Just Click The Button
- January 17, 2024
- Simon Eftestøl
- 9h median play time
"Just Click The Button" is a unique combination of clicker and arena shooter-reverse bullethell genres, where constantly clicking the button leads to leveling up, acquiring new abilities, and building a powerful attack. The game offers the freedom to either indefinitely acquire abilities or beat it via one of four endings, with certain builds making certain endings easier. "Treasure Chest Clicker", also by the same developers, follows a similar concept with chests instead of buttons. Both games encourage strategic ability choices for their respective endings.
Reviews
- The game is a fun and engaging clicker experience that offers a unique twist on the genre, providing hours of entertainment.
- It features creative power-ups and a simple yet addictive gameplay loop that keeps players coming back for more.
- The graphics are pleasing, and the game is considered a great value for its low price, making it accessible to a wide audience.
- The game suffers from a lack of content and replay value, with many players feeling it becomes repetitive after a few hours.
- There are issues with performance, particularly at higher levels, which can lead to frustrating gameplay experiences.
- Some players found the mechanics and progression system to be poorly designed, making it difficult to strategize effectively.
- gameplay4 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as straightforward and accessible, offering enjoyable, mindless fun with a variety of weapons and abilities to explore, though it lacks depth.
“It's easy to understand the mechanics, and it has a lot of different weapons and abilities to obtain.”
“Not that deep gameplay, but pretty good mindless fun.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game's stability is generally solid, with no major technical issues reported. However, players note a lack of variety in gameplay, particularly in endless mode, despite the presence of creative power-ups that enhance the experience.
- graphics2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The graphics are generally praised for being visually pleasing and innovative, with many reviewers noting that the upgrade design surpasses that of more expensive roguelikes.
“The graphics are pleasing, the idea is novel, and the upgrade design is significantly better than a lot of other, more expensive roguelikes I have played recently.”
- replayability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game lacks replayability, as players can complete it in just a few hours with minimal content, leading to a consensus that it offers little incentive to play again.
“However, there is no content; I beat it twice in a few hours and it does not have any replay value.”
“However, there is no content; I beat it twice in a few hours and it does not have any replay value.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game becomes repetitive and tedious after completing all four endings, particularly when pursuing achievements.
“It gets stale when you beat all 4 endings and are grinding for the achievements.”