- June 1, 2024
- Bait Shack
Lake Minnewaska
Platforms
About
"Lake Minnewaska" is a narrative-driven first-person fishing game where you play as Sosa, seeking to reconnect with his daughter Rue. Catch various mystical fish and explore different environments while uncovering the lake's secrets and Sosa's past. The game features a unique fishing mechanic and a jazzy soundtrack.








- The game features a touching story about grief and love, effectively conveyed in a short 20-30 minute experience.
- The visuals and art direction are praised for their unique style, combining colorful and semi-realistic elements that create a beautiful atmosphere.
- Voice acting and soundtrack are well-executed, enhancing the emotional impact of the narrative.
- The fishing mechanics are considered simplistic and could benefit from more depth and player-friendly adjustments.
- Some players found the story predictable and lacking in impact, with a few critiques on the writing quality.
- The game is very short, which may leave some players wanting more content and a more fleshed-out experience.
story
78 mentions Positive Neutral NegativeThe story of "Lake Minnewaska" is a short, bittersweet narrative centered on a father and daughter, exploring themes of grief and connection through fishing and photography. While many players appreciate the touching atmosphere, beautiful art, and emotional depth, some find the pacing and originality lacking, with a desire for more engaging gameplay elements. Overall, it is a concise and heartfelt experience that resonates particularly with players who can relate to its themes.
“Lake Minnewaska is a short game that tells a touching story about a father and his daughter.”
“Loved this short and colorful story dealing with grief.”
“The main character catches various fish to create a photo album for his daughter, and with each fish caught, the character's story unfolds.”
“I would say the story is not very good and quite unoriginal, and the voice acting doesn't feel involved.”
“Story was a bit lacking in terms of pacing and especially impact.”
“I only got to the third fish before the game was more irritating than entertaining; due to my expectations of it being a 'fishing game' with narrative elements added.”