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Killing Time: Resurrected

Impressive efforts with a few noticeable problems holding them back. Won't astound everyone, but is worth your time and cash.
Killing Time: Resurrected Game Cover
88%Game Brain Score
Most mentioned positive aspects:music, story
Most mentioned negative aspects:grinding, stability
92% User Score Based on 280 reviews
Critic Score 82%Based on 6 reviews

Platforms

Nintendo SwitchXbox Series X|SPCPlaystation 5Playstation 4Xbox OneXboxSteam DeckWindowsPlayStation
Killing Time: Resurrected Game Cover

About Killing Time: Resurrected

Killing Time: Resurrected is a single player shooter game with horror, mystery and violence themes. It was developed by Nightdive Studios and was released on October 17, 2024. It received positive reviews from critics and very positive reviews from players.

Welcome To The Conway Estate! Nightdive Studios and Ziggurat Interactive have teamed up to bring back this sophisticated shooter laced with gallows humor and visual violence to bestow mayhem to all! Puzzle solving and strategic thinking are placed at a premium. The visceral violence is complemented by paranormal graphics and a super(natural) storyline. Set in the early 1930s, Killing Time: Resur…

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Looking for games like Killing Time: Resurrected? Here are top shooter recommendations with a horror, mystery and violence focus, selected from player-similarity data — start with Star Wars: Dark Forces, Star Wars: Dark Forces Remaster or Doom 64.

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Reviews

92%Audience ScoreBased on 280 reviews
music21 positive mentions
grinding7 negative mentions

  • Excellent remaster by Nightdive Studios combining the best of the 3DO and PC versions with improved graphics, performance, and modern controls.
  • Unique blend of FPS gameplay and real-time FMV storytelling creating a distinctive creepy and campy atmosphere with a 1920s art deco setting.
  • Large interconnected open-world-style map with exploration, puzzles, and varied bizarre and memorable enemies that add charm and fun.
  • Maze-like level design and extensive key hunting often cause confusion, backtracking, and getting lost, requiring frequent map checks or guides.
  • Combat is relatively basic and repetitive with limited weapon variety and enemy AI, leading to occasional dull shooting sequences.
  • Some players find FMV scenes cheesy and repetitive; glitches, bugs, and save system issues reported by a few users may hinder the experience.
  • music

    61 mentions Positive Neutral Negative
    34% positive mentions, 61% neutral mentions, 5% negative mentions

    The game's music is widely praised for its whimsical, catchy, and atmospheric qualities, blending diverse styles like jazz, ragtime, and ambient horror tones to create a unique and engaging soundtrack that enhances the game's mood and nostalgia. Some tracks feel out of place or overly quirky, leading to mixed reactions, but overall the soundtrack is considered a standout feature with memorable compositions and excellent integration with the game's themes and visuals. Fans appreciate the remastered music quality and wish for official releases outside the game.

    • “The soundtrack is exceptional - I’ve always loved it.”
    • “Nightdive once again did a perfect job with remastering both visuals and sound (music is really cool, btw), but also brought quality of life features like gamepad support and a vault full of awesome goodies straight from 1996.”
    • “Killing Time Resurrected is still the same insane hybrid of metroidvania branching non-linear level design on what is basically an open island estate, mixed with Sam Raimi-inspired horror comedy, an art deco look a decade before Bioshock did it, in-game storytelling (before Half-Life) through the FMV apparitions that appear throughout the world, and a madcap mixture of ambient, jazz, ragtime, and opera music often performed by a real band.”
    • “Has some of the most random and weirdly mixed soundtrack I have ever heard.”
    • “One moment you'll have characters that fit the theme like the undead gangsters and demon dogs, accompanied by some really creepy Doom 64-esque ambient music, and then the next you'll be fighting clowns with silly upbeat music playing.”
    • “The rest of the music is obnoxious and has me questioning if whoever the hell the composer is was either doing crack or just rubbing his ass over a synthesizer.”
  • story

    58 mentions Positive Neutral Negative
    22% positive mentions, 73% neutral mentions, 5% negative mentions

    The story is uniquely conveyed through in-game full motion video (FMV) cutscenes and ghostly apparitions, blending supernatural mystery, horror, and dark humor in a 1920s art-deco setting. While the plot can be confusing and the gameplay involves repetitive key-finding, the atmospheric storytelling, quirky characters, and innovative integration of FMV elements offer a distinctive and memorable narrative experience that stands out among classic shooters.

