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Keepsake Game Cover

About Keepsake

Keepsake is a single player casual puzzle game with a fantasy theme. It was developed by Wicked Studios and was released on April 17, 2018. It received neutral reviews from critics and positive reviews from players.

Point-and click adventure exploration puzzle game set in a magical academy. The player arrives to the academy and discovers everyone has vanished. The player sets to find out What happened.

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Games Like Keepsake

Looking for games like Keepsake? Here are top casual puzzle recommendations with a fantasy focus, selected from player-similarity data — start with Syberia, Black Mirror or Syberia II.

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Reviews

81%Audience ScoreBased on 155 reviews
story71 positive mentions
grinding10 negative mentions

  • Beautiful and atmospheric graphics that still hold up well.
  • Challenging and varied puzzles supported by a helpful multi-level hint system with option to skip.
  • Engaging, emotional, and mysterious story with well-written characters and fitting soundtrack.
  • Frequent crashes at specific points requiring constant saving; no autosave feature.
  • Navigation is complicated with excessive backtracking and no fast travel, making exploration tedious.
  • Slow gameplay pacing with unskippable or slow animations during puzzles and dialogues which can frustrate players.
  • story

    146 mentions Positive Neutral Negative
    49% positive mentions, 46% neutral mentions, 5% negative mentions

    The story is frequently praised for its emotional depth, intriguing fantasy setting, and well-developed main characters, though some find its pacing rushed or uneven and the dialogue occasionally juvenile. Many appreciate the melancholic, tragic themes and engaging mystery, with a bittersweet ending that resonates emotionally. While the narrative may not be groundbreaking, it effectively supports the game’s atmosphere and can be experienced independently from its challenging puzzles, which can be skipped to focus on story immersion.

    • “Keepsake is a beautiful game; the story is very well done, the world is wonderful, it's a long game, the characters are well-developed, the voice acting is pretty good too, and there's plenty of puzzles.”
    • “A lot of love and dedication have obviously gone into the making of this game, whose gorgeous graphics, emotional coming-of-age story, rich imagination and originality, interesting puzzles and mini games of varied difficulty, fantastic soundtrack and beautiful, if bittersweet ending touchingly referencing The Little Prince, make for an unexpectedly pleasant discovery.”
    • “Even though I remembered all of the plot twists (which already says something, seeing as it's been over 10 years since I last played it), the story still managed to bring tears to my eyes.”
    • “The story could have used some more work, as I felt it was a bit too rushed especially at the end; however, the characters, at least the main cast, were quite well-written.”
    • “Too many dialogues interspersed in the walking make you hate your companion; the overarching story is fairly boring, doesn't really go anywhere for a long time, and wants you to care about characters you as a player have no connection to.”
    • “There needed to be much more work put into the plot to make it shine properly.”
  • graphics

    59 mentions Positive Neutral Negative
    54% positive mentions, 41% neutral mentions, 5% negative mentions

    The game's graphics, though dated by modern standards, have aged well and remain a highlight with beautiful, detailed art and imaginative environments that effectively build an immersive atmosphere. Visuals combine pre-rendered 3D scenes with animated elements, yielding a unique aesthetic praised for its charm despite occasional stiffness in character models and navigation challenges caused by cinematic camera angles. Overall, the graphics capture the game's magical and emotional tone, making it a visually compelling experience for fans of classic graphic adventures.

    • “A lot of love and dedication have obviously gone into the making of this game, whose gorgeous graphics, emotional coming-of-age story, rich imagination and originality, interesting puzzles and mini games of varied difficulty, fantastic soundtrack and beautiful, if bittersweet ending touchingly referencing the little prince, make for an unexpectedly pleasant discovery.”
    • “Back when I first played Keepsake all the way in 2006, I remember this game stole my breath away with its amazing visuals, heart-breaking story and music that sends shivers down your spine.”
    • “The (many) scenes are beautifully drawn, with lots of detail, a fair amount of which is there just for pure aesthetics rather than need within the game.”
    • “Warning: graphics are typical for the 2000s (haven't aged too badly, but still), occasional bugs may occur - no autosave!”
    • “You will do a lot of running around (and start to hate some of the detailed artwork that makes the distance you run so much longer).”
    • “The graphic element comes with a caveat – camera angles and massive size of the academy, which combined make moving through school an overwhelming experience.”
  • music

