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Journey to Incrementalia Game Cover

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Journey to Incrementalia is a single player role playing game. It was developed by Adam Travers and was released on October 23, 2024. It received positive reviews from players.

In Journey to Incrementalia, become a necromancer willing to climb to unspeakable heights of power to reach the treasures of Incrementalia, lost city of legend. Raise an army of infernal minions to destroy the walls that stand in your path.  Explore a massive tree of skills and unlock new minions, spells and abilities. Experiment with freedom, skills can be reset at any time.  Gather…

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88%
Audience ScoreBased on 660 reviews
story46 positive mentions
grinding20 negative mentions

  • Great soundtrack and humorous writing that adds charm to the gameplay.
  • Offers a fun variety of builds and strategies, encouraging experimentation.
  • Engaging gameplay that combines active decision-making with incremental progression.
  • Some balancing issues lead to certain builds being overwhelmingly powerful, diminishing variety.
  • The game is relatively short, with many players completing it in under 10 hours.
  • Lacks a prestige or endless mode, which limits replayability after finishing the game.
  • story
    96 mentions Positive Neutral Negative

    The game's story is characterized as lighthearted and humorous, primarily conveyed through entertaining side quests that often feature quirky dialogue and amusing scenarios. While the main narrative is considered minimal and somewhat generic, players appreciate the charm and wit of the side quests, which provide a more engaging experience than the main storyline. Overall, the story serves as a fun backdrop to the gameplay, though it may not leave a lasting impact.

    • “The story and side quests are hilarious; that along with the cool visuals and evolution of the various strategies kept me engaged the whole time.”
    • “What sells it is the grim but entertaining presentation, the tongue-in-cheek writing via the tooltips and side quest dialogues, the actually weaving of a good mystery through those side quests eventually tying into the main quest.”
    • “The story, however small it may be, made me smile every time I had a side quest pop up.”
    • “The story isn't anything worth writing home about; I can definitely see the vision they tried going for, but the ending was rather lackluster, albeit tying into a New Game+ story-wise.”
    • “It's not bad, but it is kind of unfulfilling. As an incremental game, it's rather mid, and the story is bare as can be. I had a few giggles at the side quests, but other than that, it was a lot of 'meh' from start to finish.”
    • “The 'story' has no impact on the game progression, but it is quite funny.”
  • gameplay
    70 mentions Positive Neutral Negative

    The gameplay of the game is characterized by a mix of active and idle mechanics, requiring micromanagement and strategic build crafting to progress through various challenges. While some players appreciate the engaging mechanics and humor, others find the gameplay loop repetitive and lacking depth, particularly due to issues with the respec system and the absence of a prestige mechanic. Overall, it offers a fun, albeit brief experience, appealing to fans of the incremental genre, but may not satisfy those seeking more interactive or complex gameplay.

    • “Overall, Journey to Incrementalia delivers an enjoyable, albeit brief, experience with its clever mechanics and fun gameplay.”
    • “Incredibly enjoyable idle game, funny jokes, enjoyable progression and gameplay loop, post-game content, lots and lots of build crafting and experimentation.”
    • “The art style is whimsical, the humor is sharp, and the gameplay has that perfect balance of letting you feel smart while still embracing the chaos.”
    • “The gameplay loop is pretty simple, and the execution lacks the 'wow' factor.”
    • “I had issues every time I tried to close the game and a few hangups during gameplay.”
    • “Not only that, but even with trying to optimize my gameplay I still started to hit a wall of waiting around and doing nothing...1 hour in.”
  • humor
    48 mentions Positive Neutral Negative

    The humor in the game is generally well-received, with players appreciating its quirky writing, funny side quests, and memorable running gags like "discombombulate." While some found the humor to be somewhat limited due to the game's brevity, many highlighted the charm and wit present in the dialogue and character interactions, making the experience enjoyable and engaging. Overall, the game successfully blends humor with gameplay, providing a lighthearted atmosphere that enhances the overall experience.

