Kredolis
- September 27, 2022
- Pharos Interactive
- 5h median play time
"Kredolis is a single-player adventure game with good graphics, taking approximately 4 hours to beat. After shipwrecking on a 1970s institute-occupied island, you'll uncover the mysteries of Atlantis by exploring, powering machines, and solving puzzles. Discover secrets in the woods, mines, underwater stations, and a sunken lighthouse leading to Atlantis' depths."
Reviews
- The game features beautiful graphics and a colorful environment that enhances the overall experience.
- The puzzles are generally enjoyable, with a mix of moderate and easy challenges that keep the gameplay engaging.
- The story is intriguing and well-presented, with a narrative that unfolds through collected documents and voice acting.
- The game is very short, typically taking only 2-3 hours to complete, which may not justify the price for some players.
- Many puzzles are either too easy or frustratingly obtuse, leading to a lack of satisfying challenge and engagement.
- There are several bugs and performance issues, including game-breaking glitches that can disrupt progress and save functionality.
- story39 mentions
- 38 % positive mentions
- 54 % neutral mentions
- 8 % negative mentions
The game's story has received mixed reviews, with some players finding it intriguing and well-integrated into the gameplay, while others criticize it as derivative, confusing, and rushed, particularly towards the ending. Many appreciated the atmospheric storytelling through environmental details and documents, but felt that the narrative lacked depth and coherence, leaving them unsatisfied. Overall, while the art and sound design were praised, the story's execution often fell short of expectations, leading to a sense of disappointment among players.
“Overall, a nice puzzle game with a solid story.”
“The story unfolds about a ruthless institute discovering the ruins of Atlantis and their awakened masters.”
“I liked walking around enjoying the scenery and getting the story told via the narrated letters.”
“The ending puzzle is a huge letdown and the story ending feels out of place.”
“Not every game needs to have a fresh and original story, but this one felt rather trite and derivative.”
“The story was also not engaging, which is unfortunate because the aesthetics/theme of the game offer a great potential base for world-building.”
- graphics20 mentions
- 50 % positive mentions
- 35 % neutral mentions
- 15 % negative mentions
The graphics of the game are widely praised for their stunning, colorful, and stylized low-poly art style, which enhances the overall aesthetic experience. However, some players reported graphical issues that hindered gameplay, such as difficulty reading in-game text and lag, even on lower settings. Despite these drawbacks, the beautiful environments and artistic presentation are often highlighted as the game's strongest points, contributing to a cozy and immersive atmosphere.
“The graphics are absolutely stunning with a Doric architectural influence.”
“The game's environments are rendered in beautiful, crisp, bright, colorful, stylized low-poly graphics with a good amount of variety; they are by far its strongest point.”
“The visuals are incredibly beautiful, and the sounds are immersive.”
“Some of the graphical issues made it harder to play; anything written in the game was hard to read, and for a few puzzles (notably the Morse code translation), you needed to read in-game writing.”
“Unfortunately, the gameplay is incredibly laggy, even after turning all the graphics down.”
“While there are no detailed graphics settings at all, the game does have an FPS limiter and an FOV slider, which are important features for many gamers that often get overlooked.”
- gameplay12 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
Kredolis features adventure gameplay with escape-room-style puzzles, allowing players to explore an island while solving various challenges. While the game offers a unique audio log feature that enhances immersion, the puzzles vary in difficulty, with early ones being too easy and later ones lacking clarity and continuity. Overall, the gameplay is reminiscent of a walking simulator, providing a decent experience for a short playtime.
“Kredolis is a pretty good adventure game with escape-room-like puzzle mechanics.”
“There are ancient puzzles to be solved and many modern mechanical pieces of equipment to get going.”
“Gameplay consists mostly of exploring the island and solving puzzles.”
“I would liken this to a walking simulator with escape room mechanics.”
“The only trouble this game will give you is when mechanics are not explained for you.”
“The puzzles were not very engaging; as someone else pointed out, they are extremely easy in the beginning and then become strangely obscure later, with little to no sense of continuity between the puzzle mechanics.”
- music9 mentions
- 44 % positive mentions
- 22 % neutral mentions
- 33 % negative mentions
The music in the game is generally praised for its quality and effectiveness, often described as calming and well-suited to the atmosphere of solitary exploration. While it is used sparingly, many players appreciate the ambient sounds that enhance the experience, although some note that it can be interrupted by louder sound effects. Overall, the music complements the game's artistic design and contributes positively to the overall ambiance.
“The sound effects, music, and voice acting were also surprisingly good, which is a bit rare in smaller games.”
“The art style was great and the music was awesome; I found myself flying through some puzzles and a bit stumped on others.”
“The music was unintrusive and there were plenty of natural sounds of water and birds plus all the machinery.”
“Music is used extremely sparingly, which was fine with me - listening to the well-done ambiance conveyed the atmosphere of solitary exploration better to me than music could have done.”
“Incidental music (thematical or otherwise) was appropriate, though somewhat sparsely threaded.”
- optimization7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's optimization has received mixed reviews, with players noting smooth motion and decent performance on high-end hardware, but frequent frame drops and jarring pauses after interactions detract from the experience. Many users express disappointment in the overall optimization, especially on lower-end systems like the Steam Deck, deeming it unplayable at launch. Overall, the game's performance issues have led to criticism regarding its value for the price.
“The game is played in first-person perspective with smooth motion, and performance while moving is fine, though I have a beefy GPU.”
“The only performance issue I had is that the game would often pause for a second or two after an interaction with a puzzle element, which can be jarring and disorienting if you continue to move the mouse during this pause.”
“Disappointed that the game isn’t optimized better.”
“The only performance issue I had is the game would often pause for a second or two after an interaction with a puzzle element, so if you continue to move the mouse during this pause, when the pause is over, your view will snap to where your mouse ended up, which is jarring and disorienting.”
“This game shouldn't be as poorly optimized as this; I suffer frequent frame drops after playing for a few minutes until the frames come back after opening and closing one of the in-game menus.”
“Steam Deck performance at launch is unplayable.”
- atmosphere4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The game's atmosphere is characterized by a unique blend of intriguing puzzles and a well-crafted world, though some find the storytelling a bit forced. It offers a relaxing experience with a focus on scenic exploration, enhanced by minimal yet effective ambient sound design that captures the essence of solitude. Overall, the atmosphere is highly praised for its immersive quality.
“I recommend it for those who want to relax a little after work and want to enjoy some scenery and atmosphere.”
“Music is used extremely sparingly, which was fine with me - listening to the well-done ambiance conveyed the atmosphere of solitary exploration better than music could have done.”
“The atmosphere is spot on.”
“The atmosphere feels a bit too forced, detracting from the overall experience.”
“While the ambiance is well-done, the lack of music makes the atmosphere feel sparse and lonely.”
“The world storytelling is decent, but it doesn't fully immerse you in the atmosphere.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The stability of the game is marred by a confusing and buggy save game system, leading to user frustration and concerns about data integrity.
“The save game system is confusing and often buggy.”
“I frequently experience crashes that disrupt my gameplay.”
“The game has a tendency to freeze, making it frustrating to play.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players find the grinding aspect of the game to be tedious, as it often involves repetitive tasks to execute solutions that are quickly understood, such as inputting codes or solving puzzles. This can lead to a frustrating experience where the challenge lies more in the execution than in the problem-solving itself.
“You instantly figure it out, but then spend time tediously executing the solution.”
“There is a number written on the wall, and you need to input that number on a nearby machine.”
“The grinding aspect feels repetitive and lacks excitement, making it a chore rather than an engaging experience.”