About
Destroy your enemies and use the scraps that come out to destroy them even more! Side-scrolling space fantasy shooting game, that is "Kanamono".
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Audience ScoreBased on 3 reviews
gameplay3 positive mentions
- The game features a bizarre yet engaging story that encourages players to read rather than skip.
- It offers a well-designed scoring system that adds depth and complexity to the gameplay, making it enjoyable for both casual and hardcore players.
- The music and art are well-executed, contributing to the overall charm and polish of the game.
- The English translation of the story could use improvement for better clarity.
- The gameplay may feel confusing at first due to its unique mechanics, which could deter some players.
- The game is relatively short, which may leave some players wanting more content.
gameplay
7 mentions Positive Neutral NegativeThe gameplay of Kanamono is praised for its complex and well-designed scoring mechanics, comparable to classic titles like Ikaruga, making it highly engaging for players who enjoy mastering its systems. While the game can be completed without focusing on scoring, it offers a rewarding experience for those who invest time in learning its intricacies. Some reviewers suggest minor quality-of-life improvements, such as additional shooting modes and bomb mechanics, but overall, the gameplay is considered thoughtfully crafted, especially for a solo developer.
“What a mistake, Kanamono has one of the most complex and well-thought-out scoring mechanics in a modern STG, with a puzzling design in its enemy waves, whose complexity is almost on par with Ikaruga.”
“But once you start learning the mechanics, using them for a scoring advantage, and memorizing the waves, it's super fun.”
“It's a great effort from a solo dev; the music is well done, the art is nice, and the gameplay is well thought through.”
“If you don't care about scoring or exploiting its mechanics, this can be easily completed.”
“I would change up the gameplay a little, maybe adding some quality of life changes (such as a switch between shooting modes) and maybe some different stuff with the bombs (like an area of effect technique), but the game is quite short so over-complicating the gameplay may not work well.”