- April 27, 2022
- Ottercide Studio
La Villa de la Muerte
Platforms
About
Inspired by the story of La Llorona, La Villa de la Muerte is a looping, 1st-person horror game experience set in the late 1800s. Narratively and environmentally driven, the player tries to uncover/remember who they are and what happened to the family at this villa. The player unravels the truth by solving puzzles, completing the looped levels, and avoiding the being that lurks within that truth.D…
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- The game features impressive graphics and sound design, creating a captivating atmosphere.
- It's a free game that offers a short but engaging horror experience, making it accessible to a wide audience.
- The looping mechanic and the ghost's design add an interesting twist to the gameplay, keeping players curious about the story.
- The game suffers from numerous bugs and design flaws, making it difficult to progress and enjoy the experience.
- Many assets appear to be reused or borrowed, leading to a lack of originality and immersion.
- The gameplay is often confusing and lacks depth, with minimal story development and poor enemy AI.
graphics
13 mentions Positive Neutral NegativeThe graphics in the game receive mixed reviews, with some praising the visuals as beautiful and atmospheric, while others criticize them for being basic, outdated, or reliant on reused assets. Although there are moments of impressive design, issues like graphical glitches and inconsistent quality detract from the overall experience. Overall, the game showcases a blend of appealing visuals and technical shortcomings, impacting gameplay and immersion.
“The jumpscares are fantastic and the graphics are really nice.”
“The visuals look good, the sound design works well, and overall it has a decent atmosphere.”
“The visuals are beautiful and it's impressive how many different versions/moods of one location the devs were able to obtain.”
“What happened here? A bunch of really talented graphic designers and 3D modelers got together and made fantastic game assets, and then failed to make a game with them. Ah, of course, this is a basic asset flip (although the developer doesn't seem to be trying to profit from the work of others here).”
“The game graphics look better than you might expect, but that's just because it looks like some or all of them are 'borrowed' from asset stores or wherever.”
“The graphics are really basic and old, with lots of reused props that seem to have been taken from other projects and added.”