Isolania Game Cover

Inspired by Robert Brock's Presentable Liberty and Hugh Howey's Wool, Isolania is a game that takes place in a solitary cell. You read letters, go to work, eat, shower, and watch entertainment on a telescreen called the Life Station. You're told the world beyond your four walls is crumbling. Carefully manage your time and resources to prevent the onset of insanity and investigate clues to discover…

  • PC
  • Windows

Reviews

52%
Audience ScoreBased on 22 reviews
graphics2 positive mentions
story3 negative mentions
  • The game features a compelling narrative and world-building that captivates players and encourages exploration.
  • Gameplay is immersive with a variety of mini-games and engaging mechanics that require strategic thinking.
  • The graphics and voice acting are impressive for an indie title, contributing to the overall atmosphere of the game.
  • The game is plagued by numerous bugs, including crashes and issues with essential mechanics like saving and scanning.
  • The in-game economy feels unbalanced, making work earnings seem insignificant compared to arcade game rewards.
  • The saving system is frustrating, as it charges players in-game currency for manual saves, leading to potential loss of progress due to crashes.
  • story8 mentions

    The game's story is compelling and engaging, quickly capturing players' attention with its strong narrative and voice of authority. While the overall narrative is enjoyable and maintains interest throughout, some players find the progression disjointed, which can lead to frustration and hinder their desire to explore the story further.

    • “It can actually be a really good game; I like the theme and story.”
    • “I want to say it took the game maybe 4 seconds to get my attention because the voice of 'authority' is so compelling, and for the most part, it manages to maintain that level of storytelling. Even during the moments of downtime, I was always looking forward to the next day.”
    • “I would like to unravel the story by playing more; however, in its current state, the game is simply too frustrating.”
    • “Taking everything into consideration, there is not much I can nitpick in terms of the story. If the game itself was not somewhat disjointed with the progression, I think the actual narrative is enjoyable from start to finish.”
    • “I want to say it took the game maybe 4 seconds to get my attention because the voice of 'authority' is so compelling. For the most part, it manages to maintain that level of storytelling, even during the moments of downtime; I was always looking forward to the next day.”
  • graphics2 mentions

    The graphics are notably impressive for an indie studio, contributing to the overall solid gameplay experience and engaging voice acting.

    • “The gameplay is solid, the voice acting has character, and the graphics are impressive for an indie studio.”
  • humor2 mentions

    The game features a notable blend of humor and sweetness, with many players highlighting its unexpected funny moments that enhance the overall experience.

    • “Surprisingly, there are a lot of sweet and funny moments as well.”
  • atmosphere2 mentions

    The atmosphere of the game is consistently praised for its moody and unique vibes, creating an immersive experience that balances playfulness with depth.

    • “Very moody, very atmospheric, with unique vibes and a playful touch.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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