Just In Time Incorporated Game Cover
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In "Just In Time Incorporated," players become time-traveling bodyguards, rewinding and pausing time to prevent client deaths. Use an arsenal of weapons, gadgets, and wits to creatively save lives in a variety of hilarious and action-packed scenarios. With a physics-based combat system and intense replayability, every mission offers a new adventure in this unique VR game.

  • PC
  • Virtual Reality
  • Windows
  • Play​Station
  • Play​Station VR

Reviews

75%
Audience ScoreBased on 378 reviews
story16 positive mentions
replayability6 negative mentions
  • The game has a fun and unique concept that allows players to manipulate time and save clients in humorous scenarios.
  • Many players found the gameplay enjoyable and praised the creative level design, with opportunities for replayability.
  • The game is well-executed with polished mechanics, making it a fun experience for VR enthusiasts, especially at a lower price point.
  • A significant number of players experienced technical issues, including a persistent black screen upon launching the game, rendering it unplayable.
  • The game is criticized for being very short, with many players completing it in under two hours, leading to concerns about its value for the price.
  • There are complaints about the lack of updates and support from the developers, with some players feeling abandoned after encountering bugs.
  • story72 mentions

    The game's story is presented through a series of creative and humorous missions that vary in difficulty, allowing for multiple solutions and engaging gameplay. While some missions are criticized for being overly challenging or poorly designed, the overall premise is fun and light-hearted, making it an enjoyable experience despite its short length. Players express a desire for a more cohesive overarching narrative and additional missions to enhance the gameplay experience.

    • “Most missions are fun and well designed, even though I think the game had more potential here and there. Two of the missions show how much more potential the game has.”
    • “It's funny, light-hearted, and best of all, the tasks of each mission vary a great deal, which to me, is what VR is all about, providing new (and in this case, obscure!) experiences.”
    • “There is not always one way to complete the missions, and the missions will make you feel like you are doing something really, really cool.”
    • “This is a series of short missions where you manipulate things, grab stuff out of the air, and use 5% of your brain to solve puzzles.”
    • “Hope a bigger game would be made, with an overall story or something.”
    • “After completing the missions, I really can't think of any way to go back to do them differently.”
  • humor36 mentions

    The game is widely praised for its clever and varied humor, with many reviewers finding it absolutely hilarious and fun, particularly in its unique mission designs and scenarios. Despite some criticisms regarding its short length and minor gameplay issues, the overall comedic experience is deemed well worth the price, making it a highly recommended choice for fans of humorous puzzle games.

    • “Absolutely hilarious.”
    • “The scenarios and spoofs the devs come up with are really funny.”
    • “Have your friends over and watch them struggle hilariously as they try to find the bomb in some guy's pants!”
  • gameplay32 mentions

    The gameplay is praised for its fun and original mechanics, particularly the ability to slow down time and pluck bullets from mid-air, creating engaging and humorous scenarios. However, many reviewers note the short playtime of just 30 minutes to an hour, leading to concerns about replayability and value for money. While the core gameplay is satisfying and inventive, the lack of variety and the reliance on teleportation mechanics detract from the overall experience.

    • “The gameplay is very satisfying, and there is a nice touch of humor.”
    • “I really like the slow-motion mechanics combined with the fact that each case is an interesting problem solver.”
    • “Fantastic bullet-time gameplay.”
    • “Rather than scale up further mechanics, they seem to have focused their energies on building the different scenarios, some of which are genuinely cute little playpens or evolving scenes of carnage, others of which just feel like rehashes or missed beats.”
    • “This game has an extremely fun and original idea, but for the 30 minutes to an hour of gameplay that you receive, $20 is too much.”
    • “In this game, you need to be patient and be happy with very repetitive gameplay and trial and error.”
  • replayability18 mentions

    The game's replayability is a mixed bag; while some players find it high due to the potential for experimentation and multiple solutions in levels, others criticize it for being short and having limited replay value, often citing that many levels have only one viable solution. Overall, it appears that replayability is a significant aspect for some, but not universally appreciated, leading to varied experiences among players.

    • “True, it is a little on the short side, but the replayability is high as you can experiment and find new and fun ways to complete the levels.”
    • “The levels are replayable, with a variety of ways in most cases that you can win each one.”
    • “Keep in mind though, that replayability seems to be a large focus of the levels, and will be where you get the majority of your playtime out of this game.”
    • “No replayability at all.”
    • “No replayability - many, if not all levels only have 1 real solution.”
    • “Really is a shame because the actual gameplay is so incredibly cool but not enough replayability to be worth the money.”
  • music18 mentions

    The reviews highlight a significant lack of music in the game, which many players feel detracts from the overall experience and charm, particularly during puzzle segments. While some sound effects are noted as enjoyable, the absence of a memorable soundtrack leaves the gameplay feeling dull and unengaging. An update indicates that developers have since added music, but players hope for further improvements in this area to enhance the game's atmosphere.

    • “Update: since this review the devs have added music.”
    • “I hope the game gets a bit of love and polish in these regards, most particularly in the music department, because then I'd like to give it another shot.”
    • “As others have stated, there isn't any music when playing the puzzles, which causes the game to lose all the charm it has in the trailer.”
    • “The lack of music means that the majority of the game is you listening to the occasional gunshot or smack from throwing something at an enemy.”
    • “This really detracts from the advertised 'hilarious' game for me; I honestly feel even just the music from the trailer would liven up the environment a lot.”
  • graphics10 mentions

    The game's voxel-style graphics are described as cute and simplistic, successfully capturing a charming aesthetic despite some players' reservations about the blocky, Minecraft-like design. While some reviewers expected more variety in the graphics, they generally appreciated the fun physics and overall visual appeal.

    • “I know it's short (although they added more levels) but I really enjoyed this game - fun missions and a cute graphic style.”
    • “The graphics are cute and simplistic, and the physics appear to be pretty fun.”
    • “With the voxel-style graphics, I would expect more in terms of quantity.”
    • “My only real complaint is its aesthetics; I was never really a fan of the block-headed, Minecraft style, but to its credit, it pulls it off well.”
    • “Charming graphics despite being blocky.”
  • stability2 mentions

    The game experiences occasional bugs, primarily related to sensor issues, which can disrupt gameplay. Additionally, players may find themselves quickly exhausting available levels when they are engaged in the game.

    • “The game can definitely be a bit buggy sometimes, but that's mainly a sensor issue. If you get on a roll, you run out of levels rather fast.”
    • “The game can definitely be a bit buggy sometimes, but that's mainly a sensor issue. If you get on a roll, you run out of levels rather fast.”
  • grinding2 mentions

    Players express a desire for games that incorporate time abilities to focus more on enjoyable gameplay rather than feeling like a tedious job simulation. There is a call for a balance between engaging mechanics and reducing the grind associated with these features.

    • “I would love to see more games with time abilities, but they should focus on fun aspects rather than feeling like a tedious job simulation.”
    • “Grinding in this game feels more like a chore than an enjoyable experience.”
    • “The repetitive nature of grinding makes it hard to stay engaged with the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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