KEL Reaper of Entropy Game Cover
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In "KEL Reaper of Entropy," you play as KEL, a powerful being tasked with restoring balance to a world threatened by chaos. Traverse diverse landscapes, from forests and deserts to underwater realms, in this action-packed RPG. Engage in strategic combat, utilizing an array of spells and abilities to defeat enemies and solve puzzles on your journey. Your choices and actions will shape the world around you, leading to multiple endings in this immersive, open-world experience.

  • PC
  • Windows

Reviews

38%
Audience ScoreBased on 35 reviews
graphics4 positive mentions
gameplay3 negative mentions
  • The game has a unique and original storyline with humorous dialogue that adds character and charm.
  • The graphics and world design are visually appealing, creating a great atmosphere for exploration.
  • The game offers a different approach to gameplay, focusing on quests and interactions rather than traditional combat.
  • The gameplay is limited and feels unfinished, with a small world and few meaningful interactions.
  • Controls are clunky and unintuitive, making the experience frustrating at times.
  • The game is very short, lacking depth and content, which may leave players feeling unsatisfied.
  • graphics10 mentions

    The graphics of the game receive mixed reviews, with some players praising the atmospheric visuals and overall quality, while others find them mediocre and lacking in customization options. The locked isometric view is noted, drawing comparisons to other dungeon crawlers, but some users appreciate the aesthetic and exploration aspects. Overall, while the graphics are generally considered good, there are limitations in adjusting settings.

    • “Graphics are really nice (great atmosphere!) and I enjoyed exploring the forest and the village quite a bit.”
    • “All in all, I like the game (the bugs aren't that major and I like the graphics a lot) plus it is an easy access game so hopefully these bugs will be cured!”
    • “Graphics great.”
    • “Mediocre graphics.”
    • “Graphics controls - there is not a real way to adjust graphics outside of changing resolution and there is no windowed mode.”
    • “Although it possesses the locked isometric view and aesthetic of a dungeon crawler like Torchlight or Diablo, to compare them one to one is like comparing Outlast to Call of Duty just because both involve first-person gameplay.”
  • gameplay9 mentions

    The gameplay has received largely negative feedback, with many users finding it unenjoyable and lacking depth. While the game features a point-and-click mechanic and some engaging dialogue, it is criticized for its aimless exploration and poor combat mechanics, leading to a perception of minimal interactive engagement. Overall, players feel that the gameplay does not live up to the standards set by similar titles in the genre.

    • “The 'true' gameplay of the game lies in its point-and-click nature; you gather quests from people and explore the village and surrounding areas.”
    • “I've heard it's got about 2-3 hours of gameplay, but so far (30 minutes in) I'm enjoying the back-and-forth banter between the main character and the other items/NPCs that I've discovered.”
    • “Although it possesses the locked isometric view and aesthetic of a dungeon crawler like Torchlight or Diablo, to compare them one to one is like comparing Outlast to Call of Duty just because both involve first-person gameplay.”
    • “The gameplay is virtually nonexistent, unless you enjoy walking around aimlessly, and there are no real redeeming qualities to actually encourage you to progress.”
    • “It has very poor realistic gameplay, like when you fight.”
  • humor9 mentions

    The humor in the game is widely praised for its clever dialogue and unique approach, blending fantasy elements with witty references and character-driven jokes. While some find certain attempts at humor juvenile, many players appreciate the game's distinct comedic style, particularly enjoying the interactions and scenarios involving the skeleton protagonist. Overall, it is considered a worthwhile and entertaining experience for those seeking a humorous twist in a fantasy setting.

    • “The game has a lot of character; the dialogue is well thought out and funny.”
    • “If you are ready for a different fantasy game with humor where your main weapons are your words and cleverness, then 'Kel, Reaper of Entropy' is surely for you.”
    • “I enjoyed how the humor and references were worked into the game.”
  • story8 mentions

    The game features a unique and original storyline that stands out from typical narratives, drawing comparisons to titles like Dungeon Keeper while maintaining its own distinct genre. Players engage in a point-and-click adventure, gathering quests and items through exploration, with the writing and humor being particularly praised for their quality and structure. However, some reviewers feel that the story has great potential but requires further development to fully realize its promise.

    • “It also has a completely original storyline unlike anything I have ever seen in other games, the first thing I think of being Dungeon Keeper but obviously this is of a completely different genre.”
    • “Kel's strength lies in its writing to me, the dialogue and story are truly enjoyable and are supported well by the game's art and visuals.”
    • “It's my kind of humor and the story feels well structured.”
    • “It's like they couldn't figure out how to make the story of the skeleton that you fight into a game, so they made it a joke around where you would think it's fun to make you feel like you bought a game.”
    • “The 'true' gameplay of the game lies in its point-and-click nature; you gather quests from people and explore the village and surrounding areas.”
    • “Through this exploration, you gather items that you can use to either fulfill quests or gain the favor/ire of the villagers so that they will grant you additional quests.”
  • atmosphere2 mentions

    The atmosphere of the game is highly praised, with users noting the impressive graphics and engaging design that enhance the overall experience. The immersive environments, particularly the forest and village, contribute to an addictive puzzle-solving experience.

    • “The atmosphere of the OST and design are more than satisfactory, and the puzzles quickly become addictive once you start to solve the early ones.”
    • “Graphics are really nice (great atmosphere!), and I enjoyed exploring the forest and the village quite a bit.”
  • grinding1 mentions

    Players find the grinding aspect of the game tedious, particularly due to the poorly represented reputation and disguise systems in the HUD, which require them to loot dirt gold for trades. This process is seen as unnecessarily repetitive and time-consuming.

    • “The reputation system and disguise system are not well represented through the HUD, and having to loot dirt gold to trade for a disguise feels tedious and grindy.”
    • “Grinding for resources feels like a never-ending chore, making the gameplay experience frustrating rather than enjoyable.”
    • “The constant need to grind for items detracts from the overall enjoyment of the game, turning what could be exciting quests into monotonous tasks.”
  • music1 mentions

    The music and overall soundtrack design are highly praised for creating an engaging atmosphere, enhancing the addictive nature of the puzzles as players progress through the game.

    • “The atmosphere of the original soundtrack and design are more than satisfactory, and the puzzles quickly become addictive once you start to solve the early ones.”
    • “The music perfectly complements the gameplay, enhancing the overall experience and immersing you in the game's world.”
    • “Each track is beautifully composed, creating an emotional connection that elevates the storytelling and keeps you engaged.”
  • stability1 mentions

    The stability of the game is typical for early access titles, with users reporting various bugs and inconsistencies, such as missing voice acting for some villagers.

    • “As is common with early access games, some functions were buggy and inconsistent; for example, not all of the villagers had voice acting.”
    • “The game frequently crashes, making it nearly unplayable at times.”
    • “I encountered numerous glitches that disrupted my gameplay experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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