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Legacy of Kain: Soul Reaver

Legacy of Kain: Soul Reaver Game Cover
69%Game Brain Score
story, gameplay
stability, grinding
69% User Score Based on 1,015 reviews

Platforms

Playstation 3PCDreamcastWindowsPlayStationPSP
Legacy of Kain: Soul Reaver Game Cover

About

Legacy of Kain: Soul Reaver is a single player action adventure game with horror and fantasy themes. It was developed by Crystal Dynamics and was released on September 8, 1999. It received mostly positive reviews from players.

In "Legacy of Kain: Soul Reaver," players control the vampire ghost Raziel, seeking revenge against his creator, Kain. The game features puzzle-solving and hack-and-slash combat in a gothic, dark fantasy setting. Raziel can shift between the material and spectral planes, enabling unique gameplay mechanics and exploration.

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69%
Audience ScoreBased on 1,015 reviews
story230 positive mentions
stability26 negative mentions

  • The game features a deep, engaging story with rich lore and excellent voice acting.
  • The unique gameplay mechanics, such as shifting between the material and spectral realms, add depth to puzzles and exploration.
  • The atmosphere and gothic visuals create an immersive experience that captures the essence of the game's dark narrative.
  • The PC port is plagued with technical issues, including frequent crashes and poor controller support.
  • The controls are clunky and frustrating, especially for platforming sections, making gameplay tedious at times.
  • Many players find the abundance of block puzzles repetitive and the lack of clear direction can lead to confusion.
  • story
    443 mentions Positive Neutral Negative

    The story of *Legacy of Kain: Soul Reaver* is widely praised for its rich, gothic narrative centered around Raziel, a tragic anti-hero seeking vengeance against his former master, Kain. Reviewers highlight the game's intricate lore, compelling characters, and exceptional voice acting, often comparing its storytelling quality to classic literature. While the gameplay may feel dated, the immersive atmosphere and deep narrative continue to resonate with players, making it a standout title in the realm of video game storytelling.

    • “The game's narrative is rich and immersive, featuring Raziel, a tragic anti-hero whose quest for vengeance against his creator, Kain, is both haunting and thought-provoking.”
    • “Released in an era when games were defined by their storytelling and atmosphere, Soul Reaver takes players on an unforgettable journey through a beautifully crafted world filled with intricate lore and compelling characters.”
    • “The story of Soul Reaver is a classical, almost Shakespearean revenge story of a fallen anti-hero seeking vengeance against his despot former master, but with a cliffhanger ending that promises a much deeper plot about deception, betrayal, conspiracy, and defiance.”
    • “The main story is short, and due to how the difficulty plays you can just breeze through it in a couple of hours and only see about half of what the game has to offer.”
    • “I really want to see how the rest of the story pans out, but the gameplay is just so painful I can't push myself to keep going when there are so many other options out there.”
    • “Overall, not worth your money, rather going to read the story somewhere and skip this part.”
  • gameplay
    211 mentions Positive Neutral Negative

    The gameplay of "Legacy of Kain: Soul Reaver" is characterized by its innovative realm-shifting mechanics, which add depth to exploration and puzzle-solving, reminiscent of metroidvania titles. However, many players find the mechanics dated and clunky, with issues such as poor camera control and repetitive block puzzles detracting from the overall experience. While the game excels in storytelling and atmosphere, its gameplay struggles to hold up against modern standards, making it a mixed bag for contemporary audiences.

    • “The gameplay strikes a perfect balance between exploration, puzzle-solving, and combat.”
    • “The ability to navigate between the material and spectral realms adds a unique twist to the platforming mechanics, keeping gameplay fresh and engaging.”
    • “Soul Reaver combines action-adventure gameplay reminiscent of Tomb Raider with a Metroidvania-like progression, close quarters, tactical combat, and a variety of puzzles, while innovating the genre with its plane-shifting gameplay mechanics.”
    • “Despite their successes, the technical limitations of the time led to compromises, such as content being cut and gameplay mechanics feeling dated by today’s standards.”
    • “The gameplay is not so revolutionary, but at that time, it was a marvel of some sort.”
    • “Gameplay is tedious and clunky, not helped by the fact that there's no mouselook, making it incredibly painful to play.”
  • graphics
    140 mentions Positive Neutral Negative

    The graphics of "Legacy of Kain: Soul Reaver" are widely regarded as dated, reflecting the limitations of its 1999 release, yet they still possess a unique gothic art style that enhances the game's atmosphere. While some players appreciate the nostalgic charm of the original visuals, many express a desire for a modern remaster to improve the graphical fidelity and overall experience. Despite the rough edges, the game's aesthetic and design were considered impressive for their time, contributing to its status as a classic in video game history.

