- October 23, 2024
- Adam Travers
- 9h median play time
Journey to Incrementalia
Platforms
About
In "Journey to Incrementalia," become a necromancer seeking the treasures of the lost city of legend. Master mana accumulation, cast diabolical spells, and raise minions to crush walls and explore skill synergies. The game features active incremental gameplay, over 70 skills and minions, and the freedom to play actively or let it run idle. Join your trustworthy skeleton servant, Bonesley, on this journey to power.







- Interesting progression with a variety of builds and strategies to explore.
- Charming art style and humorous side quests that enhance the overall experience.
- Engaging gameplay that encourages experimentation and active participation rather than passive idling.
- The game can feel short, with many players completing it in just a few hours.
- Some builds are significantly more powerful than others, leading to balance issues.
- Technical problems such as FPS drops and lack of quality of life features can hinder the experience.
- story91 mentions Positive Neutral Negative
The game's story is generally considered light and somewhat generic, with a focus on humor and quirky side quests that often outshine the main narrative. While the main story provides a decent challenge and some engaging moments, many players feel it lacks depth and impact, with the side quests being the highlight due to their witty dialogue and amusing scenarios. Overall, the storytelling is entertaining but minimal, serving more as a backdrop to the gameplay rather than a central focus.
“The story and side quests are hilarious; that along with the cool visuals and evolution of the various strategies kept me engaged the whole time.”
“What sells it is the grim but entertaining presentation, the tongue-in-cheek writing via the tooltips and side quest dialogues, the actually weaving of a good mystery through those side quests eventually tying into the main quest.”
“The story is cool, with funny and interesting side-quests to do along the way.”
“The story isn't anything worth writing home about; I can definitely see the vision they tried going for, but the ending was rather lackluster, albeit tying into a New Game+ story-wise.”
“It's not bad, but it is kind of unfulfilling. As an incremental game, it's rather mid, and the story is as bare as can be. I had a few giggles at the side quests, but other than that, it was a lot of 'meh' from start to finish.”
“The 'story' has no impact on the game progression, but it is quite funny.”