Isles of Silence
- July 25, 2024
- Lonely Frontier Studio
RoadmapWith constant updates, the Isles are growing more dangerous than ever before... About the GameAn Incremental game about hunting increasingly fearsome monsters, wearing their drops as armor, and expanding an ever-growing village of mysterious individuals with unique mechanics. Do you have what it takes to fight against fate and uncover the mysteries of the Isles of Silence?Engage in Full…
Reviews
- The game features a unique aesthetic and engaging visuals that set it apart from typical resource management games.
- The music is delightful and adds to the overall experience, enhancing the cozy atmosphere of the game.
- It offers a satisfying progression system and has a lot of potential for future development, making it a worthwhile early access title.
- The game can feel grindy at the beginning, which may deter some players from fully enjoying the experience.
- There is currently limited content available, which might leave players wanting more.
- Some mechanics, like the durability of tools, could use improvement to enhance gameplay and reduce frustration.
- graphics5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
The game's graphics are noted for their unique and charming aesthetic, reminiscent of the golden era of Flash games, which provides a refreshing departure from typical resource management visuals. While still in early development and somewhat light on content, the distinctive art style has drawn positive attention from players.
“Honestly, what attracted me to the game was the weird visuals.”
“The aesthetic is very unique, which is a refreshing change from the resource management games I usually play.”
“This is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
“Still early in development, so somewhat light on content, but this is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
- music4 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its quality, described as "so nice" and "chill," complementing the cool art style effectively.
“The music is so, so nice.”
“Cool art and chill music.”
- story4 mentions
- 25 % positive mentions
- 75 % neutral mentions
- 0 % negative mentions
The story is highly praised for its creativity, effectively engaging players and driving them forward through the quest for various items. This compelling narrative element enhances the overall gaming experience.
“The creative story draws you along, as does the quest for items.”
- gameplay3 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The gameplay is characterized by a charming incremental/idle experience focused on crafting and exploration, reminiscent of classic flash games. While players appreciate the gradual uncovering of mechanics, some express a desire for more automation and content to alleviate the grind. Overall, the game shows promise but is still in early development.
“There's been a bit of a grind, and I wouldn't mind a bit more automation, but it's been cool uncovering mechanics as I progress.”
“Still early in development, so somewhat light on content, but this is a charming little incremental/idle game based around crafting and expedition mechanics, with an art style that reminds me of the golden era of Flash.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Many users feel that the early stages of the game are excessively grindy, which can detract from the overall experience.
“The beginning feels too grindy.”
“The beginning feels too grindy.”