    • “Where the game succeeds is in its storytelling, with full motion video flashbacks of the characters playing as you progress through the mansion, slowly revealing how everything went wrong and who the villain of the story is.”
    • “The story of the game is told through ghostly apparitions of the former inhabitants, giving the players a detailed backstory of what happened before everything went wrong.”
    • “The story is told through FMV segments about a woman named Tess Conway obsessed with never aging, who gets her boyfriend Duncan to steal a water clock capable of stopping time, which affects the island residents turning most into zombies or ghosts, providing a unique supernatural mystery.”
    • “I love a bit of 90's hammy acting, but the scenes are incoherent and frankly add little to the shreds of story we are given.”
    • “On this note, the game essentially boils down to being a key-finding simulator with 20 (!!) keys that are required to progress through the story.”
    • “Apart from the cool FMV sprites and aesthetics mixed with the way this game unconventionally tries to tell story through little "cutscenes," it's an absolute disaster of a game.”
  • gameplay

    37 mentions Positive Neutral Negative
    35% positive mentions, 54% neutral mentions, 11% negative mentions

    The gameplay of Killing Time is a dated but charming first-person shooter experience blending exploration, key hunting, and run-and-gun action reminiscent of classic FPS games like Doom. While criticized for repetitive enemy encounters, limited weapon variety, and occasionally frustrating design, the remastered version improves controls, frame rate, and blends the best elements from its original PC and 3DO versions, making it more accessible and enjoyable. Overall, the gameplay is seen as below average mechanically but enriched by unique story elements, atmosphere, and FMV cutscenes.

    • “Well, it's definitely a game of its time, with weird and confusing gameplay/map layout but somehow still fun.”
    • “The gameplay is fast-paced, featuring a variety of visually striking enemies, secrets, and puzzles.”
    • “I grew up playing classic FPS games like this, Doom, Blood, Duke, Redneck Rampage, Powerslave and everything in between. Killing Time has always been sort of in purgatory as far as that goes. Nightdive has meshed all of the great design and gameplay from the official PC port, and all of the charm, soul, and "campiness" from the original 3DO title, combining them to create the best possible way to play this game.”
    • “It's a shame that this game's mechanics and design are very frustrating and do not create a fun experience, because this game does have various cool and unique elements.”
    • “The gameplay is repetitive, the enemies all feel the same and weapon variety is pitiful.”
    • “But as a video game and shooter in 2024 this is pretty lackluster when it comes to mechanics.”
  • graphics

    33 mentions Positive Neutral Negative
    30% positive mentions, 61% neutral mentions, 9% negative mentions

    The remaster significantly enhances the original game's graphics with high-resolution visuals, sharper and more colorful sprites, and upscaled FMV cutscenes that showcase a unique 90s art style. While some enemy designs remain debatable, the improved frame rate, HD support, and quality-of-life features like controller support make for a polished, nostalgic, and accessible experience. Overall, the graphics are praised for balancing retro charm with modern upgrades, creating a visually memorable and atmospheric presentation.

    • “High-resolution visuals, smoother performance, modern control options, and quality-of-life upgrades make the game much easier to enjoy than its original incarnation.”
    • “The upscaling of the videos, the graphics, the HD support, I mean, bro this is a top notch work worthy of the highest accolades in the industry if there was such.”
    • “Upscaled digitally and remastered by hand, FMV graphics have never looked better, and easily make the game stand out because of this art direction.”
    • “On specifically what this remaster does, it essentially takes the visuals of the 3DO version and applies them to the campaign of the open PC version.”
    • “It had a PC version back in the day with fairly inferior graphics and cut content, e.g. powerups and a few enemies.”
    • “Graphics have been sharpened and generally improved, most notably with the humanoid enemies; however, the pest and ghostly enemies are, in my opinion, not improved. The old PC version of them was better, but I guess that's a matter of taste.”
  • atmosphere

    24 mentions Positive Neutral Negative
    25% positive mentions, 62% neutral mentions, 13% negative mentions

    The game's atmosphere is widely praised for its unique blend of creepy, absurd, and campy 1990s multimedia vibes, enhanced by surreal visuals, distinctive music, and memorable FMV cutscenes. While the experience shifts between tense and goofy moments, its haunting and mesmerizing ambiance remains a standout element, contributing strongly to its charm despite some inconsistencies and pacing issues.

