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Jack B. Nimble

62%Game Brain Score
music, graphics
gameplay, story
100% User Score Based on 41 reviews

Platforms

PCPCiPhoneXboxWeb BrowserWeb BrowserWindowsWindowsPlayStationLinuxMac OSMac OSMobile PlatformiPadPhone

About

"Jack B. Nimble" is a fast-paced side-scrolling auto runner game with 8 characters and 6 levels, where players must jump and whip candles to increase their score while avoiding obstacles. The game features authentic retro Game Boy and a chiptune soundtrack, with leaderboards and achievements for players to prove their skills. The game is available on Steam and iOS.

Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot
Jack B. Nimble screenshot

100%
Audience ScoreBased on 41 reviews
music8 positive mentions
story3 negative mentions

  • The game features charming retro graphics and an excellent chiptune soundtrack that evoke classic Gameboy vibes.
  • Gameplay is engaging and addictive, with a simple one-button control scheme that allows for a fun 'one more run' experience.
  • There is a good variety of levels and unlockable characters, providing a sense of progression and replayability.
  • Menu navigation can be cumbersome, especially when using a controller, as it requires a mouse for some functions.
  • The game can become repetitive over time, which is common in the endless runner genre, and some players may find the difficulty curve steep.
  • Optimization issues may affect performance on lower-end machines, making it challenging for some players to enjoy the game fully.
  • music
    15 mentions Positive Neutral Negative

    The music in the game has received widespread acclaim, with many users praising its nostalgic charm and quality, likening it to classic titles like Castlevania. The soundtrack is described as enjoyable and well-composed, enhancing the overall experience and even warranting suggestions for a standalone release. Overall, the combination of retro graphics and a captivating soundtrack contributes significantly to the game's appeal.

    • “The game is just very charming and the soundtrack is super enjoyable.”
    • “Worth buying for the soundtrack alone.”
    • “Each level is accompanied by its own art style and really well-written theme music.”
    • “While the tracks repeat in the levels, I estimate them to be around two minutes each, so you have to survive some time before the music starts repeating.”
    • “Perhaps I am heavily overestimating the music track lengths, but all I wanted to say is that the track lengths are adequate in length.”
    • “Honestly, I think the creator should be poised to sell the soundtrack on Steam as well.”
  • graphics
    9 mentions Positive Neutral Negative

    The graphics of the game are praised for their nostalgic retro style reminiscent of Game Boy Color visuals, complemented by a variety of unlockable character colors and distinct art styles across different levels. Reviewers appreciate the simple yet appealing aesthetics, which, along with an excellent soundtrack, enhance the overall experience and replay value of the game.

    • “Nimble is a single-button endless runner that features fantastic retro-style graphics and music, along with a decent amount of variability in the six available levels in terms of art style, gameplay rhythm, and difficulty.”
    • “Each level is accompanied by its own art style and really well-written theme music.”
    • “Graphics are identical to what you would see on a Game Boy Color.”
    • “The look alone is worth the $3, but the soundtrack is amazing. While the gameplay doesn't revolutionize the infinite runner genre, this game carves its own mark with the aesthetic and style of the original Game Boy.”
    • “Even though the characters are just cosmetic, it's nice to have a little bit of variety, plus you can unlock several colors for the aesthetic.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay in these titles is characterized by a blend of reflex-based mechanics and simple controls, with Castlevania emphasizing judgment and timing through its iconic whipping mechanics. Nimble, while not revolutionary in the endless runner genre, offers engaging retro graphics and music, along with a satisfying progression system that rewards players as they unlock new features across its varied levels. Overall, both games provide enjoyable experiences that balance simplicity with a sense of accomplishment.

    • “All of this makes for great gameplay based on judgment and reflex-based button presses.”
    • “The look alone is worth the $3, but the soundtrack is amazing. While the gameplay doesn't revolutionize the infinite runner genre, this game carves its own mark with the aesthetic and style of the original Game Boy.”
    • “Nimble is a single-button endless runner that features fantastic retro-style graphics and music, along with a decent amount of variability in the six available levels in terms of art style, gameplay rhythm, and difficulty.”
    • “While only one button is needed for the core gameplay, for some reason I need a mouse to navigate menus.”
    • “The basic gameplay unfolds as you start each run at a fairly slow pace.”
    • “It gives you a real sense of accomplishment to successfully unlock some of the later gameplay features.”
  • story
    1 mentions Positive Neutral Negative

    The story revolves around a central mission that drives the gameplay, engaging players with its narrative focus and objectives. Reviewers appreciate the clarity and purpose of the storyline, which enhances the overall gaming experience.

    • “The story feels disjointed and lacks a clear direction.”
    • “Character development is shallow, making it hard to connect with anyone.”
    • “The plot twists are predictable and fail to engage the player.”
  • optimization
    1 mentions Positive Neutral Negative

    The game's optimization is lacking, particularly for lower-end machines, despite its relatively simple design.

    • “For being quite a simple game, the optimization is fairly poor for lower-end machines.”
  • stability
    1 mentions Positive Neutral Negative

    The game demonstrates strong stability, running smoothly with gamepad support and providing an option to disable weather effects for players sensitive to strobe lighting.

    • “Technically, the game runs great, supports a gamepad, and offers a setting to turn off the weather effects if you are sensitive to strobe effects.”
  • grinding
    1 mentions Positive Neutral Negative

    Players appreciate that the extensive unlocks and achievements provide a sense of progress during grinding, making the effort feel rewarding as they develop the skills necessary for significant rewards.

    • “The grinding feels endless and tedious, making it hard to stay engaged with the game.”
    • “I find myself repeating the same tasks over and over, which really takes away from the enjoyment.”
    • “While there are plenty of unlocks, the grind to achieve them often feels more like a chore than a challenge.”
  • replayability
    1 mentions Positive Neutral Negative

    Nimble is praised for its strong replayability, enhanced by its excellent art style and music, making it an engaging experience that encourages players to return.

    • “Nimble is a really good runner with excellent art style, music, and replay value.”

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