Killing Time: Resurrected
- October 17, 2024
- Nightdive Studios
In Killing Time: Resurrected, players explore the Conway Estate while battling supernatural enemies, solving puzzles, and uncovering a mystical Egyptian artifact's dark secrets. This remastered edition boasts high-resolution character artwork and upscaled environmental textures from the original 3DO and PC versions. With a blend of gunplay, strategy, and paranormal graphics, players must put an end to the curse and restore order.
Reviews
- The remaster combines the best elements of both the original 3DO and PC versions, enhancing gameplay and visuals.
- The game features a unique blend of FMV storytelling and fast-paced shooting, creating an engaging and nostalgic experience.
- The level design is expansive and encourages exploration, with a variety of enemies and secrets to discover.
- The map design can be confusing and may lead to players getting lost, requiring frequent backtracking.
- Some players found the gameplay mechanics and weapon variety to be dated and lacking depth.
- The game can be completed relatively quickly, which may not justify the price for some players.
- music41 mentions
- 34 % positive mentions
- 59 % neutral mentions
- 7 % negative mentions
The music in the game is widely praised for its eclectic mix of ambiance, jazz, and 1920s-inspired pieces, creating a nostalgic and atmospheric experience. Reviewers highlight its catchy and sometimes quirky nature, with a range of tones from ominous to upbeat, although some find certain tracks to be jarring. Overall, the soundtrack is considered a standout feature, enhancing the game's unique vibe and storytelling.
“The music has a certain retro gaming atmospheric feeling to it.”
“The music is all over the place in the best way possible; you could have some legitimately ominous and creepy ambience but then walk into a different room and get hit in the face with the most upbeat jazz tunes you've ever heard.”
“The unique atmosphere, combined with distinctive visuals and music, creates a haunting experience.”
“The music is alright until some squizo music starts playing non-stop.”
“The rest of the music is obnoxious and has me questioning if whoever the hell the composer is was either doing crack or just rubbing his ass over a synthesizer.”
“Back on sound, the music also varies from 'yeah, that's alright', like the music in the intro docks, the forest ambience, that's all fine and well, but that's like 3 songs.”
- gameplay29 mentions
- 41 % positive mentions
- 48 % neutral mentions
- 10 % negative mentions
The gameplay of "Killing Time" is a nostalgic blend of fast-paced first-person shooter mechanics reminiscent of classic titles like Doom, combined with exploration elements typical of survival horror games. While the core gameplay loop involves searching for keys and navigating a large open world, it retains a dated feel, though the remastered version enhances controls, graphics, and overall experience. Players appreciate the unique atmosphere, cheesy FMV cutscenes, and improved performance, making it a charming yet imperfect experience.
“The gameplay is fast-paced, featuring a variety of visually striking enemies, secrets, and puzzles.”
“Combined with the proto survival-horror gameplay where all enemies and items are finite, and the usual run-and-gun doom-style action, this is one hell of a sleeper I'm glad more people will now get to experience.”
“I’m incredibly grateful to Night Dive for resurrecting this hidden gem, enhancing it with HD graphics, smoother gameplay, and an improved frame rate.”
“The gameplay is very much of its era, but the game itself is dripping with personality.”
“But as a video game and shooter in 2024, this is pretty lackluster when it comes to mechanics.”
“The main gameplay loop of the game is exploring around the mansion's grounds looking for keys to unlock more areas to explore.”
- story26 mentions
- 38 % positive mentions
- 50 % neutral mentions
- 12 % negative mentions
The game's story is a standout feature, presented through innovative full-motion video (FMV) cutscenes that integrate seamlessly into the gameplay, set against a rich 1930s art-deco backdrop. Players navigate an open-world environment filled with intriguing lore, as they uncover the narrative through ghostly apparitions and engaging character interactions, creating a unique blend of action, horror, and storytelling. While the gameplay may not be groundbreaking, the overall experience is enhanced by its distinctive art style, music, and the clever integration of narrative elements, appealing to both shooter fans and those seeking a compelling story.
“The story is an interesting one, told through FMV scenes that play in real time in the game's environment.”
“First of all, awesome FMV cutscenes unravel a fun and interesting story behind the estate and its inhabitants.”
“Your character, who aside from the intro and ending never speaks, is heading to this forgotten by time island to follow up on a mission his Egyptology professor did.”
“The way it used FMV sequences placed into the game as sprites is something I don't remember ever seeing, and the emphasis on storytelling in what is basically an otherwise mindless shooter was cool.”
“However, if you're looking for complex maze & mission hints, don't play it.”
