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Invincible VS Game Cover

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Invincible VS is a single player and multiplayer casual action adventure game with anime and violence themes. It was developed by Quarter Up and was released on April 30, 2026. It received mostly positive reviews from players.

Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.

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77%Audience ScoreBased on 2,297 reviews
story184 positive mentions
monetization20 negative mentions

  • Fun and intuitive combat system with satisfying combos and fluid mechanics.
  • Strong faithfulness and character representation from the Invincible show and comics, including voice acting and animations.
  • Highly accessible for beginners yet with depth that appeals to experienced fighting game players.
  • Very short single-player story mode and limited offline content.
  • Overpriced for the amount of content included, with costly DLC skins and missing costumes in deluxe edition.
  • Online suffers from matchmaking issues, lag, and prevalent rage quitting without penalty.
  • story

    739 mentions Positive Neutral Negative

    The story mode in this fighting game is generally praised for its quality, faithful animation, and alignment with the Invincible universe, resembling a high-budget episode of the show. However, it is widely criticized for being very short—typically around an hour to an hour and a half—and ending on an abrupt cliffhanger, leaving many players feeling unsatisfied and hoping for future expansions or DLC to continue the narrative. While enjoyable for fans, the limited length and lack of depth make it less compelling as a standalone story experience, especially considering the game's price point.

    • “The story is probably the highlight of this game; if you've been watching the Amazon series, then the story provides more context and lore for you to explore other universes and more of what you've already been watching.”
    • “The story mode feels like a 'lost episode' of the show with fantastic animation and voice acting, delivering a fun and engaging narrative that suits the game's style.”
    • “The story mode is short but high quality and engaging, with top-tier cutscenes and fight choreography, and it leaves off on a cliffhanger, suggesting that more story content may be added in future updates.”
    • “The story mode is short and ends on a cliffhanger, leaving you wanting more. It felt like a well done episode but too brief for its price.”
    • “The story mode is only about an hour long, which is disappointing given the $50 price tag. It ends abruptly and seems more like a prologue than a full story.”
    • “The game's story mode is an incomplete mess, roughly 30 minutes of plot that feels like a reheated version of other fighting games' storylines. It ends on a frustrating cliffhanger and lacks depth.”
  • gameplay

    376 mentions Positive Neutral Negative

    The gameplay of this tag-based fighting game is generally praised for its smooth, rewarding, and accessible mechanics that offer depth and strategic interactions, especially once players master the system and tag mechanics. However, many reviews note a steep learning curve, some clunky or stiff movement, and occasional imbalance or spammy playstyles, with criticism aimed at limited single-player content, high prices, and controversial mechanics like sudden death. Overall, the gameplay is considered solid, enjoyable, and mechanically rich by fans and fighting game veterans, though it may feel repetitive or lacking in polish to newcomers or casual players.

    • “The game runs well, even at the highest possible resolution. The gameplay is very rewarding for veterans and newcomers alike, and honestly, the animations and visual fidelity are fantastic.”
    • “The gameplay is surprisingly deep, and the neutral feels like a lot of fun.”
    • “Smooth rollback online gameplay and an interesting fusion of UMVC3 tag mechanics with a Killer Instinct style breaker mind-game.”
    • “Game just came out and it needs some work; yes, it's fun on the surface level but get past the first 10 hours of gameplay and the cracks start showing.”
    • “The sudden death system is maybe the worst comeback mechanic of all time.”
    • “The blocking mechanics are absolutely horrendous.”
  • graphics

    97 mentions Positive Neutral Negative

    The game features impressive, comic book-inspired graphics that closely capture the style of the Invincible show and comics, with smooth animations and vibrant visuals praised by many users. While generally well-optimized and running smoothly on a range of hardware, some players report occasional graphical stutters and a lack of advanced settings like ultrawide support. Overall, the distinctive art style is a major highlight, though minor bugs and optimization issues affect performance on lower-end systems.

