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Winged Raider

Winged Raider Game Cover
47%Game Brain Score
music, story
graphics, gameplay
80% User Score Based on 10 reviews

Platforms

Mac OSPCWindows
Winged Raider Game Cover

About

Save the Kingdom of Daanco from the curse of Turkzu in Winged Raider! Unlock the story by progressing in this goofy roguelike 2D shooter. Fly around the Winged Castle, find new weapons, unlock abilities with colored wings, kill your enemies, and DIE?! Try not to die.

Winged Raider screenshot
Winged Raider screenshot
Winged Raider screenshot
Winged Raider screenshot
Winged Raider screenshot

80%
Audience ScoreBased on 10 reviews
music3 positive mentions
gameplay3 negative mentions

  • The game is free to play, which is a commendable choice by the developer.
  • It features a variety of weapons and wings, allowing for different playstyles and enhancing gameplay.
  • The random level generation and unique enemy designs contribute to a fresh and engaging experience.
  • The graphics are poorly executed, resembling amateur pixel art that detracts from the overall experience.
  • The gameplay quickly becomes repetitive due to the use of procedural generation and the constant resurrection of enemies.
  • The game lacks meaningful content and progression, making it feel soulless and unengaging.
  • graphics
    6 mentions Positive Neutral Negative

    The graphics of the game have received mixed reviews, with some users criticizing the pixel art as "godawful" and suggesting a lack of skill or resources from the developer. However, others appreciate the simplistic and nice pixel art style, noting that it can be charming despite the game's difficulty. Overall, while the graphics may not appeal to everyone, they have their supporters who find value in the aesthetic.

    • “Ok, I liked the pixel art style, the hard music, and the controls are cool.”
    • “Simplistic, nice pixel art style.”
    • “[*]+ pixel graphics”
    • “This features really godawful pixel crap 'art' instead of real graphics.”
    • “It's hard to say if this was because the developer didn't have the skill to create 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter.”
    • “Games like Terraria and Stardew Valley succeeded despite the bad graphics, not because of them.”
  • gameplay
    2 mentions Positive Neutral Negative

    The gameplay is criticized for lacking meaningful levels and narrative progression, suggesting a missed opportunity for depth. However, the difficulty is well-balanced, effectively engaging players, and the intuitive respawn mechanics of enemies contribute to a refreshing experience.

    • “Difficulty is just enough to capture a player's interest and keep them wanting to come back to the game; in particular, the intuitive respawn conditions of enemies help the gameplay stay fresh.”
    • “The developer chose not to do the job of a real game developer and create meaningful bespoke levels, narrative-based gameplay progression, and so on.”
    • “The gameplay feels repetitive and lacks depth, making it hard to stay engaged for long periods.”
    • “The controls are unresponsive and clunky, which detracts from the overall experience.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is appreciated for its hard-hitting style, complementing the pixel art visuals and engaging controls. However, players find the overall difficulty level challenging, particularly when faced with multiple tough enemies simultaneously.

    • “The music in this game is absolutely fantastic, perfectly complementing the pixel art style and enhancing the overall experience.”
    • “I love how the hard-hitting music keeps the adrenaline pumping during intense moments, making every encounter feel epic.”
    • “The soundtrack is a perfect blend of energy and nostalgia, really drawing you into the game's atmosphere.”
  • story
    1 mentions Positive Neutral Negative

    The story features creative and unique enemies, with particular intrigue surrounding a character named Turkzu, who appears to be central to the narrative.

    • “The enemies seem creative and unique so far, and I am intrigued by this Turkzu character who seems to be at the root of the story.”

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