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Islands of Insight

With a massive scope of puzzles to solve, Islands of Insight has something for every puzzle enthusiast out there.
Islands of Insight Game Cover
81%Game Brain Score
story, graphics
optimization, stability
82% User Score Based on 1,875 reviews
Critic Score 81%Based on 9 reviews

Platforms

PCWindows
Islands of Insight Game Cover

About

Islands of Insight is a single player platformer game. It was developed by Lunarch Studios and was released on February 13, 2024. It received positive reviews from both critics and players.

"Islands of Insight is a serene shared-world puzzle game set in a floating island realm, filled with ancient wonders, natural beauty, and puzzles to solve. The Deluxe Edition offers a premium cosmetic set, desktop and mobile wallpapers, alongside the standard game. Explore, solve puzzles, and uncover secrets at your own pace in this mesmerizing world."

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82%
Audience ScoreBased on 1,875 reviews
story38 positive mentions
optimization51 negative mentions

  • The game offers a vast variety of puzzles, ensuring that players of all skill levels can find something enjoyable.
  • The open world is beautifully designed, making exploration a rewarding experience.
  • The progression system is engaging, allowing players to unlock new abilities and cosmetics as they solve puzzles.
  • The game requires an always-online connection, which can lead to lag, crashes, and disconnections, detracting from the overall experience.
  • The multiplayer aspect feels unnecessary and underdeveloped, with minimal interaction between players.
  • Some puzzles, particularly the fractal puzzles, can be frustrating and poorly designed, leading to a less enjoyable experience.
  • story
    259 mentions Positive Neutral Negative

    The story in the game is largely considered weak and underdeveloped, often described as an afterthought that lacks meaningful engagement. Players note that while there are philosophical elements and scattered text snippets, the narrative fails to connect with the gameplay, leading many to focus primarily on the puzzles instead. Overall, the game is recommended for puzzle enthusiasts who are not seeking a deep or cohesive story experience.

    • “The story is a pleasant, low-tension one, and it's more philosophical than engaging, but I think that's a good thing for a game that wants you to just enjoy it regardless of whether or not you want to progress the campaign.”
    • “This game is a beautiful open world puzzle game with a story you figure out along the way.”
    • “Despite having only bits of lore rather than a story, I can't stop playing!”
    • “Unfortunately, the story feels like an afterthought, as if they decided at the last minute to stick a story into the game to appeal to roleplayers and others that like games with a good story in it.”
    • “There's no story.”
    • “The story is mostly told in the form of these text/dialogue snippets you pick up scattered across the world.”
  • graphics
    185 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their beauty and variety, creating a visually stunning and immersive experience that enhances the overall gameplay. However, many users report significant performance issues, including frame rate drops and glitches, particularly on lower-end systems, which detracts from the enjoyment of the visuals. Overall, while the aesthetic appeal is a strong point, the optimization and performance of the graphics leave much to be desired.

    • “The graphics are astonishing, the world is a lot of fun to explore... and you can dial the graphics settings down if you're experiencing issues.”
    • “The visuals are beautiful from start to finish; some of the settings, like the regions populated by Greco-Roman or Egyptian ruins, are standard puzzle game locales that will in particular call to mind The Talos Principle, but even in re-treading old ground, the game adds new visual interest by utilizing unusual and fantastical combinations of architecture and flora.”
    • “In addition to the diverse range of puzzles, the aesthetics, visual design, and world of Islands of Insight are truly stunning.”
    • “The only real complaints I have are that the graphics are wildly all over the place in quality.”
    • “Performance, even on the lowest possible settings, is inexcusably bad and even people with better graphics cards than me are complaining about it.”
    • “The graphics are so blurry I get sick from it.”
  • gameplay
    183 mentions Positive Neutral Negative

    The gameplay is characterized by a beautifully crafted open world filled with a diverse array of puzzles that challenge players' logic and problem-solving skills. While the core gameplay loop is highly addictive and offers a relaxing experience, some players express concerns about the lack of depth in certain mechanics, the implementation of online features, and the progression system. Overall, it is recommended for puzzle enthusiasts who appreciate exploration and variety, but may not justify its premium price for everyone.