    • “The art style is a great adaptation of the show's animation; the characters and environments look great.”
    • “The graphics are great, sound design is on point and everything feels just right.”
    • “Visuals: the game has a comic book style with great graphics.”
    • “The optimization on this game is chaotic; it is nearly impossible to play this on low-end devices without getting 15 fps max on the lowest graphics settings.”
    • “On my environment, too many stuttering occurs when almost every special move is activated, even with the lowest graphic settings.”
    • “However, the graphic optimization is not enough.”
  • music

    35 mentions Positive Neutral Negative

    The music in the game receives mixed but generally positive feedback, with many praising its strong, energetic soundtrack created by The Glitch Mob that enhances the fast-paced combat and overall atmosphere. While some find it fitting and memorable, others feel parts of it, like the credits song or certain tracks, are forgettable or oddly matched to the gameplay. Overall, the soundtrack is considered solid and enjoyable, contributing well to the game's appeal despite a few audio quality issues.

    • “The music really helps maintain the fast-paced feel of the fights; the battles and fighters feel rewarding and have the potential to become real combo machines with the right practice.”
    • “The soundtrack is great, the specials and ultimates are ripped straight from the show and are as flashy as you want any fighting game to be.”
    • “I also like the voice cast and OST, which was created by The Glitch Mob, so that was a nice surprise.”
    • “Ella Mental, the game's original character and overall soundtrack, actually rubbed me the wrong way initially.”
    • “Nitpicks, the soundtrack is eh.”
    • “This really pissed me off as one of the biggest selling points of the game is that my favorite dubstep group The Glitch Mob did the entire soundtrack, and I was hyped to hear it, but I basically didn't get to hear it at all.”
  • optimization

    34 mentions Positive Neutral Negative

    The game's optimization is inconsistent across platforms; while it runs smoothly with clean graphics on mid to high-end PCs and performs decently on some handhelds like the Steam Deck, many users report frequent stuttering, crashes, and significant performance drops on low-end devices or after extended play. Map performance and long-term stability are common pain points, with issues like memory leaks and lag reducing playability. Overall, the game is fairly well optimized for single-player and mid-tier hardware but needs improvement for broader hardware support and multiplayer stability.

    • “The character playstyles are diverse, the graphics are clean, and the game runs smoothly on my low-mid tier PC.”
    • “I like the gameplay, art style, and it's very well optimized.”
    • “Hardware performance & file size: running good on ultra graphics settings at around 70-80 fps with my specs and very small file size.”
    • “Does crash constantly on startup so optimization would be nice, game doesn't have any lag or stutters on my PC which is amazing.”
    • “And the optimization on this game is chaotic, it's nearly impossible to play this on low-end devices without getting 15 FPS max on the lowest graphics settings.”
    • “Performance will drop below 20 FPS and become nearly unplayable.”
  • monetization

    30 mentions Positive Neutral Negative

    Reviews consistently criticize the game's monetization as aggressive and exploitative, with overpriced cosmetic microtransactions that feel like a blatant cash grab on top of an already expensive base game. While some acknowledge the solid gameplay and potential, many players are disappointed by the emphasis on paid content, season passes, and lack of free character updates, which undermine the overall experience. Recent adjustments to bundled editions have improved perception slightly, but monetization remains a major point of contention.

    • “Egregious monetization on top of a questionably-priced base game aside, the devs did a great job at making this game a blast and easy to pick up.”
    • “For the price, it is a good deal although I would suggest waiting for a discount.”
    • “Update: they fixed the monetization somewhat; the deluxe edition and deluxe edition upgrade now come with the Conquest Breakout and Allen the Alien C.O.P.”
    • “All of that on top of the planned yearly "character pass", this game is shaping up to be, and currently is, nothing but a shameless cash grab.”
    • “The game has literally just come out and, despite it being a $70 AUD game (which is already pretty pricey for a game like this imo), it already has microtransactions totalling nearly the same amount as the base game (not including the deluxe edition which doesn't even include the other buyable skins available right now), which is not a great thing to see on day 1.”
    • “On top of that, the monetization feels a bit aggressive right at launch with paid cosmetics already being pushed while the core experience still feels unfinished.”
  • stability

