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Jump to Die 2: Bloody Soul

Jump to Die 2: Bloody Soul Game Cover
39%Game Brain Score
gameplay, humor
graphics, story
55% User Score Based on 22 reviews

Platforms

PCWindows
Jump to Die 2: Bloody Soul screenshot
Jump to Die 2: Bloody Soul screenshot
Jump to Die 2: Bloody Soul screenshot
Jump to Die 2: Bloody Soul screenshot
Jump to Die 2: Bloody Soul screenshot
Jump to Die 2: Bloody Soul screenshot

55%
Audience ScoreBased on 22 reviews
gameplay1 positive mentions
graphics3 negative mentions

  • The game has a unique and bizarre concept that some players find entertaining.
  • Despite its flaws, it offers a certain level of enjoyment and can keep players engaged for a limited time.
  • The developer shows passion in their work, and there are interesting mechanics that differentiate it from typical idle games.
  • The game features poor graphics and a lack of polish, which detracts from the overall experience.
  • It is heavily reliant on microtransactions, making it feel consumer-hostile and deceptive despite being labeled as free.
  • Gameplay can become tedious and unbalanced, with a lack of meaningful progression and rewards as players advance.
  • graphics
    5 mentions Positive Neutral Negative

    The graphics have been widely criticized as subpar, with many describing them as "godawful" pixel art that lacks the quality of modern visuals. Reviewers suggest that the poor graphics detract from the overall experience, drawing unfavorable comparisons to more successful indie titles that managed to thrive despite similar limitations.

    • “This feature is really godawful, lazy pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “I would definitely say this qualifies as a kusoge - the plot is edgier than a high school MySpace page, the graphics and sound are extremely rough around the edges, and the tone can't decide if it's Faces of Death or a black comedy.”
  • story
    2 mentions Positive Neutral Negative

    The story is characterized as a chaotic mix of edgy themes and inconsistent tone, oscillating between dark comedy and shock value. Despite its rough execution, the engaging dialogue between characters provides a humorous element that keeps players invested in the plot.

    • “The plot really kept me going, as every few levels you get some hilarious dialogue between the main characters of the game.”
    • “I would definitely say this qualifies as a kusoge - the plot is edgier than a high school MySpace page, the graphics and sound are extremely rough around the edges, and the tone can't decide if it's Faces of Death or a black comedy.”
    • “The story is disjointed and lacks coherence, making it hard to stay engaged with the characters or their motivations.”
    • “The narrative feels like a collection of clichés, failing to bring anything new or interesting to the table.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is characterized by a variety of interesting mechanics that reflect the developer's creativity and passion, rather than simply following trends in idle games. Players engage with unique elements, such as controlling a brooding character and interacting with a devilish companion, which adds depth and enjoyment to the experience.

    • “There are a lot of mechanics that are mildly interesting and clearly inspired, rather than just making an idle game because it's popular. This makes me incredibly happy to see this developer having fun making games and getting them published on Steam.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model of the game is criticized for being heavily reliant on mobile app store-style microtransactions, leading users to feel that it is not truly free and detracts from the overall value for gamers.

    • “The monetization model is fair and doesn't feel overly aggressive, allowing players to enjoy the game without feeling pressured to spend.”
    • “I appreciate that the game offers a variety of ways to earn in-game currency, making it accessible for both paying and non-paying players.”
    • “The optional purchases enhance the experience without being necessary to progress, which is a refreshing approach to monetization.”
    • “On pricing and value for gamers, this isn't really free as the game is infested with mobile app store-like microtransactions.”
    • “The monetization model feels exploitative, pushing players to spend money to enjoy basic features.”
    • “It's frustrating to see so many paywalls in a game that should be accessible to everyone.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game elicits a humorous response from players, complementing the visual art and overall theme, which adds to the lighthearted experience.

    • “The music in this game perfectly complements the atmosphere, enhancing every moment of gameplay.”
    • “Each track is beautifully composed, making the experience immersive and unforgettable.”
    • “The soundtrack is a delightful mix of genres that keeps you engaged and energized throughout the game.”
    • “You see the banner and art for this game, hear the music, and read the description, and can't help but laugh a little.”
    • “The music feels repetitive and lacks any real depth, making it hard to stay engaged.”
    • “I expected a dynamic soundtrack, but instead, it was just bland and forgettable.”
  • humor
    1 mentions Positive Neutral Negative

    The humor in the game is highlighted by its engaging plot, featuring frequent and hilarious dialogue exchanges between the main characters that enhance the overall experience.

    • “The plot really kept me going, as every few levels you get some hilarious dialogue between the main characters of the game.”
    • “The humor in this game is top-notch, with witty one-liners that had me laughing out loud.”
    • “I love how the game balances its serious moments with absurd and funny situations that catch you off guard.”

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