    • “It's a really great open-world puzzle game with beautiful scenery and addicting gameplay.”
    • “The core gameplay loop is dangerously addicting, the puzzles quickly become brain stumpers, and the world is beautiful to look at.”
    • “The world is fun to explore and packed to the brim with puzzles that offer great variety, both in terms of their mechanics and difficulty.”
    • “But it's not good enough to justify the premium price tag for the game, and all of the other aspects of gameplay that were intended to justify that price tag actually just bring the quality of the product down.”
    • “There's very few actual skills that affect gameplay, and the rest are mostly reward boosters.”
    • “The decision to make platforming a significant part of the game is in conflict with the gameplay experience.”
  • optimization
    157 mentions Positive Neutral Negative

    The game's optimization has received widespread criticism, with many players reporting significant lag, stuttering, and poor performance even on high-end hardware. Issues such as long loading times, server instability, and the requirement for an always-online connection exacerbate the experience, leading to frustration during gameplay. While some users note improvements since the demo, the overall consensus is that the game requires substantial optimization and bug fixes to be truly enjoyable.

    • “I hope to see this game receive lots of support going forward with bug fixes, performance improvements, content updates, and potential DLC.”
    • “There have also been some complaints about performance; my personal experience from my own gameplay and from watching friends play is that these concerns are largely outdated, as performance seems to be greatly improved from the demo (when it was admittedly quite poor).”
    • “The game needs polish and some optimization, but overall it's already a decent product for the price, if this genre is what you're into.”
    • “The drawbacks are that it really taxes your computer (even if you have high-end stuff, possibly due to optimization issues), you have to be online to play (and play on a server), occasional bugs where you get stuck and have to reload, server drops, and the lack of real multiplayer interaction.”
    • “Performance, even on the lowest possible settings, is inexcusably bad and even people with better graphics cards than me are complaining about it.”
    • “Its horribly optimized though and runs poorly unless you have a powerhouse PC.”
  • music
    119 mentions Positive Neutral Negative

    The music in the game is generally described as relaxing and ambient, enhancing the overall experience without being intrusive, making it suitable for puzzle-solving and exploration. However, some players find certain music puzzles frustrating due to their chaotic nature and lack of musicality, while others appreciate the soothing soundtrack that complements the game's beautiful graphics and diverse puzzle types. Overall, the audio work is praised for its pleasantness, though some aspects, like the music grids, receive mixed feedback regarding their design and execution.

    • “There is a ton (literally) of puzzles; add in the relaxing music and the amazing graphics and this is as close to perfect as you get.”
    • “Massive and gorgeous open world that's super fun to explore and find all different kinds of puzzles accompanied by soothing and meditative music!”
    • “The audio work on the game is also fantastic; the music is pleasant and appropriate for each area, while not being so busy as to distract one from focusing on the puzzles.”
    • “Additionally, music grids have tremendous potential, but the game's designers seem to think that a high-difficulty music grid should just be a random assortment of noises played at high speed, with little actual sense of musicality required for solving them.”
    • “It also has the bane of my existence: music puzzles.”
    • “And when they are part of a 'main' (i.e. mirabilis) objective/bonus, they're usually made with more care as to be enjoyable - with the notable exception of late-game music puzzles on the mosaic/music island which I feel were made by an imagination-less robot who doesn't understand what people that enjoy music could possibly be enjoying.”
  • atmosphere
    31 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its calming and relaxing qualities, enhanced by beautiful environments, soothing music, and nature sounds that create a stress-free experience. Players appreciate the zen-like ambiance that complements the engaging puzzles, although some note that technical issues can detract from the overall enjoyment. Comparisons to titles like "The Talos Principle" and "The Witness" highlight its atmospheric depth, making it a delightful choice for casual puzzle enthusiasts.

    • “It's unquestionably stunning, and the soothing nature sounds coupled with the soft, sweeping score imbue it with this lovely, stress-free atmosphere; however, the puzzles, ironically, somewhat detract from it.”
    • “The world is absolutely gorgeous, the different areas of the map all have their varying themes, and overall there's a zen-like atmosphere that elevates this game from just being a collection of puzzles.”
    • “A game with a relaxing atmosphere shouldn't be frustrating.”
    • “Feels similar to The Witness and The Talos Principle in atmosphere, but plays closer to something like Guild Wars 2 if it were a puzzle game.”
    • “Islands of Insight is a great game for everyone who is into casual puzzle gaming in a relaxing atmosphere.”
  • stability
    30 mentions Positive Neutral Negative

    The game's stability has received mixed reviews, with many players reporting significant bugs, crashes, and performance issues, including long load times and lag. While some users noted minor glitches and a few areas without major problems, the overall sentiment leans towards frustration with the technical shortcomings and inadequate tech support. Despite its appealing design and puzzle quality, the persistent stability issues hinder the overall experience, leading some to hesitate in recommending the game.