    • “The humor is pretty consistently amusing; not the funniest, but the game could always force out a mild smile from me during most of the side quests and the running gags.”
    • “The story and side quests are hilarious; that, along with the cool visuals and evolution of the various strategies, kept me engaged the whole time.”
    • “The dialogue in the side quests features is actually hilarious, and it discombobulated me again and again with how often it went the exact opposite way to how I expected it to.”
  • graphics
    42 mentions Positive Neutral Negative

    The graphics of the game are characterized by a charming retro aesthetic, heavily influenced by 80s pixel art and minimalist design, which many players find nostalgic and appealing. While some reviews note that the visuals are simple and not particularly memorable, others praise the clean, crisp animations and the overall whimsical art style that enhances the gameplay experience. Overall, the graphics contribute positively to the game's atmosphere, blending classic elements with modern touches.

    • “This is a very cool idler game with charming pixel graphics and great spooky flavor!”
    • “The art style is whimsical, the humor is sharp, and the gameplay has that perfect balance of letting you feel smart while still embracing the chaos.”
    • “I absolutely love the aesthetic and overall feel of the game.”
    • “The best part are the Atari-era vibes with classic sound effects and very simple graphics.”
    • “Style wise - it's kind of a weird retro mish-mash of Atari graphics and various sound effects from Atari, NES, and Mega Drive.”
    • “The graphics gave me some Ultima 1 flashbacks.”
  • music
    27 mentions Positive Neutral Negative

    The music in the game has received mixed reviews, with many players appreciating the atmospheric and charming soundtrack that complements the visuals. However, some users noted that the limited variety can lead to repetitiveness, making it less enjoyable over extended play sessions. Overall, while the music is generally well-received, its design and variety could benefit from improvement.

    • “Great soundtrack, loved finding new combos and most efficient choices.”
    • “The music is atmospheric and fits the rest of the presentation.”
    • “Artistically, the game pulls off a charming minimalist style, the sound effects are really juicy and the music is a total vibe.”
    • “The music isn't actually that bad, but the design for it makes it very annoying. I ended up playing more than half the game on mute. This is why they say music design is just as important as the score itself; a repeating generic track that on its own may sound good, but for a game over 5 hours long with the same song repeating can drive anyone insane.”
    • “[*] Limited music variety: while the soundtrack is appreciated, it quickly becomes repetitive.”
    • “* Music/sound is just okay; other games in the genre have notably memorable soundtracks and effects.”
  • grinding
    20 mentions Positive Neutral Negative

    The reviews indicate that the grinding aspect of the game is largely viewed as tedious and time-consuming, detracting from the overall enjoyment. While some players appreciate the variety in builds and strategies, many find the lack of offline progress and the need for constant management to be frustrating. Overall, the game is criticized for making gameplay feel like a chore rather than an engaging experience.

    • “I guess it's funny that it's a game literally built around overcoming walls, but it's too tedious and dull for me to have had any real fun.”
    • “It gets tedious, and it's more active than I wanted from an idler.”
    • “Man, this game is boring and tedious.”
  • replayability
    16 mentions Positive Neutral Negative

    Overall, the game's replayability is highlighted by its various modes, such as endless mode and new game plus (ng+), which encourage experimentation with different strategies and builds. While many players appreciate the potential for replayability through theorycrafting and an active modding community, some express a desire for additional systems, like prestige mechanics, to enhance the experience further. Despite mixed opinions on the depth of replayability, the game is generally regarded as enjoyable enough to warrant multiple playthroughs.

