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Kingdom of Night Game Cover

About Kingdom of Night

Kingdom of Night is a single player and multiplayer open world hack and slash game with horror, fantasy and dark fantasy themes. It was developed by DANGEN Entertainment and was released on December 2, 2025. It received very positive reviews from players.

Hunt creatures of the night in this Action RPG set in the suburbs of Arizona in the iconic 1980's. Choose a class, and take to the streets to save your small town from Baphomet and his demon generals.

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Games Like Kingdom of Night

Looking for games like Kingdom of Night? Here are top open world hack and slash recommendations with a horror, fantasy and dark fantasy focus, selected from player-similarity data — start with Nobody Saves the World, Drova: Forsaken Kin or CrossCode.

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Reviews

91%Audience ScoreBased on 245 reviews
story64 positive mentions
grinding11 negative mentions

  • Strong 80s horror and retro vibe with excellent pixel art, music, and immersive atmosphere that captures the era perfectly.
  • Engaging and varied gameplay with multiple classes (melee and magic) offering distinct playstyles and meaningful character progression.
  • Large, open, and well-designed world filled with secrets, side quests, and exploration that rewards curiosity and adds depth to the experience.
  • Combat can feel clunky, repetitive, and unpolished, with some frustration around lock-on mechanics, stamina management, and spellcasting complexity.
  • Several rough edges including bugs, lack of polish, inconsistent UI, and occasional tedious or cramped map and quest design.
  • Limited replayability due to linear class progression and story, as well as some balance issues and underwhelming crafting/economy systems.
  • story

    138 mentions Positive Neutral Negative
    46% positive mentions, 52% neutral mentions, 2% negative mentions

    The story is a well-crafted homage to 1980s horror and coming-of-age tropes, blending quirky characters and cosmic horror in a small-town setting with a nostalgic atmosphere reminiscent of classic media from that era. While some find it engaging and emotionally resonant, others note it can feel a bit cliché or underdeveloped, with occasional pacing issues and limited player impact on outcomes. Overall, the narrative effectively supports the game's retro vibe and exploration-focused gameplay, often praised for its writing, tone, and immersive world.

    • “Story is really well written, it reminds of everything good in that era: Stephen King books, Twin Peaks, many horror movies of the 80s.”
    • “You play as a group of teens dealing with very real coming-of-age stuff while also hunting demons and uncovering a much larger cosmic horror story tied to their town.”
    • “Great soundtrack, nice gameplay loop, story is actually pretty nice and the ending sequence and final boss fights along with the dialogue during it was great to read, a good 20-30 hours of gameplay if you're going for 100%, and the choice for alternate endings is nice, highly recommend this for anyone who likes Diablo or is looking for a new game to sink some time into!”
    • “Its okay, I was hoping for more story and less running around giant maps trying to figure out what to do.”
    • “Not much of an RPG either, there are almost no choices you get to make that have any real effect on the story.”
    • “It doesn't even have much of a story to keep you going - I'm 7.4 hours in, and I haven't seen anything of the main plot in hours at this point.”
  • music

    54 mentions Positive Neutral Negative
    70% positive mentions, 24% neutral mentions, 6% negative mentions

    The game's music is widely praised for its superb synthwave and 80s-inspired soundtrack that perfectly complements the pixel art style and atmospheric setting. Reviewers highlight memorable tracks, engaging boss music, and an ambient neon vibe that enhances the nostalgic, Stranger Things-like experience. Some wish for more exposure of standout tracks and slightly more consistent retro themes, but overall, the music is considered a major strength and a key factor in the game's immersive appeal.

