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It gets so lonely here

It gets so lonely here Game Cover
96%Game Brain Score
story, music
grinding, monetization
96% User Score Based on 928 reviews

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It gets so lonely here Game Cover

About

It gets so lonely here is a single player action game with horror, fantasy, romance, anime and others themes. It was developed by ebi-hime and was released on May 25, 2023. It received overwhelmingly positive reviews from players.

You are running through a forest. It is late at night and the sky is as black as pitch. The trees which surround you, jutting out of the earth like eerie monuments to a foreign god, are blotting out most of the moonlight. You do not know where you are going. You have no map; no route; no plan. You have no desire, as you run, save to escape. You cannot let yourself be caught. All you can do …

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96%
Audience ScoreBased on 928 reviews
story145 positive mentions
grinding3 negative mentions

  • Beautiful and atmospheric art style with unique, charming character designs that complement the dark fairy tale theme.
  • Engaging and well-written story that explores deep themes of loneliness, love, and toxic yuri relationships with satisfying plot twists and multiple playthroughs.
  • Excellent soundtrack and sound design that enhances the immersive and emotional experience.
  • Limited player choice with a mostly linear narrative leading to similar outcomes across routes, which can lead to some repetitiveness and predictability.
  • Verbose and sometimes overly flowery writing style that may feel tedious or interrupt the narrative flow for some players.
  • Save system issues where progress and unlockables can be lost after certain endings, causing frustration.
  • story
    350 mentions Positive Neutral Negative

    The story of "it gets so lonely here" is a dark, emotionally engaging yuri visual novel centered on themes of loneliness, despair, and doomed love, delivered through three interconnected routes with haunting atmosphere and compelling twists. While some find the narrative predictable or slow, many praise its elegant writing, well-crafted characters, and clever use of multiple playthroughs to reveal layers of the plot and a satisfying overarching story. The unique second-person narration, unsettling yet poetic tone, and strong integration of art and music create a memorable experience despite limited player choices.

    • “A beautifully written story that reads like poetry.”
    • “The overarching story is told subtly across each route, so after playing all of them in any order, you will still understand the plot and piece together the events in your head.”
    • “The writing and music are really well done and the story is interesting, pretty girls!”
    • “The story was very bland, with excessive detail on mundane things; the main character, although relatable at times, can become quite annoying.”
    • “All three storylines felt pretty similar except for small details, none of the main character's love interests were likeable, and the ending, while a subversion, didn't fully redeem the experience.”
    • “Way too much text that didn't add anything to the characters, atmosphere, or general story.”
  • music
    109 mentions Positive Neutral Negative

    The music in the game is widely praised as atmospheric, immersive, and beautifully complementing the art and story, often described as haunting, melancholic, and emotionally resonant. Many players appreciate its thematic variations across different routes, its calming yet evocative piano-driven soundtrack, and its ability to enhance the unique, dreamy, and sometimes dark vibe of the game. Overall, the soundtrack is viewed as a standout feature that deeply enriches the game's mood and player experience.

    • “The prose with the art, music, even UI create a mood and atmosphere that ultimately work together, and it's great!!”
    • “The atmosphere is magical, it's tranquil yet somber and mysterious; additionally the music is beautiful and immersive, and the art & UI with the clashing aesthetics provide the game with a unique impression.”
    • “The game also makes a very good use of leitmotifs in its soundtrack and you'll hear slightly remixed notes throughout all the paths, which doubles to reinforce the feeling of this all being artificial and linked - I found this a very nice touch.”
    • “The music was very relaxing and differed from one character to the next, though I realized they were all the same song with different vocals or instruments changed.”
    • “The song and dance of 'will they won't they' features pretty prevalently, and they pretty much don't do anything.”
    • “Art, music, and presentation are all very pretty, but the writing feels kinda flat.”
  • graphics
    82 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming, cute, and unique art style that blends a dark fairy tale aesthetic with soft, watercolor visuals. The artwork and UI are consistently described as beautiful, immersive, and thoughtfully designed, enhancing the game's atmospheric and haunting vibe without resorting to graphic content. Overall, the visuals significantly contribute to the game's captivating and melancholic mood, making the experience visually delightful and emotionally engaging.

    • “This has indeed been the lovely experience I was expecting upon seeing the gorgeous art style and flowery bits of prose sprinkled throughout screenshots over social media.”
    • “You can tell that the creators of this game really made this with passion, the characters are so interesting and well written, the art and music are also beautiful, the whole game has this old horror game aesthetic, being cute and uneasy at the same time.”
    • “The aesthetic of it all is just amazing, with a captivating soundtrack and visuals that range from charming to haunting, but always remain beautiful.”
    • “Visuals are also not consistent, which can be jarring.”
    • “For a 'visual' novel the visuals are... uninspired.”
    • “Lovely music, I personally wished the background was the same as the main art style; in my opinion it would've been more immersive.”
  • emotional
    40 mentions Positive Neutral Negative

    The visual novel delivers a deeply emotional experience, skillfully blending heartfelt romance with psychological horror and melancholy. Players often describe it as both wholesome and haunting, eliciting strong feelings of sadness, sympathy, and emotional turmoil, with writing and characters that resonate profoundly. Its unique, evocative storytelling leaves a lasting impact, balancing moments of tenderness with chilling, tragic twists.

    • “A wholesome read despite my expectations, ultimately, but I found that this visual novel excellently captures the feeling of self-loathing that leads one to get into situations of the unwholesome variety.”
    • “The romance is as haunting as it is heartfelt, drawing you in and creating an experience that is both chilling and unexpectedly moving.”
    • “It's always a treat to find deeply emotional wlw stories, and this is one of the best I've seen in a long time :d”
  • atmosphere
    33 mentions Positive Neutral Negative

    The game excels in creating a captivating and unique atmosphere through its harmonious blend of art, music, UI, and writing, evoking moods ranging from haunting and somber to warm and whimsical. Its evocative visuals and immersive sound design effectively convey themes of loneliness, melancholy, and mystery, enhancing the emotional impact despite occasional writing shortcomings. Overall, the atmosphere is consistently praised for being integral, memorable, and deeply engaging.

