- May 8, 2020
- BeetBomb
- 2h median play time
KnotBot
Platforms
About
"KnotBot is a single-player simulation game offering around 2 hours of playtime. As a KnotBot programmer, solve handcrafted puzzles using knots and yarn-balls instead of text and numbers. Experiment with unique mechanics in different areas, each containing a series of puzzles with cute aesthetic graphics and a relaxing soundtrack. Challenge yourself to solve puzzles under a certain amount of moves and collect all the Golden Socks for an added challenge."





- The game features adorable graphics and a charming soundtrack that enhances the overall experience.
- It provides a gentle introduction to programming concepts, making it suitable for beginners and younger audiences.
- The gameplay is polished and offers a unique approach to problem-solving with a variety of puzzles.
- The game is very short, with limited levels and minimal challenge, leading to a quick completion time.
- There are several gameplay bugs and mechanics that feel underexplored, detracting from the overall experience.
- The price point is considered too high for the amount of content and replayability offered.
gameplay
30 mentions Positive Neutral NegativeThe gameplay is described as relaxed and straightforward, allowing players to plan and execute actions seamlessly within the same environment. While the mechanics are simple and repetitive, the game effectively teaches basic programming structures through engaging puzzles that gradually increase in difficulty. Overall, it offers a cute and enjoyable experience, despite its short length and limited variety of levels.
“The gameplay style is interesting in that planning/programming and playing/executing take place in the same environment/screen, so we never have to bother looking around or opening tabs.”
“The graphics are simple, but clean and cute, the gameplay is very straightforward and easy to get into, and the puzzles ramp up in challenge at a good pacing.”
“A very cute and enjoyable game with cool mechanics that teach you basic programming structures.”
“Be it physics bugs, gameplay inconsistencies, or just the game loading up the wrong assessment of tiles in a level.”
“The game is overall very short, with few levels and few mechanics.”
“For instance, the 'use' and 'attack' actions are mechanically the same, only with different contexts.”