    • “No glitches in the areas I explored.”
    • “No glitches in the areas I explored.”
    • “I would recommend the game if it wasn't so long to boot and less buggy; 2-3 minutes to join the game is not what I expect for sudoku-level puzzles.”
    • “It pains me to not recommend Islands of Insight because it is my favorite puzzle game of all time, but due to technical issues, I can't recommend it to anyone despite loving my time with the game. I could go on about the good things in the game, puzzle design, visual direction, hint system, but that's a bit beside the point when my game itself crashes every 20 minutes consistently, and I have been through troubleshooting with the help desk twice. It has come down to 'wait for future updates,' but the game is essentially abandoned at this point, unfortunately.”
    • “One criticism I have is that the game is somewhat buggy and unoptimized.”
  • grinding
    28 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be tedious, particularly in the endgame where farming for levels and completing checklists can feel repetitive and frustrating. While some quests offer small rewards without time constraints, many puzzles require extensive exploration and trial-and-error, leading to a sense of monotony. However, the game is still considered a good value for its content and cooperative play, making the grinding experience more bearable when shared with friends.

    • “You can do a bunch of small quests that don't time out no matter how long you take and get a small amount of rewards in exchange, so they're really not grindy, they're just there in case you feel like doing them.”
    • “Most of the endgame is farming those to get levels to unlock the last bits of progression. Don't expect to get 100% on this one as some of the challenges are bugged and will reset your progression randomly.”
    • “After the skill tree is full, you'd be grinding puzzles for cosmetic points in a game with no cosmetic satisfaction.”
    • “There are so many puzzle games that have you plodding along, even in much smaller environments than this one, and it can feel so tedious when you just want to get to the next puzzle.”
  • replayability
    15 mentions Positive Neutral Negative

    Overall, the game boasts significant replayability due to its randomized puzzles and a vast world that refreshes challenges over time, allowing players to engage with content repeatedly without feeling stale. Many users report investing over 100 hours with much left to explore, suggesting a deep and enduring experience. However, some players express concerns about the always-online requirement and the lack of a curated experience, which may detract from the enjoyment for certain individuals.

    • “I've put in over 100 hours and nowhere near collecting everything, so there is a heap of replay value.”
    • “Essentially infinite replayability because puzzles circulate over time and you forget the solutions to many puzzles.”
    • “The replayability is decent; many puzzles in the open world are randomized and refresh themselves, while still having areas of permanently solvable puzzle progress, so you can get both decent handmade challenges of all varieties, as well as your daily refresh of your favorite puzzles.”
    • “I understand that it gives the game replayability, but I wish it was optional.”
    • “It remains to be seen if the game has the depth and replayability it claims to have, but so far it seems extremely promising.”
    • “[bad stuff, lack of a curated experience might be off-putting for some. Replayability is rather low]”
  • monetization
    12 mentions Positive Neutral Negative

    The monetization model of the game is generally viewed positively, with players appreciating the decent selection of cosmetics and the absence of microtransactions, aside from the deluxe edition. However, there is some confusion due to mixed advertising, leading to disappointment among those expecting a cooperative experience. Overall, the lack of in-game purchases is a notable highlight for many reviewers.

    • “No in-game purchases.”
    • “Seems like a decent selection of cosmetics with no microtransactions (besides deluxe edition).”
    • “If you found one of the old advertisements, or see that there is 'coop/party' and you want a coop puzzle game, then don't bother.”
    • “But due to the wrong advertising that lures people into the game for coop, I'll keep this review itself as negative.”
    • “I've seen mixed advertising, so just posting to clarify to folks that if you're looking for an always online solo experience puzzle game to hit your ADHD with major serotonin, it's fabulous.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is consistently described as hilarious, with players finding it uniquely entertaining and memorable. Many reviewers highlight the game's ability to evoke laughter, making it a standout experience in terms of comedic content.

    • “Hilarious.”
    • “Funny thing, this is the first and only game I ever had to do this, and guess what?”
  • emotional
    4 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by the frustration players feel when faced with challenging puzzles that require precise navigation, particularly those involving flying through rings without touching the ground. This difficulty can lead to a sense of helplessness, contrasting with simpler tasks that evoke less emotional strain. Overall, the emotional experience is marked by a mix of challenge-induced tension and occasional relief from easier puzzles.

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24h Median play time
25h Average play time
10-40h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Islands of Insight is a platformer game.

Islands of Insight is available on PC and Windows.

On average players spend around 25 hours playing Islands of Insight.

Islands of Insight was released on February 13, 2024.

Islands of Insight was developed by Lunarch Studios.

Islands of Insight has received positive reviews from both players and critics. Most players liked this game for its story but disliked it for its optimization.

Islands of Insight is a single player game.

Similar games include Escape Simulator, Second Extinction, Wayfinder, Firmament, DEATHLOOP and others.