- January 23, 2023
- 2 Devi LLC
Land of Towers
Platforms
About
"Land of Towers" is a family-friendly VR adventure game set in the Medieval Caucasus, where you play as a watchtower keeper in a peaceful, immersive world. Engage in realistic tasks such as building ladders and crafting tools, and enjoy the meticulously crafted mountain landscapes. After completing the story, unleash your creativity in the sandbox mode.
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- The game features a charming atmosphere with beautiful visuals and immersive sound design, making it a relaxing experience.
- The crafting mechanics are praised for their depth and physics, allowing for creative building and problem-solving.
- The game offers a unique experience in VR, focusing on methodical tasks and exploration rather than combat, appealing to players who enjoy slow-paced gameplay.
- The game suffers from numerous quality-of-life issues, including frustrating inventory management and unpredictable physics that disrupt gameplay.
- There is a lack of polish in the UI and controls, with many players finding the mechanics clunky and the absence of smooth locomotion limiting.
- Some players find the gameplay tedious and lacking in engaging content, with the story and tasks feeling disconnected and underdeveloped.
story
20 mentions Positive Neutral NegativeThe story mode is described as short and charming, featuring a surprising ending and a relaxed pace that allows players to explore and complete tasks at their leisure. While the narrative unfolds through engaging gameplay centered on building and crafting, some players found aspects like inventory management and certain mechanics underdeveloped. Overall, the story adds a unique layer to the VR experience, though it could benefit from enhancements such as voice acting and expanded content.
“A chill, relaxing game that still manages to be a little adventure because of the story, but that story unfolds at the player's pace.”
“This is a truly unique experience in VR, and I look forward to progressing further into the story.”
“The story mode is short and cute, and had a rather surprising ending.”
“I played the first bit of the story, got to the torches and kinda gave up because it felt like tedium in a game with already tedious mechanics and I jumped into the sandbox mode to try more woodworking stuff.”
“No smooth locomotion (which was promised a year ago), no climbing mechanics, teleport only, so easy to accidentally freeze/unfreeze items, no index finger tracking, a confusing tower area in the story mode got me stumped, no vehicles, no enemies, water looks like fog up close and is not interactive at all, sticks don't burn on torches, doesn't have a very big game world to explore.”