Jumper Jape Game Cover

Description Jumper Jape is a skill-based hardcore platformer game. The game is about getting from one side of the screen to the other without dying. This might sound easy enough but a single touch from a spike will instantly kill you and send you back to the start of the level. All levels consists of a single static screen filled with hazards. If you think you have what it takes, give it your bes…

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  • PC
  • Windows
  • Linux
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Reviews

53%
Audience ScoreBased on 10 reviews
gameplay3 positive mentions
  • Jumper Jape captures the essence of classic hardcore platformers with tight and challenging gameplay.
  • The game features a simple yet effective set of mechanics, including double-jumps and gravity-reversers, enhancing the platforming experience.
  • It offers a nice balance of challenge and visual clarity, making it enjoyable for players who appreciate skill-based gameplay.
  • Some hit detection issues and overly precise platforming can lead to frustration, especially in longer stages.
  • The game can be completed in under 2 hours, which may feel too short for some players.
  • A few levels require excessive precision, which can detract from the overall enjoyment of the game.
  • gameplay5 mentions

    The gameplay is praised for its intuitive mechanics, including running, jumping, double-jumps, and gravity-reversers, which create an immersive experience. The level design draws strong inspiration from established platformers, emphasizing a well-chosen set of mechanics rather than overly complex innovations. Overall, it offers a solid and enjoyable platforming experience.

    • “Immerse yourself in running and jumping, the most humanly-intuitive mechanics of any game.”
    • “A simple but well-chosen set of mechanics: double-jumps, extra-jumps, gravity-reversers, and lasers with toggle switches.”
    • “The core mechanics and level-design ideas show a strong influence from 'Jumper' by Matt Thorson, one of the best freeware platformers.”
    • “The core mechanics and level-design ideas show a strong influence from Jumper by Matt Thorson, one of the best freeware platformers, which, however, is a Windows-only amateur GameMaker game and can run slow or fail to run on today's PCs.”
  • story3 mentions

    The story is characterized as a mix of silly and vague elements, yet it features moments of evocative psychological horror reminiscent of Hotline Miami. While some players appreciate its unique scenes, there are calls for a more coherent plot, increased length and difficulty, and a more appealing protagonist.

    • “A plot that is silly, vague, and impressionistic, yet surprisingly evocative at points, with elements of Hotline Miami-esque psychological horror coming to the fore in a very well-planned scene that I won't spoil.”
    • “If I were to tweak the game to my taste, I would make the length and difficulty both a bit higher (or add a harder second campaign); make the overall plot more coherent; and make the protagonist a bit more pleasant to look at.”
    • “And a nice story as well...”
    • “The plot is silly, vague, and impressionistic, yet surprisingly evocative at points, with elements of Hotline Miami-esque psychological horror coming to the fore in a very well-planned scene that I won't spoil.”
    • “If I were to tweak the game to my taste, I would make the overall plot more coherent.”
  • graphics2 mentions

    The game's simplistic graphics are appreciated by some players, who find them preferable to the more polished visuals of other platformers like Rayman or Donkey Kong, as they believe the latter can detract from gameplay.

    • “The graphics are beautifully simplistic, allowing for a focus on gameplay rather than flashy visuals, which I appreciate more than in some platformers like Rayman or Donkey Kong, where the slick graphics can be distracting.”
    • “The art style is charming and enhances the overall experience, making it feel unique and engaging.”
    • “The vibrant colors and detailed environments create an immersive world that draws you in and keeps you captivated.”
  • grinding1 mentions

    Players appreciate the grinding aspect for its brevity and intensity, favoring shorter, more engaging experiences over lengthy gameplay. The combination of tight platforming mechanics and a beautiful soundtrack enhances the overall enjoyment, making the grinding feel rewarding rather than tedious.

    • “Grinding in this game is rewarding and keeps me engaged without feeling tedious.”
    • “I love how the grinding mechanics are balanced; they make progress feel meaningful.”
    • “The grind is satisfying and perfectly complements the game's overall pacing.”
  • music1 mentions

    The music in the game is praised for being beautiful and well-complementing the tight and brutal platforming gameplay, enhancing the overall experience without overstaying its welcome.

    • “The soundtrack is really beautiful and complements the gameplay perfectly.”
    • “I love how the music enhances the atmosphere of the game.”
    • “The tight and brutal platforming is matched by an incredible musical score.”
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