- August 23, 2021
- CUBETYPE
- 525h median play time
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE
Platforms
About
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE is a single player role playing game with a fantasy theme. It was developed by CUBETYPE and was released on August 23, 2021. It received overwhelmingly positive reviews from players.
Labyrinth of Touhou - Gensokyo and the Heaven-Piercing Tree is a challenging dungeon crawler RPG set in the Touhou Project universe. Explore randomly generated levels, battle strange creatures, and use a variety of magic skills and items to survive. The game features a unique bullet hell-inspired combat system and includes over 120 stages with increasing difficulty. Your goal is to reach the top of the Heaven-Piercing Tree, but can you make it?











- Incredibly in-depth combat system with a unique 12-party, 4-active and 8-reserve setup that allows for strategic switching and flexibility.
- Extensive character roster with meaningful customization options, allowing for diverse team builds and strategies.
- Challenging boss battles that require careful planning and execution, making victories feel rewarding.
- The game can be excessively grindy, especially in the post-game content, which may deter some players.
- Lack of clarity in certain gameplay mechanics and character abilities, often requiring players to consult external wikis for detailed information.
- No controller support and clunky menu navigation can lead to frustrating gameplay experiences.
- gameplay74 mentions Positive Neutral Negative
The gameplay is highly praised for its fast-paced, addictive nature, particularly during boss battles that require strategic planning and team optimization. Players appreciate the depth and versatility of the mechanics, though some aspects are not clearly explained in-game, necessitating external resources for full understanding. Overall, the game offers a rich and rewarding experience, especially for fans of JRPGs and dungeon crawlers, with a significant amount of content that encourages experimentation and replayability.
“The gameplay loop comprises three main components: dungeon-crawling, combat, and building your team.”
“The bosses range from simple DPS checks to tough hour-long fights that go through several phases with multiple mechanics that require a level of preparation and strategy above and beyond anything you’ll see in other RPGs.”
“A surprisingly mechanically rich game that rewards careful planning and a lot of experimentation.”
“One downside is that many of the in-depth mechanics, such as spell damage formulas, ailment chance/strength, and action delays are not directly stated in the game itself - but there is a wiki that others have kindly filled if you want to get into the numbers of the game.”
“The largest issue with the game is definitely information regarding mechanics.”
“~ the sheer amount of systems and mechanics at play can potentially overwhelm newcomers to the genre.”
Games Like LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE
Frequently Asked Questions
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE is a role playing game with fantasy theme.
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE is available on Nintendo Switch, PC, Phone, PlayStation 4 and others.
On average players spend around 450 hours playing LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE.
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE was released on August 23, 2021.
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE was developed by CUBETYPE.
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE has received overwhelmingly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.
LABYRINTH OF TOUHOU - GENSOKYO AND THE HEAVEN-PIERCING TREE is a single player game.
Similar games include Monster Sanctuary, Romancing SaGa 2: Revenge of the Seven, Crystal Project, TROUBLESHOOTER: Abandoned Children, Labyrinth of Refrain: Coven of Dusk and others.