    • “The game embraces bizarre enemy designs, unusual storytelling methods, and an atmosphere that shifts effortlessly between creepy and absurd.”
    • “The atmosphere in this game is just top notch, it has an ominous vibe throughout pretty much every part of it and a lot of areas look surreal.”
    • “The unique atmosphere, combined with distinctive visuals and music, creates a haunting experience.”
    • “The more modernized controls should be enjoyable, but they make the large open areas feel incredibly tedious and barren, plus they also take away from the atmosphere of the original, which relied on its slow pace to make you feel tense.”
    • “Level design is decent, but a bit too maze-like, and the game's atmosphere is really inconsistent.”
    • “I kept coming back because the atmosphere and that '90s boutique console FMV were appealing, but the controls were rough.”
  • humor

    9 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is characterized by a unique blend of dark, tongue-in-cheek, and whimsical elements that enhance its supernatural and horror themes. Players appreciate its cheesy, quirky, and stylistically distinct comedic tone, complemented by a notably funny and quirky soundtrack. Overall, it delivers a memorable and entertaining old-school FPS experience with plenty of humor.

    • “Even decades after its original release, the story remains distinctive thanks to its blend of supernatural mystery, horror, and dark humor.”
    • “'Killing Time' is a cheesy little game originally developed and published in 1995 that presents a humorous view of other FPS games from the same era.”
    • “Game is dripping with style, humor, and blood.”
  • grinding

    7 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely viewed as tedious and time-consuming, often involving excessive backtracking and maze-like level design that hampers enjoyment. While the game attempts modern improvements, these can exacerbate the sense of boredom and detract from the original atmosphere. Overall, the grinding feels like a tiring obstacle rather than engaging gameplay.

    • “The game suffers from massive time wasting, whether that's backtracking or tedious puzzles, reminiscent of many 90s games like Hexen, Doom, and Duke Nukem.”
    • “The large open areas feel incredibly tedious and barren, and the modernized controls take away from the atmosphere of the original, which relied on its slow pace to create tension.”
    • “The map design can be tedious as it can be hard to know where to go at times, leading to frustrating backtracking.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 33% neutral mentions, 17% negative mentions

    The game features high-resolution visuals and smooth performance with optimized frame rates up to 120fps and beyond, providing a polished experience especially at 1440p 180Hz. While most users report flawless optimization, occasional input delays or compatibility issues may occur on some systems. Overall, the optimization significantly enhances playability compared to the original.

    • “High-resolution visuals, smoother performance, modern control options, and quality-of-life upgrades make the game much easier to enjoy than its original incarnation.”
    • “The performance and upscaled textures are great.”
    • “The optimization is flawless at 1440p 180hz with zero issues.”
    • “I have no idea how to describe this phenomenon correctly, I'm sure there is a term for it, maybe input delay stacking, but obviously the game's configuration and/or optimization didn't agree with my PC for whatever reason.”
  • stability

    5 mentions Positive Neutral Negative
    20% positive mentions, 0% neutral mentions, 80% negative mentions

    The game generally runs smoothly and is visually stable, with only occasional minor glitches and rare soft locks. Some users have experienced a black screen freeze on launch, but this can be resolved with specific launch options on Steam. Overall, stability is solid with minimal disruptive issues.

    • “The game really does hold up great both visually and it plays and runs great as well.”
    • “First of all, if you purchase this game and have issues with it launching to a black screen that freezes your PC, add this to the launch options on Steam: +r_rhirenderfamily d3d11 -novulkan.”
    • “Killing Time isn't an especially buggy game, but I did have the afore-mentioned scenario happen to me precisely once (thankfully, pretty early on).”
    • “A stable way to play this game without music cutting out, jank, and glitches that soft lock you from completing the game.”
  • replayability

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game’s multiple endings significantly enhance its replayability, encouraging players to revisit and explore different outcomes.

    • “The game also offers multiple endings, enhancing its replay value.”
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Critic Reviews

82%Critics’ scoreBased on 6 critic reviews
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Frequently Asked Questions

Killing Time: Resurrected is a shooter game with horror, mystery and violence themes. Common tags for Killing Time: Resurrected include first-person, 3D, 2d, atmospheric, story rich and others.

Killing Time: Resurrected is available on Nintendo Switch, Xbox Series X|S, PC, PlayStation 5 and others.

Killing Time: Resurrected was released on October 17, 2024.

Killing Time: Resurrected was developed by Nightdive Studios.

Killing Time: Resurrected has received positive reviews from players and positive reviews from critics. Most players liked Killing Time: Resurrected for its music but disliked it for its grinding.

Killing Time: Resurrected is a single player game.

Similar games include Star Wars: Dark Forces, Star Wars: Dark Forces Remaster, Doom 64, Wizordum, Outlaws + Handful of Missions: Remaster and others.