Just In Time Incorporated Game Cover
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In "Just In Time Incorporated," players become time-traveling bodyguards, rewinding and pausing time to prevent client deaths. Use an arsenal of weapons, gadgets, and wits to creatively save lives in a variety of hilarious and action-packed scenarios. With a physics-based combat system and intense replayability, every mission offers a new adventure in this unique VR game.

Reviews

75%
Audience ScoreBased on 189 reviews
story8 positive mentions
music3 negative mentions
  • The game features a fun and unique concept that allows players to manipulate time and save clients in creative ways.
  • Many players found the humor and charm of the game enjoyable, with amusing scenarios and pop-culture references.
  • The game is well-executed and polished, providing a satisfying VR experience despite its short length.
  • The game suffers from significant technical issues, including a persistent black screen on launch for many users, rendering it unplayable.
  • Players frequently noted the game's short length, with many completing it in under two hours, leading to concerns about its value for the price.
  • There are complaints about the lack of content and replayability, with many levels feeling straightforward and lacking in variety.
  • story36 mentions

    The game's story is presented through a series of creative and humorous missions that vary in difficulty and design, allowing for multiple solutions and replayability. While some missions are criticized for being overly challenging or poorly designed, the overall premise is engaging and fun, making it a worthwhile experience for players seeking lighthearted VR gameplay. However, the game is relatively short, with completion times averaging around 1.5 to 2 hours, leading some players to desire a more extensive narrative or additional content.

    • “There are a lot of missions and they get progressively harder without stumping you too much, although I needed to Google a few solutions.”
    • “The missions are very creative and are also really fun.”
    • “It's funny, light-hearted, and best of all, the tasks of each mission vary a great deal, which to me, is what VR is all about, providing new (and in this case, obscure!) experiences.”
    • “This is a series of short missions where you manipulate things, grab stuff out of the air, and use 5% of your brain to solve puzzles.”
    • “After completing the missions, I really can't think of any way to go back to do them differently.”
    • “The price is a bit high compared to what is actually in the game; I completed the whole thing, including the bonus missions, in 90 minutes.”
  • humor18 mentions

    The game is widely praised for its clever and varied humor, with many reviewers highlighting its funny scenarios and light-hearted approach to puzzle-solving. Despite some criticisms regarding its short length and minor gameplay issues, the overall consensus is that the humor significantly enhances the experience, making it a fun and entertaining choice for players.

    • “Totally recommended for anyone that likes puzzles with a twist and good humor.”
    • “The scenarios and spoofs the devs come up with are really funny.”
    • “And it isn't just a one-note gimmick, the creators are clever in the mission design and have a great sense of humor.”
  • gameplay16 mentions

    The gameplay is characterized by fun and innovative mechanics, particularly the ability to slow down time and pluck bullets from mid-air, which creates engaging scenarios. While the core gameplay is satisfying and humorous, many players feel that the limited playtime of one hour and lack of replayability do not justify the price. Overall, the game offers a unique experience but may leave players wanting more depth and variety.

    • “Fun and interesting levels and cool game mechanics where you can slow down time.”
    • “The gameplay is very satisfying, and there is a nice touch of humor.”
    • “I really like the slow-motion mechanics combined with the fact that each case is an interesting problem solver.”
    • “Rather than scale up further mechanics, they seem to have focused their energies on building the different scenarios, some of which are genuinely cute little playpens or evolving scenes of carnage, others of which just feel like rehashes or missed beats.”
    • “The only thing I would change is maybe add regular locomotion in there as an option instead of only having the teleport mechanic.”
    • “In this game, you need to be patient and be happy with very repetitive gameplay and trial and error.”
  • replayability9 mentions

    The game's replayability is a mixed bag; while some players find it limited due to a lack of diverse solutions for levels, others appreciate the potential for experimentation and multiple strategies. Overall, the consensus suggests that while the game is enjoyable and polished, its short length and varying levels of replay value may affect long-term engagement.

    • “True, it is a little on the short side, but the replayability is high as you can experiment and find new and fun ways to complete the levels.”
    • “The levels are replayable, with a variety of ways in most cases that you can win each one.”
    • “Keep in mind though, that replayability seems to be a large focus of the levels, and will be where you get the majority of your playtime out of this game from.”
    • “No replayability at all.”
    • “No replayability - many, if not all levels only have 1 real solution.”
    • “Really is a shame because the actual gameplay is so incredibly cool but not enough replayability to be worth the money.”
  • music9 mentions

    The music aspect of the game has received significant criticism, with many players noting a complete absence of music during gameplay, which detracts from the overall experience and charm. Some users have suggested that the addition of music, even from the trailer, would greatly enhance the game's atmosphere. While there have been updates indicating that music has been added, the initial lack of it left a negative impression on players.

    • “Update: since this review, the devs have added music.”
    • “I hope the game gets a bit of love and polish in these regards, most particularly in the music department, because then I'd like to give it another shot.”
    • “As others have stated, there isn't any music when playing the puzzles, which causes the game to lose all the charm it has in the trailer.”
    • “The lack of music means that the majority of the game is you listening to the occasional gunshot or smack from throwing something at an enemy.”
    • “This really detracts from the advertised 'hilarious' game for me; I honestly feel even just the music from the trailer would liven up the environment a lot.”
  • graphics5 mentions

    The game's voxel-style graphics have received mixed feedback; while some players appreciate the charming and simplistic aesthetic, others feel that the blocky design resembles Minecraft and lacks variety. Overall, the graphics are considered cute and effective, contributing positively to the game's fun missions and enjoyable physics.

    • “I know it's short (although they added more levels) but I really enjoyed this game - fun missions and a cute graphic style.”
    • “The graphics are cute and simplistic, and the physics appear to be pretty fun.”
    • “With the voxel-style graphics, I would expect more in terms of quantity.”
    • “My only real complaint is its aesthetics; I was never really a fan of the blocky, Minecraft style, but to its credit, it pulls it off well.”
    • “Charming graphics despite being blocky.”
  • stability1 mentions

    The game experiences occasional bugs, primarily related to sensor issues, which can disrupt gameplay. Additionally, players may find themselves quickly exhausting available levels when on a winning streak.

    • “The game can definitely be a bit buggy at times, mainly due to sensor issues, and if you get on a roll, you run out of levels rather quickly.”
    • “I frequently encounter crashes that disrupt my gameplay experience.”
    • “The stability issues make it frustrating to enjoy the game, as it often freezes or lags during critical moments.”
  • grinding1 mentions

    Players express a desire for games that incorporate time abilities to focus more on enjoyable gameplay rather than tedious grinding, which can feel like a job rather than a fun experience.

    • “I would love to see more games with time abilities, but they should focus on fun aspects rather than feeling like a tedious job simulation.”
    • “Grinding in this game feels more like a chore than an enjoyable experience.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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