    52 mentions Positive Neutral Negative
    54% positive mentions, 40% neutral mentions, 6% negative mentions

    The music in Keepsake is widely praised for its beautiful, atmospheric, and evocative compositions that perfectly complement the game's fantasy setting and enhance its immersive ambiance. While some users note occasional volume balancing issues where music can overpower dialogue, the soundtrack’s variety—from medieval symphonies to delicate piano melodies—adds emotional depth and remains a standout feature that significantly enriches the overall experience.

    • “The music is pleasantly varied – everything from harpsichord melodies to mood-setting piano tracks with layered chorus, to fantasy films-inspired slow build-up tunes that can be heard across the academy.”
    • “Another thing which downright excels is the music which is filled with beautiful medieval symphonies, and if there was a deluxe edition with soundtrack for this game I surely would recommend to invest in it.”
    • “Back when I first played Keepsake all the way in 2006, I remember this game stole my breath away with its amazing visuals, heart-breaking story and music that sends shivers down your spine.”
    • “The first obvious example of this is probably from the audio balancing, where by default some music tracks will drown out dialogue while they're playing.”
    • “Volumes change repeatedly and sometimes the background music suddenly jumps in volume and you can't hear any dialogue.”
    • “Music is too jarring and loud at times.”
  • gameplay

    26 mentions Positive Neutral Negative
    23% positive mentions, 65% neutral mentions, 12% negative mentions

    The gameplay features challenging mechanical puzzles complemented by a progressive hint system that helps clarify mechanics, though some puzzles and navigation can be confusing or frustrating. Exploration involves extensive walking through a large, maze-like environment with dated controls and cinematic camera angles that sometimes hinder navigation. While generally enjoyable and true to classic point-and-click style, the gameplay shows signs of aging, lacking modern conveniences like fast travel and smoother mechanics.

    • “I found some of the puzzles tricky to figure out the mechanics of, but there's a progressive hint system that can be rather helpful in explaining mechanics.”
    • “Again spotlight on the hint function: the first hint will tell you what to do, the second will explain the mechanics, the third will give you directions to start from until finally you can choose to skip it all together.”
    • “As others say, it's gorgeous, the story is quite nice if a bit juvenile and black and white, and the mechanical puzzles are great and very challenging.”
    • “I'm not sure which was worse, the navigation mechanic, or the puzzles (or perhaps the game-breaking bug that forced me to thrice-restart after hours of play each time), but I do know that calling them 'puzzles' is an insult to actual puzzles.”
    • “Unfortunately, some gameplay aspects tend to ruin the experience like the fact that it often happens to leave you without a clue of where to go next.”
    • “But the non-mechanical puzzles (especially the ones that rely on written hints) are what kills it.”
  • emotional

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game "Keepsake" is widely praised for its emotionally powerful and touching story, often described as sad yet heartfelt and memorable. Its narrative depth, combined with beautiful graphics and music, creates a moving and immersive experience that resonates strongly with fans of story-rich adventure games.

    • “A lot of love and dedication have obviously gone into the making of this game, whose gorgeous graphics, emotional coming-of-age story, rich imagination and originality, interesting puzzles and mini games of varied difficulty, fantastic soundtrack and beautiful, if bittersweet ending touchingly referencing The Little Prince, make for an unexpectedly pleasant discovery.”
    • “Back when I first played Keepsake all the way in 2006, I remember this game stole my breath away with its amazing visuals, heart-breaking story and music that sends shivers down your spine.”
    • “The story: very sad and touching, which is seldom seen in classic adventures with their obligatory stereotype 'happy ends'.”
  • atmosphere

    11 mentions Positive Neutral Negative
    45% positive mentions, 55% neutral mentions, 0% negative mentions

    The game's atmosphere is widely praised for its evocative and immersive qualities, combining a grandiose, magical setting with a captivating soundtrack that enhances the overall ambience. Players appreciate its unique, zen-like mood and nostalgic point-and-click vibe, supported by well-crafted visuals and music that enrich the mysterious and enchanting world.

