Knights of the Tiny Table
- October 21, 2021
- Roelosaurus
"Knights of the Tiny Table" is a turn-based strategy game with dice-based tactics, where players command King Arthur and his knights to defeat enemies and protect Camelot in randomly generated battles. Each knight has unique attack patterns, requiring strategic deployment and adding depth to the gameplay. With procedural score attack, the objective is to win as many battles as efficiently as possible to achieve the highest score.
Reviews
- The game features a relaxing aesthetic and is a fun little time-waster.
- It's simple but enjoyable, making it easy to recommend for casual play.
- The visuals are good, and the interface is polished, contributing to an overall pleasant experience.
- The gameplay lacks depth and can become repetitive, with no significant progression beyond unlocking new heroes.
- The music loop is annoying and can detract from the overall enjoyment of the game.
- There are issues with randomness that can lead to frustrating gameplay, making it difficult to avoid damage.
- graphics8 mentions
- 75 % positive mentions
- 25 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally praised for their nice aesthetics and polished interface, contributing to a relaxing art style. While the visuals are well-received, some users feel that the gameplay does not match the quality of the graphics. Overall, the game's visuals stand out positively, even if the gameplay experience is lacking.
“The aesthetics are nice and the interface is polished.”
“Knights of the Tiny Table is a well-made, simple puzzle game with a relaxing aesthetic.”
“Fun puzzle game with a relaxing art style, great work!”
- gameplay8 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The gameplay is criticized for being simplistic and lacking depth, even at a low price point, with most actions revolving around rolling four dice to place heroes on a grid. While the visuals and interface are praised for their polish, many players find the overall experience unengaging compared to other minimalist games.
“Look at rolling through the reef for another minimalist game with dice that digs deeper into its mechanics.”
“Gameplay is a little lacking even for the $4 price tag, but the aesthetics are nice and the interface is polished.”
“The majority of the gameplay centers around rolling 4 dice, which you then use to open a row or column on a grid to place a hero.”
- music4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is widely criticized for being a repetitive and annoying loop that quickly becomes grating. Reviewers suggest that a complete overhaul, potentially incorporating a medieval-themed ambient track, would significantly enhance the experience.
“It's a $4 puzzle game that doesn't stick around long and has a ludicrously annoying music loop.”
“Overhaul the music - the current track becomes grating quickly - a medieval-themed ambient track would be a huge improvement.”
- grinding4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find that unlocking characters involves significant grinding, with many noting the game feels light on content and lacks alternative objectives beyond acquiring new heroes.
“Unlocking the characters feels a bit like grinding.”
“As others have mentioned, it's a bit light on content - it takes a fair amount of grinding to acquire new heroes, and there's no alternate objective aside from doing so.”
- story4 mentions
- 0 % positive mentions
- 25 % neutral mentions
- 75 % negative mentions
Reviewers feel that the story could benefit from more depth, suggesting that the addition of extra quests or objectives would enhance the overall narrative experience.
“Some additional quests or objectives would go a long way.”
“Please add some quests or other content.”
“Some additional quests or objectives would enhance the experience.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users suggest that implementing certain changes could enhance player motivation and significantly boost the game's replayability. Overall, there is a consensus that improvements are needed to encourage players to return for multiple playthroughs.
“Additionally, a few other changes would increase player motivation and replay value.”
“Additionally, a few other changes would increase player motivation and replay value.”