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Invisible Fist

Invisible Fist Game Cover
44%Game Brain Score
humor, music
gameplay, story
73% User Score Based on 11 reviews

Platforms

Nintendo SwitchPCMac OSWindows
Invisible Fist Game Cover

About

Invisible Fist is a single player role playing game. It was developed by Pineapple Works and was released on May 5, 2019. It received mostly positive reviews from players.

We combined card games and RPGs with all the crazy shit that happens to people in the Late Capitalism. Create a billion-dollar startup, try to pay off your student loans or wait in the line for Food Stamps... And fight the Invisible Fist of the Free Market! Wishlist today!

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73%
Audience ScoreBased on 11 reviews
humor4 positive mentions
gameplay3 negative mentions

  • The game features a hilarious concept with irreverent humor and social commentary, making it a unique experience.
  • It offers decent replayability with a variety of cards and different character experiences, keeping gameplay fresh.
  • The stylish design and nice soundtrack enhance the overall enjoyment of the game.
  • The lack of a tutorial and poor UI design lead to confusion and frustration for new players.
  • Gameplay can feel repetitive and lacks depth, with only one boss and unbalanced cards diminishing long-term engagement.
  • Many mechanics are poorly explained, making it difficult for players to understand the game without trial and error.
  • gameplay
    6 mentions Positive Neutral Negative

    The gameplay is characterized by a mix of confusing mechanics that some players find appealing, though many feel it lacks depth and replayability. While the game offers a few characters with distinct playstyles, the limited variety and simplistic nature lead to a quickly monotonous experience, leaving players wanting more for the price. Overall, it presents an intriguing yet ultimately underwhelming gameplay experience.

    • “It's interesting, and I think I'd describe it as oddly appealing. I feel like for the price, I should probably be getting a little bit more, or perhaps the mechanics aren't as well developed as I'd like for them to be at the price point. However, I'm enjoying the game, and it's one of those experiences that is more than the sum of its parts, which makes giving it any kind of objective score tricky.”
    • “To give you a brief idea of how the gameplay looks:”
    • “It has a whole bunch of confusing mechanics which, to be fair, I did eventually figure out.”
    • “One boss, few characters with slightly different playstyles and simple gameplay makes the game quickly become boring.”
    • “But it lacks any replayability or deep mechanics to hold attention for longer.”
  • humor
    4 mentions Positive Neutral Negative

    The game is praised for its hilarious and quirky concept, with effective execution that blends humor with gameplay. Reviewers appreciate the offbeat humor and catchy soundtrack, noting that it adds to the overall experience, even if some elements feel a bit too realistic at times.

    • “Hilarious concept, great execution, and a bit too real sometimes.”
    • “Quirky game with lots of humor.”
    • “Creative, stylistic time management/card game; I like the offbeat humor and I love the music.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its lack of clarity and guidance, particularly regarding the random daily quests that can confuse new players. While the choices presented are unique and sometimes morally ambiguous, they do not significantly impact the overall narrative, leading to a feeling of disconnection between gameplay mechanics and story progression.

    • “The cards themselves are unique, unexpected, and sometimes a little awful (in the sense of questioning why I should make my character do that), but there are really some things you must do to survive or at least finish the weekly quest on time.”
    • “It's bad design to have it be in the pool of potential daily quests a new player might need to complete in their first five minutes.”
    • “These choices are purely cosmetic and don't seem to affect the 'story' whatsoever.”
    • “It turns out the 60 seconds timer thing is a random daily quest your character may have to do, on occasion, but it's not explained at all and feels like something you just have to figure out, like all the rest of the game.”
  • replayability
    3 mentions Positive Neutral Negative

    The game's replayability is mixed; while the variety of random actions and effects provides some replay value, certain combinations can be frustrating and unbalanced. However, others find the experience repetitive and lacking in depth, leading to minimal incentive for repeated play.

    • “The variety of random actions and effects available offers great replayability, although some combinations might feel frustrating and could use a bit of balancing.”
    • “Each playthrough feels unique due to the diverse choices and outcomes, making me want to dive back in for more.”
    • “The game encourages multiple runs with its branching paths and different character builds, ensuring that no two experiences are the same.”
    • “The amount of random actions and effects available offers decent replayability, although some combinations might feel frustrating and need a bit of balancing.”
    • “It's repetitive and has no replay value.”
    • “It lacks any replayability or deep mechanics to hold attention for longer.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised for its creativity and humor, contributing positively to the overall experience. Reviewers appreciate the nice soundtrack, which enhances the game's offbeat style and time management mechanics.

    • “Gets bonus points for humor and a really nice soundtrack!”
    • “Creative, stylistic time management/card game (kind of a card game... you don't really draw cards as far as I can tell... but it's all good). I like the offbeat humor and I love the music.”
    • “+ nice music.”
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24h Median play time
23h Average play time
22-24h Spent by most gamers
*Based on 3 analyzed playthroughs
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Frequently Asked Questions

Invisible Fist is a role playing game.

Invisible Fist is available on Nintendo Switch, PC, Mac OS and Windows.

On average players spend around 23 hours playing Invisible Fist.

Invisible Fist was released on May 5, 2019.

Invisible Fist was developed by Pineapple Works.

Invisible Fist has received mostly positive reviews from players. Most players liked this game for its humor but disliked it for its gameplay.

Invisible Fist is a single player game.

Similar games include Dark Scavenger, Technotopia, Children of Zodiarcs, Crowntakers, The Dungeon Beneath and others.