Knife Sisters Game Cover

Knife Sisters is a dark slice of life story, an erotic visual novel about peer pressure, manipulation, love, obsession and BDSM. Follow non-binary Leo during six intense weeks of budding emotions, occult rituals and consensual kinky sex.

  • PC

Reviews

49%
Audience ScoreBased on 14 reviews
story4 positive mentions
replayability3 negative mentions
  • Great LGBTQ+ representation and exploration of relationships and kink with a diverse cast.
  • Unique art style and excellent audio-visual design that enhances the overall experience.
  • Engaging character interactions and well-crafted writing that captures the essence of flawed yet likable characters.
  • The storyline lacks depth and player choice, making the narrative feel linear and forced.
  • Some characters, particularly the protagonist, lack development and personality, leading to a less immersive experience.
  • Overemphasis on sexuality and unrealistic portrayals of relationships can detract from the overall enjoyment.
  • story17 mentions

    The story has received mixed reviews, with some players finding it linear and lacking depth, particularly in character development and relationship dynamics. While it features unique elements like consensual BDSM and a queer narrative, many feel that the choices offered do not significantly impact the storyline, leading to a frustrating experience. However, others appreciate the well-composed visual novel format and the intriguing characters, suggesting that it may appeal to fans of story-driven games despite its shortcomings.

    • “A wonderful, queer, interesting story.”
    • “Good fun if you like story-based games.”
    • “A really well composed visual novel with wonderfully written characters and a very intriguing storyline.”
    • “I picked every option to get a route with a certain someone, but the protagonist still says that they 'just like to play' with this person and don't really have any other feelings, and the story still goes as it was, without any turns.”
    • “The story never changes, relationships are stale and meaningless, and all of the writing went into one character, the most annoying witchy-wannabe of them all: Dagger.”
    • “Even if I gave the game complete benefit of the doubt, there are so many gaping holes where plot and personality should be.”
  • graphics7 mentions

    The graphics of the game are characterized by a unique hand-drawn punk and goth aesthetic that stands out among visual novels, evoking strong emotional responses from players. While some find the melodramatic art style appealing, others may find it off-putting; overall, it contributes to a distinctive visual experience that enhances the game's narrative.

    • “The characters felt real enough to remind me of people I've actually dated, and I loved the punk and goth aesthetic.”
    • “I also liked the artwork; there are not many visual novels with their own artistic style, and this one stands out.”
    • “I really liked the hand-drawn, gothy art style. I can see why it would be a bit off-putting for some people, but it really gives the game a unique aesthetic.”
    • “The art style is very melodramatic but also emotionally stunted.”
    • “I can see why the hand-drawn, gothy art style would be off-putting for some people, but it really gives the game a unique aesthetic.”
    • “While I enjoyed the artwork, I recognize that it may not appeal to everyone.”
  • replayability2 mentions

    The game has high replay value, but some users feel that certain elements limit its overall replayability, which is particularly significant for visual novels.

    • “High replay value.”
    • “This makes the game not as replayable, which is a huge deal for visual novels.”
    • “This makes the game not very replayable, which is a huge deal for visual novels.”
    • “The lack of meaningful choices really diminishes the replayability factor.”
    • “Once you've experienced the story, there's little incentive to play through it again.”
  • gameplay2 mentions

    The gameplay is polarizing, with some players appreciating the classic visual novel mechanics that allow for varied storylines and multiple endings, while others express disappointment, noting that the game does not deliver the traditional experience they expected.

    • “I happen to really enjoy classic visual novel gameplay where you can have completely different stories and endings for each character depending on your choices, and a 'true' ending that will unlock after a few runs.”
    • “If you are looking for classic visual novel gameplay, be aware that you will not find it here.”
    • “The gameplay feels disjointed and lacks the engaging mechanics that are typical in this genre.”
    • “I was disappointed by the lack of meaningful choices that impact the story; it feels more like a linear experience.”
  • emotional1 mentions

    The emotional aspect of the game is characterized by a melodramatic art style that, while visually striking, may come across as emotionally stunted, potentially limiting the depth of player connection to the narrative and characters.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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