- October 5, 2023
- Gambir Studios
- 12h median play time
Knight vs Giant: The Broken Excalibur
Knight vs Giant: The Broken Excalibur is bright and fun, but drips-feeds new skills and weapons far too slowly.
Platforms
About
In "Knight vs Giant: The Broken Excalibur", King Arthur returns as the lone Knight to save Camelot after his knights fail to defeat the Void Giant. With Excalibur broken and the kingdom in chaos, Arthur must rescue citizens and battle colossal adversaries to reverse the disastrous spell. Success depends on defeating three powerful aspects of the Void Giant's soul to restore Camelot.











- The combat is smooth and responsive, making gameplay enjoyable and engaging.
- The art style and graphics are visually appealing, creating an immersive fantasy world.
- The story features witty dialogue and humor, keeping players entertained throughout their runs.
- Meta progression is slow and tedious, requiring multiple runs to unlock new content, which can lead to repetitive gameplay.
- Hitboxes and enemy attack patterns are often inconsistent, leading to frustrating experiences during boss fights.
- The variety in builds and upgrades is limited, with many upgrades feeling underwhelming and not impactful on gameplay.
- gameplay56 mentions Positive Neutral Negative
The gameplay in "Knight vs Giant" is generally praised for its responsive controls and addictive mechanics, offering a blend of simplicity and challenge that keeps players engaged. However, some reviewers noted issues with repetition and a lack of depth in gameplay progression, particularly regarding the mix-and-match system for weapons and skills. Overall, while the game has a charming art style and enjoyable combat, it may require further polishing to fully satisfy players accustomed to more complex roguelike experiences.
“The gameplay is pretty smooth; everything feels appropriately responsive and good to play.”
“On the plus side, the gameplay is super addictive – you'll probably find yourself hooked pretty quickly.”
“Knight vs Giant is a captivating roguelike game that combines the legendary tales of King Arthur and his knights of the round table with the challenging mechanics of the roguelike genre.”
“Lots of repetition in gameplay here, but all you'd have to unlock to beat the second last boss once or thrice is to simply upgrade base damage at the blacksmith, wear +base damage % and +soul drop%, and did I forget to mention +upgrade soul drops too?”
“It's great that you can mix and match swords and skills, but it feels like you are being punished for mixing and matching. So far in my gameplay, when you use a mismatched sword and skill, you can only upgrade the skill, so it feels like I'm being punished for mixing and matching.”
“It would improve the gameplay tremendously if you could dodge while pressing the autoattack button to avoid these types of mistakes.”