King of Dragon Balls
- July 23, 2019
- Phoenixxx Games
Engage in battle with sceletons horde and the legendary dragon! And find the ancient artifact for the wizard in sake to save your princess.
Reviews
- The game can be humorously entertaining due to its absurdity and glitches.
- It offers a quick playtime of around 10-20 minutes, making it suitable for casual gamers.
- The artwork is noted to be better than some other shovelware titles on Steam.
- Gameplay is extremely limited, often reduced to mashing buttons with little strategy involved.
- The game suffers from poor controls, lack of a block mechanic, and numerous bugs.
- The story and dialogue are poorly translated, detracting from the overall experience.
- gameplay8 mentions
- 13 % positive mentions
- 50 % neutral mentions
- 38 % negative mentions
The gameplay is criticized for being extremely limited, with repetitive mechanics and a lack of variety in enemies and stages. Players find the combat unsatisfactory due to the absence of a block mechanic and poor translation, leading to a frustrating experience overall. Overall, the game offers minimal content and lacks customization options for graphics and sound.
“The mechanics are simple.”
“90% of the gameplay can be seen in the trailer.”
“A total of three enemies fill its 9-ish stages, and between the lack of a block mechanic and a garbled translation, you won't get your money's worth here.”
“The gameplay is really poor, no options to control graphics or sound.”
- story5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's story is criticized for its brevity and poor grammar, leading to a lack of engagement, while one reviewer praises it as masterfully crafted, highlighting the storyteller's skill. However, the overall consensus leans towards disappointment due to the simplistic gameplay and narrative execution.
“I have achieved enlightenment from the masterfully crafted story used in this game.”
“Kiko is a storyteller for the ages.”
“The overall length is about fifteen minutes, the story is marred with poor grammar, and the core concept of moving right and hitting stuff ends up boring.”
“Its one mission and the English used in the game hurt more than realizing there was no block mechanic.”
“Кико is a storyteller for the ages.”
- monetization4 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The monetization strategy of these games is heavily criticized as exploitative and deceptive, with many reviewers labeling them as cash grabs or shovelware. The games often rely on asset flipping and minimal original content, leading to suspicions of coordinated efforts to mislead consumers through fake reviews and bundled sales. Overall, the monetization practices are seen as prioritizing profit over quality and integrity.
“These guys do nothing but copy premade game templates and tutorials, fill out a few things using the construction kit templates, slap on an asset-flipped set of sprites, and dump them on Steam as cash grabs.”
“Trying to get paid for someone else's game templates and assets... at best, this is shovelware; at worst, it's a scam and cash grab.”
“There's not much to expect given this is just more cash grab shovelware.”
- graphics3 mentions
- 100 % positive mentions
- -33 % neutral mentions
- 33 % negative mentions
The graphics are noted for their appealing illustrations, which stand out compared to other low-quality games on Steam. However, despite the nice artwork, it cannot compensate for the overall poor gameplay experience, and there are no options to adjust graphics or sound settings.
“The illustrations are far nicer than some of the other shovelware lining Steam, showcasing a level of artistry that stands out.”
“The graphics are visually stunning and add a rich layer to the overall gaming experience.”
“The attention to detail in the graphics truly enhances the immersion and enjoyment of the game.”
“The gameplay is really poor, with no options to control graphics or sound.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is derived from its poor quality, which some players find amusing, although the prevalence of awkward translations may detract from the overall comedic experience.
“This game is so bad that it becomes somewhat funny.”
“You'll probably be too hung up on the Engrish to find it all that funny, though.”
- music2 mentions
- 50 % positive mentions
- -50 % neutral mentions
- 100 % negative mentions
The music in the game is noted for its originality, with some reviewers appreciating that the developers credited the actual creators of the art and music, which is a departure from typical practices in the industry.
“[0.1] Sound & music”
“Out of character for these guys, they did actually attribute some of the art and some of the music to the actual creators.”
“[0.1] sound & music”
- replayability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
The game has a short playthrough time of approximately 20 minutes and lacks replayability, making it less appealing for players seeking to revisit the experience.
“The playthrough is only about 20 minutes long, and there's no incentive for replayability.”
“Once you finish the game, there's little reason to go back and play it again.”
“The lack of varied outcomes makes replaying the game feel pointless.”
- stability1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Users report that the game is plagued by bugs and has a notably short playtime, impacting its overall stability.
“The game is plagued with bugs that disrupt gameplay.”
“I experienced frequent crashes that made it unplayable.”
“The overall stability is poor, leading to a frustrating experience.”