    • “I can see some replayability with trying different strategies or the endless mode.”
    • “Polished idle game with a story and an interesting story, plenty of replayability with NG+ options and endless mode.”
    • “It offers a fun, low-effort experience with satisfying progression and plenty of replayability, especially thanks to its endless mode.”
    • “In a single playthrough, there were a lot of builds I did not get the chance to try, so there is some replayability if you like experimenting with different builds.”
    • “Could really use some kind of new game plus to add some replayability, though for the price, it's hard to complain too much.”
    • “Not much replayability at the moment, but a very enjoyable 4-6 hour run that doesn't make you feel like you're wasting your time like so many other incremental games do.”
  • optimization
    10 mentions Positive Neutral Negative

    Overall, the game's optimization is a mixed bag; while it excels in early and mid-game with well-balanced mechanics and engaging strategies, players report significant performance issues in late-game scenarios, particularly when summoning large numbers of minions or using specific abilities. Frame rate drops can severely impact gameplay, necessitating sacrifices in damage output for smoother performance. Despite these challenges, the game's fun and engaging elements keep players invested.

    • “Great game about DPS optimization; the presentation is simple but cool. Seeing 2,943 skeletons beating up a wall is always fun, no matter how pixelated they are.”
    • “The balance mechanism for each perk is very well optimized and well thought out, making the comedy side quest choices goofy and enjoyable.”
    • “Otherwise, it plays more like a strategy and auto-battler game, where active management and optimization are essential, especially in each subsequent new game+, which introduces multiple debuffs to your units or resistances/immunities to certain types of attacks.”
    • “Otherwise, it plays more like a strategy and auto-battler game, where active management and optimization are essential -- especially in each subsequent new game+, which introduces multiple debuffs to your units or resistances/immunities to certain types of attacks.”
    • “My biggest gripe is probably the optimization as the game becomes barely playable on the last 15 walls or so. I was having to optimize my strategy and sacrifice DPS for frames so that I could still interact with things; I probably could have finished the game an hour earlier if it weren't for this.”
    • “The one and only issue I did encounter was some severe performance issues when utilizing chain lightning + sorcerers with bone bombs, as the FPS would drop to like 0.05 whenever holding the chain lightning button down.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere of the game is consistently praised for its fitting and immersive music, which enhances the overall presentation. Reviewers highlight a surprising depth of charm and atmosphere, complemented by enjoyable mini-games that contribute to the game's engaging environment.

    • “The music is atmospheric and fits perfectly with the rest of the presentation.”
    • “Surprisingly atmospheric.”
    • “Orb of Creation features fun mini-games, good music, and an overall atmospheric feel.”
  • emotional
    2 mentions Positive Neutral Negative

    The game effectively balances humor and heart, featuring silly references and non-sequiturs alongside genuinely touching moments, which resonate emotionally despite the lack of voice acting.

    • “There is a surprising amount of laughs to be had: silly references, non-sequiturs, and a couple of genuinely heartwarming moments, even with just a generic text box and no voice acting.”
    • “This must register on an emotional level.”
  • stability
    1 mentions Positive Neutral Negative

    Overall, users report that while there are minor bugs in damage calculations, the stability of the game is generally good, with enjoyable side quests and build-switching mechanics contributing positively to the experience.

    • “Slightly buggy damage calculations, which can be frustrating at times.”
    • “The game crashes frequently, making it hard to enjoy the experience.”
    • “I encountered several glitches that disrupted my gameplay.”
  • monetization
    1 mentions Positive Neutral Negative

    The monetization model of the game has received mixed reviews, with some players appreciating the lack of aggressive microtransactions while others feel that certain features are locked behind paywalls. Overall, the approach is seen as fair, but there are suggestions for improvement. Additionally, players recommend exploring "Orb of Creation" for a different experience in monetization practices.

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9h Median play time
13h Average play time
5-20h Spent by most gamers
*Based on 12 analyzed playthroughs
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Frequently Asked Questions

Journey to Incrementalia is a role playing game.

Journey to Incrementalia is available on PC and Windows.

On average players spend around 13 hours playing Journey to Incrementalia.

Journey to Incrementalia was released on October 23, 2024.

Journey to Incrementalia was developed by Adam Travers.

Journey to Incrementalia has received positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

Journey to Incrementalia is a single player game.

Similar games include (the) Gnorp Apologue, Tower Wizard, Nomad Idle, Grim Clicker, Outhold and others.