    • “The music was so good that once I unlocked a music select option in the safe hub area, I definitely hung around between my outings of smiting monsters, bopping my head to the great synth beats that this game had to offer.”
    • “The music in particular was surprisingly phenomenal, and I'll be going back to give some of the boss tracks a listen now that I don't have to focus on the combat.”
    • “Clever writing, lovely visuals, and a terrific soundtrack combine with fun combat to make for an engaging, well-paced time.”
    • “There wasn't as much retrowave style music as I was expecting.”
    • “The setting and music are a little inconsistent with the whole 80's theme, occasionally. I'm looking at you, weird Macintosh Plus sounding track that plays at the hospital.”
    • “Music and sound is solid, though nothing truly exceptional that I have heard yet.”
  • gameplay

    44 mentions Positive Neutral Negative
    50% positive mentions, 43% neutral mentions, 7% negative mentions

    The gameplay is generally fun and engaging, with a mix of melee and magic classes offering distinct playstyles and a satisfying hit-and-dodge combat loop. While the mechanics can feel simple, sometimes repetitive, or clunky—especially melee combat—players appreciate the variety, skill trees, and exploration elements. Despite some confusing systems and occasional mechanical issues, the gameplay's nostalgic atmosphere, diverse classes, and solid boss encounters deliver an enjoyable experience.

    • “The gameplay is relatively simple but not mindless; positioning and timing add complexity, and the semi-open world Metroidvania style makes exploration feel really good.”
    • “Each class can give you a different experience, with melee leading to fairly normal ARPG-style gameplay and magic flipping the script by testing your memory with button combos to cast spells, supported by a spell book for reference.”
    • “About 20-30 hours of solid adventure gaming here; twice that if you're down to go the distance as both the melee and mage archetypes, offering a very different gameplay experience either way.”
    • “Gameplay is weak; melee feels designed more towards boss encounters and skills feel pretty situational, leading to encounters with mobs just button mashing, which gets boring quickly.”
    • “But, mechanically this game really isn't great.”
    • “But the gameplay, particularly the combat, just isn't fun.”
  • graphics

    33 mentions Positive Neutral Negative
    48% positive mentions, 43% neutral mentions, 9% negative mentions

    The game's pixel art graphics effectively capture the 1980s aesthetic, offering detailed environments and charming visual references that enhance the nostalgic atmosphere. While some find the visuals excellently polished and immersive, others feel they can be somewhat bland, though the overall artistic style is widely appreciated. The combination of visuals and a fitting soundtrack creates a cohesive, engaging retro experience.

    • “The artwork is excellent; I really appreciate the detail in the level, enemy, and other designs.”
    • “I love the art style, it draws the eye to the environment and has me scanning for loot or secrets purely so I can soak in more of the sprite animations and background work.”
    • “The pixel art style combined with an excellent soundtrack make for an excellent Stranger Things-esque experience.”
    • “Overall visuals are bland in my opinion, and I love pixel art.”
    • “It relies too heavily on the appeal of the 80s setting and aesthetic to carry it.”
    • “It's aesthetically an homage to media of the time, but otherwise is just a story about a kid saving his small town from monsters, by performing a series of neatly curated tasks, like any other video game hero.”
  • atmosphere

    28 mentions Positive Neutral Negative
    57% positive mentions, 43% neutral mentions, 0% negative mentions

    The atmosphere in this game is widely praised for its strong, immersive style, effectively capturing an '80s horror and teen movie vibe through detailed world-building, lore, and a fitting soundtrack. While some note moments of roughness or repetitive combat, the overall mood significantly enhances engagement and storytelling, making it a standout feature that resonates deeply with players.

    • “One of the best atmospheres in any video game.”
    • “I'm loving the atmosphere, the gameplay, the visuals and the story; the game genuinely captures that 80s feeling and delivers quite an adventure.”
    • “In the first 5 minutes, you will get a taste of what I consider to be the greatest strengths of the game: world building, atmosphere, and dialog.”
  • grinding

    12 mentions Positive Neutral Negative
    0% positive mentions, 8% neutral mentions, 92% negative mentions

    Grinding in the game is often described as tedious, especially due to large, maze-like areas and slow traversal through complex maps. While some players find parts of the experience repetitive or slow, cool aesthetics, music, and rewarding combat mechanics help balance the grind and keep it engaging overall.

    • “There are huge maze areas that are unbearably tedious to make your way through.”
    • “A large portion of your time will be spent in the ugly sewer levels, which are tedious to navigate between each section.”
    • “The large map, slow movement, and tricky map make for some tedious traversal, particularly early on.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game features quirky, witty, and sometimes dark humor that enhances its engaging story and character interactions. Its humor ranges from playful and hilarious moments to emotional tones, providing a well-balanced and enjoyable experience throughout the quests.