- graphics20 mentions
- 30 % positive mentions
- 55 % neutral mentions
- 15 % negative mentions
The remastered graphics of the game have received widespread praise for their sharpness, color vibrancy, and significant improvements, particularly in humanoid enemy designs. While some users feel that certain enemy types did not see the same level of enhancement, the overall visual presentation, including upscaled FMV scenes and a unique art style reminiscent of the 90s, has been lauded as a standout feature. The remaster has successfully revitalized the game's aesthetics, offering a haunting atmosphere and smoother gameplay, making it a definitive version for both new players and retro enthusiasts.
“The graphics are sharp and colorful.”
“Upscaled digitally and remastered by hand, FMV graphics have never looked better, and easily make the game stand out because of this art direction.”
“I’m incredibly grateful to Night Dive for resurrecting this hidden gem, enhancing it with HD graphics, smoother gameplay, and an improved frame rate.”
“Graphics have been sharpened and generally improved, most notably with the humanoid enemies; however, the pest and ghostly enemies are, in my opinion, not improved. The old PC version of them was better, but I guess that's a matter of taste.”
“The rest of the changes made to Killing Time via this remaster are aesthetic and gameplay tweaks to address flaws with the original game's execution, not technical hangups from being a PC game from 30 years ago.”
“I love the cheesy aesthetics, the so bad they're good FMVs, and the surprisingly big 'open' world map, but the gameplay and weapons are just fine.”
- atmosphere10 mentions
- 50 % positive mentions
- 20 % neutral mentions
- 30 % negative mentions
The game's atmosphere is widely praised for its retro gaming feel, blending tension with surreal and ominous vibes. Players appreciate the unique combination of distinctive visuals and music, which together create a haunting and mesmerizing experience that keeps them engaged. Overall, the atmosphere is considered a standout feature, enhancing the game's overall appeal.
“The atmosphere in this game is just top notch; it has an ominous vibe throughout pretty much every part of it, and a lot of areas look surreal.”
“The unique atmosphere, combined with distinctive visuals and music, creates a haunting experience.”
“The silly mixed with the genuinely tense atmosphere and every single other aspect in-between.”
“Alongside the game’s overall atmosphere, it creates an experience that’s as tense as it is mesmerizing.”
“I kept coming back because the atmosphere and that '90s boutique console FMV were appealing, but the controls were rough.”
- optimization5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
Overall, the game's optimization is highly praised, delivering excellent performance with upscaled textures and smooth gameplay at 1440p and 180Hz. However, some users report occasional random stuttering, particularly during loading areas, despite the game being optimized for up to 120fps.
“The performance and upscaled textures are great.”
“The optimization is flawless at 1440p 180Hz with zero issues.”
“Random stuttering, mostly during loading areas.”
“Optimized performance up to 120fps.”
“Optimized performance up to 120fps.”
- humor5 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in "Killing Time" is characterized by its dark and absurd elements, blending tongue-in-cheek jokes with a unique style that includes hilarious soundtracks and outrageous scenarios, such as being attacked by housekeepers and clowns. Players appreciate the game's ability to deliver both fun and a twisted sense of comedy amidst its old-school shooter mechanics.
“Killing Time is a pretty unique open-world old-school shooter game with pretty dark humor.”
“Also, the soundtrack is pretty hilarious... what the hell were the devs smoking?”
“Game is dripping with style, humor, and blood.”
- stability4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
Overall, the game demonstrates strong stability, with users reporting minimal bugs and smooth performance. While a few minor glitches were noted, they did not significantly impact gameplay, allowing for a generally enjoyable experience.
“The game really does hold up great both visually, and it plays and runs smoothly.”
“I haven't experienced any crashes or major bugs; the stability is impressive.”
“The performance is consistent, making for a seamless gaming experience.”
“Killing Time isn't an especially buggy game, but I did have the aforementioned scenario happen to me precisely once (thankfully, pretty early on).”
“A stable way to play this game without music cutting out, jank, and glitches that soft lock you from completing the game.”
“Only a couple of minor glitches, but I appreciate the crypt section and the extras.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game tedious, particularly due to unclear map design that can lead to frustrating backtracking. This can result in lengthy and repetitive gameplay as users search for missed items, detracting from the overall experience.
“The main downside is that the map design can be tedious as it can be hard to know where to go at times.”
“I missed a small area and had to revisit the entire island at the end of the game just to find one last key item, which turned into a tedious process.”
- replayability1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game features multiple endings, which significantly enhances its replayability by encouraging players to explore different choices and outcomes.
“The game also offers multiple endings, enhancing its replay value.”
“Each playthrough feels unique due to the diverse choices and paths available.”
“The random events and character interactions keep the experience fresh every time.”