    • “This game features an impressive art style, where each new area has a new theme, weapons, and enemies, giving each a unique feel.”
    • “It boasts a unique, gothic-themed art style and score that fit really well with the narrative.”
    • “The story, the voice actors, the cast, the dark gothic music, even the graphics are good for the time it was made.”
    • “The graphics are rough, but to be fair for a 1999 3D adventure game, the gloomy atmosphere of Nosgoth and its surroundings fits well with the graphical limitations of the time.”
    • “The graphics are very dated.”
    • “The graphics are crap though and they weren't that good even for their time.”
  • music
    114 mentions Positive Neutral Negative

    The music in the game is widely praised for its atmospheric and haunting quality, effectively enhancing the gothic ambiance and storytelling. Composed by Kurt Harland, the soundtrack is considered iconic, with many players recalling it fondly even years later. However, some reviews note issues with the PC version, including missing tracks and a lack of dynamic music that detracts from the overall experience.

    • “The atmospheric environments, gothic architecture, and haunting soundtrack create a captivating ambiance that draws you into the world of Nosgoth.”
    • “The music by Kurt Harland of Information Society creates the perfect soundscape, and the song 'Ozar Midrashim' that features prominently throughout the game adds a lot to what is possibly the single greatest opening FMV of all time.”
    • “The soundtrack is absolutely superb, and one of the best video game soundtracks out there.”
    • “Unfortunately, the port wasn't able to bring the dynamic music, so the music won't change when you are in combat, solving a puzzle, and every boss has the same music as the first one, sad ;(”
    • “Music won't work correctly and will reset when the game is paused, sound will cut out or altogether be delayed and sound static-like, and, the worst sin, there are songs missing from the game.”
    • “Much of the soundtrack doesn't play at specific moments, and this reduces the quality of the game in a lot of unfortunate ways.”
  • atmosphere
    68 mentions Positive Neutral Negative

    The atmosphere of "Legacy of Kain: Soul Reaver" is widely praised for its rich gothic design, immersive world-building, and haunting soundtrack, which together create a captivating ambiance that draws players into the dark and intricate lore of Nosgoth. Reviewers highlight the game's ability to evoke feelings of gloom and despair, enhanced by stellar voice acting and a compelling narrative, making it a standout experience despite some dated gameplay mechanics. Overall, the atmospheric elements are considered a defining feature of the game, contributing significantly to its status as a classic in the action/adventure genre.

    • “Released in an era when games were defined by their storytelling and atmosphere, Soul Reaver takes players on an unforgettable journey through a beautifully crafted world filled with intricate lore and compelling characters.”
    • “The atmospheric environments, gothic architecture, and haunting soundtrack create a captivating ambiance that draws you into the world of Nosgoth.”
    • “The story, atmosphere, shifting between worlds, and intense combat make this game really good.”
    • “The atmosphere is pure gloom and despair...and I know you're into that.”
    • “I wish I could recommend this game I really do, because I love the story, atmosphere and the world of Nosgoth but honestly actually playing this game feels like smashing my head with a block.”
    • “The atmosphere was foreboding and dark, and the music took your emotions and wrapped them into the game.”
  • stability
    28 mentions Positive Neutral Negative

    The stability of the game is a mixed bag, with many users reporting significant bugs, crashes, and audio-visual glitches, particularly on Windows 10 systems. While some players found success with troubleshooting and compatibility modes, others deemed the game unplayable without unofficial patches. Overall, the experience can vary widely, with some enjoying the game despite its flaws, while others find the issues too disruptive.

    • “I love this game; it's one of my favorites ever. It runs great on Windows 10, and the compatibility mode for XP SP3 is perfect. I had no idea this was available on Steam, and I'm really happy now! :D”
    • “Upon taking a few minutes (maybe a touch longer if you're new to these types of apps), the game runs great.”
    • “I only played for a little under two hours, and it’s a bug-ridden mess, which is a shame.”
    • “It's unplayably buggy on Windows 10 with an Intel/Nvidia combo.”
    • “Even with all that, there are sound bugs, control bugs, visual glitches, and random crashes.”
  • grinding
    17 mentions Positive Neutral Negative

    Overall, players find the grinding aspect of the game to be overwhelmingly tedious and frustrating, with clunky controls and poor hit detection contributing to a lack of satisfaction in combat and puzzle-solving. Many reviewers note that the repetitive nature of the gameplay, particularly with block puzzles and combat, makes the experience feel like a chore rather than an enjoyable challenge. The game's outdated mechanics and frequent technical issues further exacerbate the sense of tedium.

    • “It's just too tedious to have an enjoyable experience.”
    • “The block puzzles wear out their welcome pretty quick and become tedious chores.”
    • “Gameplay is tedious and clunky, not helped by the fact that there's no mouselook, making it incredibly painful to play.”
  • optimization
    11 mentions Positive Neutral Negative

    The game's optimization for modern systems has received significant criticism, with many users reporting issues such as poor performance on Windows 10, lack of hardware rendering, and inadequate controller support. While the graphics and atmosphere are praised, the overall experience is marred by the feeling that the port was hastily adapted from the original without sufficient enhancements. Players are calling for a more polished HD remake to address these shortcomings.