    • “An 80's inspired isometric RPG adventure game with a quirky amount of humor and wits.”
    • “The humor and tone are spot on.”
    • “The sidequests range from heartwarming to heartbreaking to outright hilarious.”
  • stability

    6 mentions Positive Neutral Negative
    33% positive mentions, 0% neutral mentions, 67% negative mentions

    The game shows some bugs and occasional glitches, particularly affecting minor sidequests and specific NPC interactions, but the main story and major quests remain playable. Developers are actively addressing issues with quick patches and community feedback. Overall, stability is decent, with good performance on platforms like Steam Deck.

    • “It runs great on Steam Deck as well.”
    • “It runs great on Steam Deck, though I played with a controller.”
    • “I want to be able to recommend this but it's too unfinished and buggy.”
    • “It can be buggy at times, I definitely couldn't finish some small sidequests because I met some NPCs or did some other prerequisites out of order, but nothing game breaking. The main story and all major sidequests were doable and awesome.”
    • “A little buggy right now in some spots, but the developers are very quickly patching anything major and are listening to community feedback.”
  • replayability

    4 mentions Positive Neutral Negative
    75% positive mentions, -25% neutral mentions, 50% negative mentions

    Replayability is enhanced by the variety of magic and melee classes, including dual-classing options, allowing players to experiment with different playstyles. While the story remains largely unchanged regardless of choices, the engaging combat and class diversity encourage multiple playthroughs.

    • “While there is no material change to the story, there are a couple of magic classes and a trio of melee classes to try and mix and match. You can dual class at level 10 between melee classes. Max level is 22.”
    • “It's well worth the price; the story is great, and the combat begs for replayability.”
    • “There is replayability with the different classes (especially melee vs spellcasting!) and trying out different paths through the game.”
    • “I don't think it's particularly replayable based on just the combat since the story is fairly unchanging even if you make different choices.”
    • “While there's no material change to the story, there are a couple of magic classes and a trio of melee classes to try mix and match (you can dual class at level 10 between melee classes, max level is 22).”
  • emotional

    3 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game delivers a solid emotional experience through fun and varied quests that evoke humor, warmth, and grief, reflecting a strong passion for 80s nostalgia. While many moments resonate deeply, some players may find it difficult to fully recommend without reservations. Overall, the emotional storytelling is heartfelt and engaging.

    • “Fun quests, solid story with emotional moments ranging from humor to grief.”
    • “The sidequests range from heartwarming to heartbreaking to outright hilarious.”
    • “This is one of those games where it's really heartbreaking to write a negative review, as it's clearly made by passionate people with a strong sense for 80s nostalgia.”
  • optimization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Users criticize the game's poor PC optimization, emphasizing that PC buyers expect a well-optimized experience without needing to use a controller. Lack of proper optimization for PC is seen as a major drawback and discourages purchasing the game on that platform.

    • “Keep in mind that PC users buy a game expecting it to be optimized for PC.”
    • “If it's not optimized for PC and your target is making the players buy a controller, do not bother releasing that game on PC.”
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Play Times

15h Median play time
17h Average play time
7-30h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Kingdom of Night is a open world hack and slash game with horror, fantasy and dark fantasy themes. Common tags for Kingdom of Night include dragons, demons, indie, trading, exploration and others.

Kingdom of Night is available on Nintendo Switch, PC, PlayStation 4, Xbox One and others.

On average players spend around 17 hours playing Kingdom of Night.

Kingdom of Night was released on December 2, 2025.

Kingdom of Night was developed by DANGEN Entertainment.

Kingdom of Night has received very positive reviews from players. Most players liked Kingdom of Night for its story but disliked it for its grinding.

Kingdom of Night is a single player game with multiplayer and local co-op support.

Similar games include Nobody Saves the World, Drova: Forsaken Kin, CrossCode, Grim Dawn, SKALD: Against the Black Priory and others.