    • “The grandiose setting combined with an evocative soundtrack really makes the game stand out despite it being quite generic in terms of medieval fantasy.”
    • “A beautiful game with a fantastic ambience; the music lulls you into a unique atmosphere.”
    • “The pre-rendered backgrounds are really well made and the soundtrack helps to emphasize the magical and mysterious atmosphere in this game.”
  • grinding

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is often described as tedious and confusing, with navigation and puzzle-solving becoming more drawn-out and frustrating in the later stages. While some puzzles are complex and time-consuming, the game's hint system helps mitigate this by offering guidance and even solutions. Overall, the grinding aspect may feel outdated and slow-paced by modern standards.

    • “A beautiful story and some tedious grind.”
    • “Unfortunately, in the second half of the game, the puzzles don't so much get harder as more tedious.”
    • “Maybe it was a decent game when it came out, but by modern standards it is tedious and boring.”
  • humor

    7 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is generally appreciated for its well-placed jokes, quirky characters, and amusing glitches, though some elements like the obnoxious wolf-dragon can become tiresome over time. Overall, the humor adds a lighthearted and entertaining touch to the experience.

    • “So I grew one tree, woke up another, passed the first trial, my wolf companion turned into a cat (how funny was it how he fell over!) and then I was face to face with the second trial after manipulating some Hogwarts-style staircases.”
    • “Very nice sense of humor.”
    • “Despite that, there is some well-placed humor in it.”
  • optimization

    6 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The game's optimization is mixed, with some users experiencing extremely smooth performance while others find certain parts nearly unplayable. Overall, it may vary depending on the section played, but it generally allows for a fun experience despite occasional performance issues.

    • “Performance was extremely smooth throughout.”
    • “After 15.5 hours I finished the game, immediately using the hint function when things didn't run smoothly.”
    • “It's an old game and I don't expect perfect performance, but it borders on unplayable for some parts of the game.”
  • stability

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game has notable stability issues, including frequent crashes and various bugs, particularly during certain puzzles. While severe game-logic errors are rare, users frequently encounter memory leaks, glitches, and graphical anomalies. Some of these issues are known and have workarounds, but they can affect the overall experience.

    • “The game is also buggy and crashed on me multiple times, especially during a stair puzzle.”
    • “Be warned though, that since it is a fairly old game, it may be a bit buggy, causing random crashes (although this is a known issue and there are workarounds available).”
    • “I encountered several glitches along the way, e.g. during the bridges puzzle and staff roll.”
  • replayability

    3 mentions Positive Neutral Negative
    100% positive mentions, -33% neutral mentions, 33% negative mentions

    The game offers limited replayability, with some users feeling it lacks lasting appeal. However, its low price during sales makes it a reasonable choice for fans of point-and-click games.

    • “Replay value is significant, providing good incentive to revisit the game multiple times.”
    • “Although the game is inexpensive during sales, it offers solid play-and-continue appeal for fans of point-and-click games.”
    • “The game has decent replayability, making it worthwhile for players who enjoy exploring different outcomes.”
    • “Don't think there is any replayability value, but it costs pennies on sales, so if you like point-and-click games, I don't see why not.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 50% neutral mentions, 0% negative mentions

    The character development is well-crafted and engaging, complementing the exciting and compelling story. The strong character design enhances the overall narrative experience.

    • “+ Character development and a story that is exciting to follow”
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Critic Reviews

55%Critics’ scoreBased on 1 critic reviews
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Play Times

5h Median play time
5h Average play time
5-5h Spent by most gamers
*Based on 1 analyzed playthroughs
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Frequently Asked Questions

Keepsake is a casual puzzle game with fantasy theme. Common tags for Keepsake include indie.

Keepsake is available on PC, Mac OS and Windows.

On average players spend around 5 hours playing Keepsake.

Keepsake was released on April 17, 2018.

Keepsake was developed by Wicked Studios.

Keepsake has received neutral reviews from players and neutral reviews from critics. Most players liked Keepsake for its story but disliked it for its grinding.

Keepsake is a single player game.

Similar games include Syberia, Black Mirror, Syberia II, The Testament of Sherlock Holmes, Syberia: The World Before and others.