Killzone: Shadow Fall Game Cover
Kill Zone Shadow Fall is a very enjoyable first person shooter on the PlayStation 4 that really showcases the power of this next-gen console with some fun gameplay tweaks

"Killzone: Shadow Fall is the sixth installment in the Killzone series, offering improved gameplay and more open-ended missions. A companion drone named OWL aids the player, and futuristic weapons facilitate new stealth options. The multiplayer mode supports up to 24 players, includes a challenge-based level system, and offers customizable Warzones to share with the community."

Reviews

59%
Audience ScoreBased on 26 reviews
graphics3 positive mentions
  • Spectacular graphics that still impress years after release.
  • An enjoyable FPS experience with a refreshing focus on stealth and a political angle.
  • Came as advertised and arrived in good condition.
  • The game is campaign only, with no multiplayer available.
  • Lack of feedback in-game can lead to confusion during gameplay.
  • Some players experienced motion sickness and headaches while playing.
  • gameplay4 mentions

    The gameplay remains largely unchanged from previous titles, focusing on mobility and stealth, but ultimately feels similar to other first-person shooters. While there are some unique scripted sequences featuring interesting mechanics like zero gravity, the overall experience is hindered by reliance on outdated mechanics and a generic narrative, leading to a mediocre reception.

    • “They tried to incorporate a large sense of mobility into the gameplay loop, focusing on stealthy operations and mobility. There are some scripted sequences with interesting mechanics like zero gravity and being completely powerless while relying on marking sniper targets to move safely.”
    • “Overall, the gameplay offers a mix of mobility and stealth, but it ultimately feels similar to other FPS games due to its reliance on familiar mechanics.”
    • “The gameplay features some interesting mechanics, such as zero gravity and strategic target marking, which add a unique twist to the overall experience.”
    • “Gameplay-wise, not much has changed.”
    • “They tried to incorporate a large sense of mobility into the gameplay loop; however, while focusing on stealthy operations and mobility, most of the gameplay is no different than any other FPS game, save for some scripted sequences with interesting mechanics like zero gravity and being completely powerless while relying on marking sniper targets to move safely.”
    • “Overall, its reliance on old mechanics and a generic story and characters kept this from being more than a three out of five.”
  • graphics3 mentions

    The graphics of the game are widely praised, with users noting that it looks spectacular and remains impressive even years after its release. Many are surprised by the high quality of the visuals for an older title, highlighting its phenomenal aesthetic appeal.

    • “He not only had both of the previous games (unbeknownst to me) but is also amazed at the graphics for it being an older game.”
    • “Spectacular graphics.”
    • “Graphics-wise, the game is phenomenal looking, even this many years after release.”
  • story3 mentions

    The story of Shadow Fall employs a significant time skip to address previous narrative shortcomings, creating an interesting setting but ultimately falling into generic storytelling with unremarkable characters. While it leaves room for future narratives, the reliance on familiar mechanics and a lack of originality detracts from its overall impact, leading to a mixed reception.

    • “Shadow Fall's story is not truly special or unique, but it manages to make the setting interesting once again and leaves things open for more stories to be told.”
    • “The narrative is engaging and keeps you invested in the characters' journeys throughout the game.”
    • “The story unfolds in a way that feels both familiar and refreshing, making it enjoyable to experience.”
    • “By doing a massive time skip into the future, the game nullifies many of Killzone 3's poor story decisions.”
    • “Overall, its reliance on old mechanics and a generic story and characters kept this from being more than a three out of five.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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