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Keep on Mining! - Worlds Game Cover

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Keep on Mining! - Worlds is a single player casual management game with a economy theme. It was developed by EagleEye Games and was released on March 30, 2026. It received positive reviews from players.

Keep on Mining! - Worlds is a simple incremental mining game about mining rocks. The sequel keeps the core gameplay loop from Keep on Mining! but adds many more worlds, upgrades, artifacts, pickaxes and some cool new stuff! As you progress in KOM - Worlds, your ability to mine rocks reaches chaotic levels of destruction! Make progress though the game via unlocking new worlds! Worlds can …

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80%Audience ScoreBased on 520 reviews
gameplay17 positive mentions
grinding52 negative mentions

  • Addictive and relaxing mining gameplay with satisfying progression and upgrades.
  • Expanded content and mechanics from the first game, including multiple worlds, artifacts, and talent cards providing variety.
  • Smooth performance and colorful visuals that enhance the gameplay experience.
  • Late-game progression becomes very slow and grindy, making the experience tedious and repetitive.
  • Upgrade system and skill tree can be confusing and cluttered, causing difficulty in planning upgrades and feeling of insignificance for many upgrades.
  • Market and consumable mechanics scale poorly, leading to inflated costs that discourage usage and reduce strategic choices.
  • gameplay

    83 mentions Positive Neutral Negative

    The gameplay offers a smooth, satisfying incremental loop centered on mining, upgrading tools, and unlocking new worlds, with an expansive skill tree adding some depth and variety. However, many find the core mechanics repetitive and slow-paced over time, lacking meaningful evolution or endgame progression, and the idle elements are minimal, leading to mixed feelings about long-term engagement. Overall, it is a polished but modest expansion of the original, enjoyable for short sessions but somewhat limited in lasting depth or complexity.

    • “The core gameplay loop is incredibly satisfying – mining resources, upgrading your tools, unlocking new worlds… it just flows so smoothly that you always feel like you’re making progress.”
    • “Great incremental game, skill tree is fun to expand/discover with cool supplementary mechanics like the anvil and artifacts.”
    • “This is everything I loved about that and more – new relics, expansive new skill tree, and the synergy between each world and the other facets of the gameplay is nice and smooth.”
    • “It gets boring very quick, the gameplay loop doesn't hold past a couple of hours and it's too slow at the end.”
    • “In the end it feels like a game trying to stretch 4 to 5 hours of mildly satisfying content into 10 hours of grueling slow-crawl gameplay, which is hard to deny.”
    • “The whole upgrade system feels very linear and useless, serving only as a way to lengthen a gameplay loop that is boring as hell after the first few hours.”
  • grinding

    52 mentions Positive Neutral Negative

    Grinding is a significant part of the game, especially in the latter half and endgame, where progression becomes slow, repetitive, and sometimes tedious due to resource gathering and unlocking mechanisms. While some players find the grind tolerable or even rewarding, many criticize it for feeling artificially prolonged and occasionally monotonous, suggesting that the pacing could be improved in future updates. The game is best suited for those who enjoy incremental progression and don’t mind investing time in grind-heavy gameplay.

    • “At the end of the game it is super tedious; you pretty much have to buy useless upgrades until you can get the final resource, then spend 15 rounds to get the keys to unlock the last world. It's not that bad overall, but the pacing could use improvement.”
    • “Most of this game is spent either waiting around for the slow and ineffectual mines to generate currency to progress or tediously dragging your mouse around the screen for a disappointing amount of ore to smelt bars used to get talent tree rewards that rarely feel exciting.”
    • “Way too much boring grind at the end to unlock those keys. I did not finish it. The last 7 levels are just boring to get, even with maxed out XP, free potions, and multiple weapon perks active. Compared to the first game, the grind made me uninstall at the end; I won't grind 5 hours on one level on the same map repeatedly to get the last map, and even then you need another 24+ hours to get all 4 keys grinding on the last level.”
  • graphics

    11 mentions Positive Neutral Negative

    The graphics are generally praised for being colorful, clean, and visually refined, with smooth performance and charming animations. While some users feel the visuals are better than the previous title, others find them slightly less impressive but still solid and well-executed. Overall, the game's graphics contribute positively to the experience, enhancing its addictive and enjoyable gameplay loop.

