Just Click The Button Game Cover

"Just Click The Button" is a unique combination of clicker and arena shooter-reverse bullethell genres, where constantly clicking the button leads to leveling up, acquiring new abilities, and building a powerful attack. The game offers the freedom to either indefinitely acquire abilities or beat it via one of four endings, with certain builds making certain endings easier. "Treasure Chest Clicker", also by the same developers, follows a similar concept with chests instead of buttons. Both games encourage strategic ability choices for their respective endings.

Reviews

93%
Audience ScoreBased on 156 reviews
gameplay2 positive mentions
stability1 negative mentions
  • The game is a fun and simple clicker that provides a decent amount of entertainment for its price.
  • It features a unique blend of clicker and bullet hell mechanics, making it engaging and addictive.
  • Players appreciate the achievement hunting aspect, with many finding it satisfying to complete the game.
  • The game lacks depth and content, leading to repetitiveness after a few hours of play.
  • There are complaints about the game's progression system and the difficulty of obtaining certain upgrades.
  • Some players found the game to be mediocre compared to other titles in the genre, feeling it could benefit from more features and variety.
  • gameplay2 mentions

    The gameplay is characterized as accessible and enjoyable, offering a straightforward experience with a variety of weapons and abilities, making it suitable for casual, mindless fun rather than deep strategic engagement.

    • “The gameplay is easy to understand, featuring a wide variety of weapons and abilities to obtain.”
    • “Not the deepest gameplay, but it offers pretty good mindless fun.”
  • stability1 mentions

    The game's stability is generally solid, with creative power-ups enhancing gameplay, though some users note a lack of variety, particularly in endless mode. Overall, players appreciate the innovative mechanics that contribute to a stable gaming experience.

  • graphics1 mentions

    The graphics are visually appealing and innovative, with a notable improvement in design compared to many pricier roguelikes on the market.

    • “The graphics are pleasing, the idea is novel, and the upgrade design is significantly better than a lot of other, more expensive roguelikes I have played recently.”
  • replayability1 mentions

    The game lacks replayability, as players can complete it in just a few hours with no additional content to encourage multiple playthroughs.

    • “However, there is no content; I beat it twice in a few hours and it does not have any replay value.”
    • “Once you finish the game, there's really nothing left to draw you back in.”
    • “The lack of variety in gameplay makes it hard to justify playing through again.”
  • grinding1 mentions

    Players find that grinding for achievements becomes tedious and uninteresting after completing all four endings of the game.

    • “It gets stale when you beat all four endings and are grinding for the achievements.”
    • “The grinding feels endless and repetitive, making it hard to stay engaged.”
    • “After a while, the grind becomes more of a chore than an enjoyable part of the game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

9hMedian play time
9hAverage play time
9-9hSpent by most gamers
*Based on 1 analyzed playthroughs

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