    • “The atmosphere of this game is incredible; I felt the titular sense of loneliness throughout the story, and the isolation within every scene felt very palpable.”
    • “The atmosphere is magical—it's tranquil yet somber and mysterious; additionally, the music is beautiful and immersive, and the art and UI with the clashing aesthetics provide the game with a unique impression.”
    • “The game expertly balances a fairy tale mood, an atmospheric writing style, wonderful and unique art, a UI that nails the classic freeware visual novel vibe, a narrator with a distinct personality, and the contrast between sweet romantic moments and violent deaths.”
    • “Way too much text that didn't add anything to the characters, atmosphere, or general story.”
    • “I really like the visuals; it has a bit of an atmosphere, but the story just didn't feel like a complete story.”
    • “The background art has this washed out/stained glass look to it which helps build on said atmosphere, while the characters have a vibrant and often jovial look to them.”
  • gameplay
    23 mentions Positive Neutral Negative

    The gameplay is praised for its innovative mechanics, meaningful choice revisits, and engaging storytelling that encourages multiple playthroughs to uncover different endings. While some find the gameplay minimal and occasionally repetitive, the saving system and narrative-driven design enhance the overall experience, making it a memorable visual novel. However, a few reviewers note that certain mechanics only become prominent later in the game and that variations between playthroughs can be subtle.

    • “Mechanically, it encourages you to revisit what few choices you are afforded in the game and to investigate the protagonist's current situation.”
    • “It's genuinely a sick mechanic to have to start the game again and go through all four endings a second time to get the 'true' or, I guess, final ending.”
    • “Interesting spin on fairytale storytelling, using player's determination in experiencing horrible fates again and again until reaching different conclusion was cool mechanic.”
    • “Very minimal gameplay/choices.”
    • “I'll admit the gameplay does get repetitive and choreographed at times (especially if you want all the achievements) but the game does warn you of that.”
    • “Undertale was the first one I played that remembered your choices (Flowey really set the bar) and this game had a similar mechanic, only the resulting playthroughs were just ever so slightly different.”
  • character development
    14 mentions Positive Neutral Negative

    The character development is highlighted primarily through exceptional and inventive character designs that visually reflect each character's personality and story role, particularly noted for the memorable and symbolic princess design. While the writing offers lovely character interactions and expressive narration, the emphasis is largely on artful and meaningful visual storytelling rather than extensive narrative depth. Overall, the characters are well-crafted, visually striking, and contribute significantly to the game's charm and appeal.

    • “I adore the character designs and there's so much character written in the narrator which I love to see.”
    • “The character designs are very good and all of them are neat nods to what ends up happening.”
    • “Also the cannibal princess character design is genuinely like genius and beautiful.”
  • humor
    12 mentions Positive Neutral Negative

    The humor in the game is characterized by witty, dark, and cheeky dialogue that resonates with players, often blending haunting emotions with endearing comedy. Many users appreciate its clever, sometimes quirky jokes and relatable, heartfelt moments, especially within its unique and offbeat narrative style. The humor enhances immersion and adds a memorable, lighthearted touch to an otherwise emotionally complex experience.

    • “It’s a weird ass game with real funny dialogue that you can laugh at at 3:00 am.”
    • “It connected me to my own wistful feelings in a haunting yet comforting way, and the cheeky dark humor throughout made the experience feel all the more endearing.”
    • “Amazing artwork, writing is very good and even humorous and kept me very immersed the entire time I played.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers strong replayability through its beautifully stylized, fairytale-like writing and subtle foreshadowing that encourages multiple playthroughs. Despite a relatively short length, it includes engaging post-game content and charming character designs that enhance its lasting appeal.

    • “From the stylized way in which all of the dialogue is written, making it read like a classic fairytale, to the ever-present foreshadowing that gives the game so much replayability, 'it gets so lonely here' is a wonderfully written visual novel with many positive aspects.”
    • “Doesn't take very long to get through but is packed with some very lovely writing and some very pretty character designs, and there's even a little replay value/post-game content to find.”
    • “Lovely writing and replayability.”
  • grinding
    4 mentions Positive Neutral Negative

    Users find the grinding aspect somewhat tedious and repetitive, especially during extended or second playthroughs, though it is still considered worthwhile by some. The gameplay can feel slow due to limited changes in visuals, making progression less engaging.

    • “You'll need a second life for grinding.”
    • “However, it gets a bit tedious when the images barely change.”
    • “I will say that the second playthrough was a little tedious and I did end up speeding through a majority of it, but it definitely was worth it in the end.”
  • monetization
    1 mentions Positive Neutral Negative

    Users indicate that the game’s monetization is heavily promoted through social media advertisements, which significantly influences initial player interest.

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3h Median play time
3h Average play time
3-4h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

It gets so lonely here is a action game with horror, fantasy, romance, anime and others themes.

It gets so lonely here is available on PC, Mac OS, Phone, Windows and others.

On average players spend around 3 hours playing It gets so lonely here.

It gets so lonely here was released on May 25, 2023.

It gets so lonely here was developed by ebi-hime.

It gets so lonely here has received overwhelmingly positive reviews from players. Most players liked this game for its story but disliked it for its grinding.

It gets so lonely here is a single player game.

Similar games include Lake of Voices, Missed Messages, Kill or Love, BAD END THEATER, The Sad Story of Emmeline Burns and others.