guilty of this too, at least it made it seem fun and like a guilty pleasure. Here it feels lazy and tired.”
    • “The less said about the game's story, the better, because dear god does it say enough on its own.”
  • optimization96 mentions

    The game's optimization has received overwhelmingly negative feedback, with many players reporting significant performance issues, including frequent frame rate drops, bugs, and crashes. While some users with high-end hardware have managed to run the game smoothly, the overall consensus is that it is poorly optimized, leading to a frustrating experience for many. A patch to address these issues is highly anticipated but has yet to be released.

    • “Didn't have any performance issues.”
    • “No technical issues so far, runs smoothly and looks great.”
    • “We did not experience the technical problems others report, on my machine (i7, gtx 660, win 8.1) it runs smoothly in HD, control via gamepad is perfect.”
    • “Of the many things you will encounter is; your co-op buddy dying to ledges... yes just climbing a ledge can kill you, sometimes spawning into a dungeon half your body is in the stairs so you just end up falling to your death, uncollected items as well as unlit lamps will still appear that way even after being collected and lit, plenty of lag and performance issues for the game all throughout your gameplay.”
    • “Optimization is bad, I'm playing this 3-year-old game at 1080p maxed settings on my 24GB RAM and GTX 980M SLI gaming laptop and I experienced frame drops (20-40fps).”
    • “Conclusion: the game is not optimized at all, even above the recommendations you will face some frame rate drop that will make the whole thing unplayable.”
  • stability68 mentions

    The game's stability has received mixed reviews, with many players reporting numerous bugs and glitches, particularly in co-op mode, leading to frustrating experiences. While some users noted that they encountered few issues and enjoyed the gameplay, the overall consensus leans towards it being a "buggy mess," with significant performance problems that detract from the enjoyment. Overall, the game's stability appears to be a major concern for a large portion of the player base.

    • “I had no glitches and saw nothing wrong with the voice acting at all.”
    • “As usual, this Tomb Raider series is buggy.”
    • “This game is a terrible, buggy mess.”
    • “Never seen a game as buggy as this one.”
  • music30 mentions

    The music in the game is generally praised for its atmospheric and thematic alignment, particularly with a desert motif, and features a standout soundtrack that enhances the overall experience. While some players find the music delightful and adventurous, others describe it as generic and repetitive, with a few memorable tracks. Technical issues, such as a black screen at launch, have also affected the overall enjoyment of the audio experience.

    • “The music and atmosphere are wonderfully crafted.”
    • “They really lean into that whole desert-themed music we’ve been conditioned to expect, and it hits home, sounding delightful at all points.”
    • “But what really stands out is the soundtrack; it sounds absolutely stunning!”
    • “When I start the game, I only get a black screen and the sound of music; it won't start.”
    • “Don't work - just a blank screen with music playing.”
    • “Runs at 25-30 fps on my PC (windowed 1024x600 + minimum settings), while I could max Guardian of Light at 60. Fullscreen is plain broken: just a black screen with the cursor and music.”
  • humor26 mentions

    The humor in the game is a standout feature, with players finding it consistently funny despite its flaws in story, voice acting, and gameplay. Many reviews highlight the enjoyment of playing with friends, as shared laughter over glitches and silly moments enhances the experience. While some elements, like repetitive dialogue and character rivalries, can be grating, the overall comedic tone keeps players engaged and entertained.

    • “The story is bad, the voice acting is bad, and the gameplay is janky... but somehow these elements were combined juuust the right amount which made this game a fun and hilarious experience when played with friends.”
    • “It's funny when she makes jokes like "well of course it's a trap!" having just gone past 4 health pickups in the previous room.”
    • “Make sure you grab a few friends if you're going to play this since laughing at the bugs and stupid deaths is the most entertaining thing you can do in this game.”
    • “You'll quickly learn to hate the repetitive dialogue and unfunny rivalry between Lara and Carter arguing about who keeps what loot at the end of every single level.”
  • replayability20 mentions

    The game's replayability is described as moderate, with some players finding value in beating scores and times or completing optional mini-tombs for achievements. However, many reviewers feel that the short length of the game does not justify the replay mechanics, and while there are elements that encourage replay, such as changing puzzles in multiplayer, the overall experience may not compel players to return frequently.

    • “A decent amount of replay value after you stress out a little to beat the scores and times of each tomb.”
    • “There are also optional 'mini-tombs' and replay value if you want to obtain all achievements.”
    • “It might be shorter and easier, but it has a lot more replayability.”
    • “The game is just far too short and tries to make up for this with replayability, but in reality, there's no real reason to do so.”
    • “In a modern game like this, mission challenges and replayability should be something that you add onto an already content-filled game, not a way of excusing a lack of content.”
    • “It's built for short replayability endlessly with drop-in and drop-out online co-op along with loot boxes, but the experience left me never wanting to turn it on again.”
  • atmosphere12 mentions

    The atmosphere in "Temple of Osiris" is highly praised for its beautifully crafted music and visually stunning environments, maintaining the franchise's signature detail. However, some users noted performance issues, particularly in graphically intensive sections involving water and smoke. Overall, the game's atmosphere is considered well-executed, though not as robust as previous installments.

    • “The music and atmosphere are wonderfully crafted.”
    • “Visually, Temple of Osiris maintains the high level of detail and atmospheric environments that the franchise is known for.”
    • “The atmosphere is really well done.”
    • “I would say it is a situation where the game is okay in a network atmosphere but then it crashes out for no reason at all.”
  • grinding6 mentions

    Players find the grinding aspect of the game to be excessively tedious, describing it as a hollow chore rather than an engaging experience. Despite the introduction of Diablo-esque random loot systems intended to enhance excitement, many feel it detracts from the overall enjoyment compared to the original game.

    • “Diablo-esque random loot systems have been introduced to spice up the game, but instead feels like a hollow grinding chore rather than an exciting 'what will I get this time...' thrill.”
    • “Felt tedious compared to the original.”
    • “Very grindy.”
  • character development4 mentions

    Character development in "Temple of Osiris" is minimal, as the game prioritizes gameplay over a complex narrative. While players appreciate Lara Croft's character design, the overall focus remains on straightforward storytelling rather than in-depth character exploration.

    • “I really love Lara Croft's character design in this game.”
    • “The character development in this game adds depth to the overall experience.”
    • “The evolution of the characters throughout the game is engaging and well-executed.”
    • “In terms of narrative, Temple of Osiris keeps the story relatively straightforward, focusing more on the gameplay experience than deep character development.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

7hMedian play time
7hAverage play time
5hMain story
13hCompletionist
6-11hSpent by most gamers
*Based on 10 analyzed playthroughs

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