    • “Make an optimized HD remake for the fans they robbed with this.”
    • “Nonexistent optimization for modern hardware notwithstanding, this is still a very good game with excellent atmosphere as well as interesting and bleak visual design.”
    • “If it doesn't run well on yours then there may be a complication or something affecting its performance.”
    • “But unfortunately it's not optimized for Windows 10.”
    • “I'm sure the game is great, but this port is not optimized/finished.”
    • “Won't start... the game is poorly optimized for newer computers, do not get this!”
  • character development
    10 mentions Positive Neutral Negative

    Character development in the game is praised for its depth and complexity, particularly in the transformation of Kain from human to a more sinister being, which adds to the compelling narrative. The character design, while noted as unconventional, complements the mature themes and enhances the overall experience, making it a classic title with rich storytelling and strong voice acting.

    • “Telling a subtly compelling character development from the beginning to the very end, where we see Kain shift from a human into something far more sinister.”
    • “From retrospect, this game has great violence, maturity, voice acting, and character development.”
    • “Amazing character development and voice acting all the way.”
    • “Character design 6/10: I mean, having an ugly, disfigured, emaciated protagonist is original.”
    • “I have to say the character development regarding him is well done once you are done with the game.”
  • replayability
    5 mentions Positive Neutral Negative

    Users express a desire for improved replayability in the game, particularly through potential remakes or updates that enhance performance and compatibility. While some fixes exist for control mapping, the overall consensus is that the game has low replay value, primarily due to its focus on the story rather than varied gameplay experiences.

    • “Low replay value except for story.”
    • “I hope that Square makes it more playable soon... maybe with the reboot or remake of the Blood Omen franchise, they will launch these classic games with better performance.”
    • “You can, however, with a bit of research, find some fixes to map the keyboard controls to the controller, which makes the game a little more playable.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is derived from its absurdity, such as the overabundance of cube puzzles and the comically awkward character movements, which evoke a sense of nostalgia for its blocky graphics and dated animations. Players find it amusing that despite its serious themes, the game features hilariously outdated visuals and mechanics, creating a charmingly ironic experience. Overall, the blend of nostalgia and unintentional humor contributes to its unique appeal.

    • “I don't know why there were so many cube puzzles, but it's kind of hilarious to think that someone was paid to make the puzzles of the game and all they thought about was cubes.”
    • “It's actually hilarious how bad the jumps look sometimes when your character is flinging around the room with the camera spinning super fast.”
    • “The opening movie aside, everything is hilariously blocky, even by late-90's standards, and it was one of those games where no one had a moving mouth texture. Origami graphics aside, the game is a source of nostalgic eye candy from the Dreamcast/PSX era.”
  • monetization
    4 mentions Positive Neutral Negative

    The monetization strategy for the game has been criticized as a blatant cash grab, with significant financial resources allocated to both development and extensive advertising campaigns, including cross-promotions and traditional media. Users feel that the heavy investment in marketing does not justify the game's quality, suggesting a lack of genuine effort in its creation.

    • “This is the laziest cash grab ever.”
    • “Eidos and Crystal Dynamics (now rebranded as Square Enix) poured an insane amount of money into this game, both developing and distributing as well as advertising.”
    • “Eidos also poured a lot of money into advertisements in magazines and even cheesy TV ads.”
  • emotional
    2 mentions Positive Neutral Negative

    Players express a deep emotional connection to the game, highlighting its impactful storytelling and heartfelt moments. However, some technical issues, such as character control bugs, can detract from the overall experience.

    • “I will end this review and give one of the most true and heartfelt recommendations I have ever given on Steam!”
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1h Median play time
1h Average play time
12h Main story
14h Completionist
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
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Legacy of Kain: Soul Reaver is a action adventure game with horror and fantasy themes.

Legacy of Kain: Soul Reaver is available on PC, Windows, PlayStation 3, Dreamcast and others.

The main story can be completed in around 12 hours, while the entire game is estimated to take about 14 hours to finish. On average players spend around 1 hours playing Legacy of Kain: Soul Reaver.

Legacy of Kain: Soul Reaver was released on September 8, 1999.

Legacy of Kain: Soul Reaver was developed by Crystal Dynamics.

Legacy of Kain: Soul Reaver has received mostly positive reviews from players. Most players liked this game for its story but disliked it for its stability.

Legacy of Kain: Soul Reaver is a single player game.

Similar games include Legacy of Kain: Soul Reaver 2 (2001), Legacy of Kain Soul Reaver 1&2 Remastered, Legacy of Kain: Soul Reaver 2, Legacy of Kain: Defiance, Blood Omen 2: Legacy of Kain and others.