- December 15, 2016
- The 3DO Company
Killing Time (Classic)
Platforms
About
"Killing Time" is a fast-paced, action-packed shooter game that transports players to a variety of unique and exotic locations. As a time-traveling assassin, players must use their skills and weapons to eliminate targets across different eras while avoiding detection. With a wide range of enemies, challenges, and customizable loadouts, "Killing Time" offers a thrilling and engaging experience for fans of the genre.











- Killing Time features a unique open-world design that allows for exploration without loading screens, providing a seamless experience.
- The game has a captivating soundtrack and interesting character development, enhancing the overall atmosphere and engagement.
- It offers a variety of unique enemies and weapons, making combat enjoyable despite some dated mechanics.
- The controls are clunky and can be frustrating, especially with the lack of mouse support and awkward jumping mechanics.
- Level design is often confusing and maze-like, leading to excessive backtracking and aimless wandering.
- The game suffers from technical issues, including crashes and poor optimization on modern systems, requiring community patches to improve functionality.
music
50 mentions Positive Neutral NegativeThe game's soundtrack is widely praised for its catchy and unique blend of jazz, ragtime, and moody horror synthesizers, creating an atmospheric experience that enhances the gameplay. While some players find the music occasionally mismatched with the game's tone, many consider it the standout feature, contributing to the game's charm and retro appeal. However, issues such as music cutting out during combat detract from the overall experience for some players.
“The game's puzzling choice of live studio music covering jazz and ragtime standards, mixed with the usual moody horror synthesizer fare is pretty unique, if not downright goofy at times, but it's all coated in a glaze of faux-Egyptian vibes meant to fit the aesthetic of a story about a cursed island and Egyptian water-clock, so it's all part-and-parcel.”
“The soundtrack is probably my favorite aspect of the game (besides the shooty, shooty, bang, bang of course) as most of the tracks are tense or creepy while some others feel like party music and fit the different areas.”
“Truly upon revisiting this game over and over again, I stand by that it is a hidden gem of retro shooters, the best part is without a doubt the soundtrack, sound design and very unique visuals.”
“Music rarely fits the mood unless it's ambient.”
“At one point I was in the arboretum and topiary region on my way to snag one of the vessels when out of nowhere some ragtime jazz music started playing completely with saxophone and piano.”
“It was the kind of music I'd expect to hear while playing Chip's Quest, not a horror game, especially when I'm climbing a rock path up to an altar to retrieve some ancient vessel.”