Isles of Silence
- July 25, 2024
- Lonely Frontier Studio
RoadmapWith constant updates, the Isles are growing more dangerous than ever before... About the GameAn Incremental game about hunting increasingly fearsome monsters, wearing their drops as armor, and expanding an ever-growing village of mysterious individuals with unique mechanics. Do you have what it takes to fight against fate and uncover the mysteries of the Isles of Silence?Engage in Full…
Reviews
- Charming art style and relaxing music create a cozy atmosphere.
- Offers a fresh take on the incremental genre with engaging mechanics and satisfying progression.
- The game has potential for growth and development, making it an interesting experience for fans of narrative incremental games.
- Still early in development, resulting in limited content and some grindy gameplay.
- The beginning can feel slow and may require more automation to enhance the experience.
- Flimsy tools can break too easily, leading to frustration during resource gathering.
- graphics3 mentions
- 67 % positive mentions
- -67 % neutral mentions
- 100 % negative mentions
The game's graphics feature a unique and charming art style reminiscent of the golden era of Flash games, providing a refreshing visual experience in the incremental/idle genre. While still in early development and light on content, the distinctive visuals have drawn positive attention from players.
“The aesthetic is very unique, which is a refreshing change from the resource management games I usually play.”
“This is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
“The aesthetic is... very unique, which is a refreshing change from the resource management games I usually play.”
“Honestly, what attracted me to the game was the weird visuals.”
“Still early in development so somewhat light on content, but this is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
- gameplay2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The gameplay is characterized as a charming incremental/idle experience focused on crafting and exploration, reminiscent of classic flash games. While still in early development and somewhat light on content, players appreciate the gradual uncovering of mechanics, though some desire more automation to reduce grinding.
“Still early in development, so somewhat light on content, but this is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
“There's been a bit of a grind, and I wouldn't mind a bit more automation, but it's been cool uncovering mechanics as I progress.”
- music2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is widely praised for its chill vibe and overall quality, complementing the cool art style effectively.
“Cool art and chill music.”
“The music is so, so nice.”
- story2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
The story is engaging and creatively crafted, effectively drawing players in and maintaining their interest through a compelling quest for items and exploration.
“The creative story draws you along, as does the quest for items.”
- grinding1 mentions
- 0 % positive mentions
- -200 % neutral mentions
- 300 % negative mentions
Players feel that the initial stages of the game involve excessive grinding, which can detract from the overall experience.
“The beginning feels too grindy.”
“The game requires an excessive amount of grinding to progress.”
“Grinding becomes tedious and detracts from the overall enjoyment.”