    • “The visuals are colorful and well done — one of the stronger points of the game.”
    • “Clean visuals and smooth performance.”
    • “There has been a graphical refinement that improved the ores and the game as a whole.”
    • “The game was very fun to play but compared to the previous title it had slower progression and worse graphics in my opinion.”
    • “It looks like effort went into graphics, different backgrounds, but I would have rather had more fleshed out gameplay.”
    • “The visuals are simple but charming, and the overall design is clean and easy to get into.”
  • optimization

    9 mentions Positive Neutral Negative

    The game generally offers smooth performance with clean visuals and minimal bugs, providing a solid and stable experience even during complex gameplay. However, some users reported performance issues on lower-end PCs, especially in the endgame. Optimization and strategic build adjustments are key gameplay elements, appealing to fans of idle and clicker games seeking efficient progression.

    • “Clean visuals and smooth performance.”
    • “Performance-wise, it runs really smoothly on my system, even with a lot of effects going on.”
    • “You clearly have a solid base here – the performance, visuals, and general structure show that.”
    • “Started on one PC and played for 25 hours but couldn't handle the performance hits. When switching to my other PC, instead of syncing with my current progress, it reset me.”
    • “Also had performance issues in the endgame, but I do not own the best PC, so there's that.”
    • “Over time, the game becomes less about direct interaction and more about optimization—adjusting builds, selecting the right upgrades, and finding the most efficient way to push forward.”
  • music

    7 mentions Positive Neutral Negative

    The in-game music is generally relaxing, featuring lo-fi beats that suit the gameplay, but users find it repetitive due to a single track looping continuously. Some players prefer to listen to their own music for variety. Overall, the soundtrack is enjoyable but could benefit from more tracks or improved looping.

    • “What's not to love, good music, lots of clicky sounds when you are mining, it's just an all-around fun time.”
    • “The game’s music is lo-fi, helping to relax the mind during gameplay.”
    • “Soundtrack is acceptable to listen to for 10 hours straight with an option to switch it for lo-fi beats in-game.”
    • “I recommend playing with your own music, the music in game is alright but it's just one track endlessly repeating.”
    • “Music gets boring since it's only one track, so that would be the only complaint I have.”
    • “Music needs to loop better.”
  • story

    4 mentions Positive Neutral Negative

    Reviews of the story aspect are mixed, with some praising it as captivating and a strong sequel, while others find it bland, generic, or lacking depth and flavor.

    • “A wonderful sequel, captivating story!”
    • “Game looks pretty and runs well, but it's just a bland miner with no story or any flavor.”
    • “It’s the same story with the bars and gems.”
  • humor

    2 mentions Positive Neutral Negative

    The humor is lighthearted and intentionally cheesy, making the game amusing and entertaining through its playful tone.

    • “That is hilariously bad.”
    • “Funny mining game.”
  • stability

    2 mentions Positive Neutral Negative

    The game's stability is generally reliable but can become problematic under heavy load, with significant lag and occasional freezes when production scales up extensively. Despite some bugs, the overall experience remains satisfying.

    • “I've progressed enough to 100% the game, including achievements, and have the mines running so fast and producing so much that my framerate has tanked to single digits, and trying to mine normally freezes the game.”
    • “Feels like bubble wrap, a bit buggy bubble wrap, but satisfying nonetheless.”
  • replayability

    2 mentions Positive Neutral Negative

    Users generally find the game lacks motivation and does not offer significant replay value.

    • “No real replay value”
    • “Motivation & replay value”
  • emotional

    1 mentions Positive Neutral Negative

    Users report that the game evokes a strong emotional and physical impact, making them feel unusually exhausted despite sitting at a computer, indicating an intense and immersive experience.

  • monetization

    1 mentions Positive Neutral Negative

    Users feel the game's monetization is overly focused on profit, with little innovation compared to the developer's previous titles, leading to perceptions of it being a cash grab.

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7h Median play time
8h Average play time
3-8h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Keep on Mining! - Worlds is a casual management game with economy theme.

Keep on Mining! - Worlds is available on PC and Windows.

On average players spend around 8 hours playing Keep on Mining! - Worlds.

Keep on Mining! - Worlds was released on March 30, 2026.

Keep on Mining! - Worlds was developed by EagleEye Games.

Keep on Mining! - Worlds has received positive reviews from players. Most players liked Keep on Mining! - Worlds for its gameplay but disliked it for its grinding.

Keep on Mining! - Worlds is a single player game.

Similar games include Keep on Mining!, Book of Fei, Idle Cave Miner, SteamWorld Dig, KEPLERTH and others.