    26 mentions Positive Neutral Negative

    The game's stability is mixed, with many users reporting frequent bugs, glitches, and occasional freezes, particularly in menus and online play, which can impact the overall experience. However, performance is generally stable on PC and portable devices like the Steam Deck, often maintaining solid frame rates once initial issues are addressed. Despite these problems, some players find the gameplay smooth and enjoyable after updates and patches.

    • “The game runs great on my PC with very addictive gameplay once you get the mechanics down.”
    • “Runs great on the Steam Deck; I have it playing at 60fps with a 7 watt TDP limit.”
    • “It runs great on Deck, and while it doesn't look as good graphically as consoles or high-end PC, it does run a stable 60 fps.”
    • “Don't even get me started on the buggy as all hell online servers.”
    • “When I go to change my loadout to different fighters, and it gives me the confirmation pop up, it freezes.”
    • “First off, the game has a terrible and buggy menu and UI and social system.”
  • grinding

    18 mentions Positive Neutral Negative

    Grinding in the game is a mixed experience: while some players enjoy the progression tied to leveling characters and account rewards, many find the content limited and repetitive, with a short story mode and minimal incentives beyond ranked matches. The lack of meaningful unlockables and the tedious nature of some gameplay loops make grinding feel monotonous for casual players, though dedicated fans appreciate the skill development and collection aspects. Expansion content or more creative rewards could improve the overall appeal of grinding.

    • “The arcade story doesn't give much and is very grindy just to get like a minute of story for a single character. Not worth the $70 I spent; only 2 hours of gameplay and no day one skins for the deluxe edition.”
    • “Not exactly ideal for a casual single player experience, with only an hour long story mode and limited arcade ladders that don't let you pick a difficulty. You're only really going to get value by grinding profile and fighter levels.”
    • “Color palette unlocks after hours of grinding a character isn't sufficient in my opinion.”
  • humor

    10 mentions Positive Neutral Negative

    The humor in the game is often described as over-the-top and gore-filled, which some find entertaining and fitting for the Invincible universe, while others feel it falls flat or is overshadowed by bugs and shameless DLC practices. Overall, responses to the humor are mixed, ranging from genuinely funny moments to critiques of unfunny, repetitive or low-quality content.

    • “Getting an overkill and watching an opponent's character explode into a mess of gore or have their limbs blown off is very funny and over-the-top; great for a game based in the Invincible universe.”
    • “This invisible guy is funny, I like him. They should make an Amazon Prime show out of him.”
    • “Absolutely shameless DLC practice - especially with the follow-up Towel Rex-splode skin (fun and funny as it may be).”
  • emotional

    5 mentions Positive Neutral Negative

    Players express mixed emotions, praising the game's cutscenes for their cinematic and emotionally impactful quality, while also feeling frustration due to technical issues like auto assist bugs and concerns over balance that dampen their overall experience.

    • “It made me feel... I don't know, fizzy inside?”
    • “Those cutscenes were amazing, made me feel like I was watching an invincible movie.”
    • “Like Robert Kirkman said, the most important thing is the story and emotional drama — not power scaling, technical state, or the game’s plot.”
  • replayability

    3 mentions Positive Neutral Negative

    Replayability is generally praised for its addictive and engaging gameplay that keeps players invested for hours, particularly through fun mechanics and PvP modes. However, some find PvP repetitive and criticize the lack of effective skill-based matchmaking, which can diminish long-term appeal. Overall, the game offers a strong balance of fun and replay value.

    • “One of the most unique Mortal Kombat-like fighting games I've played in a while. The gameplay is very addicting, with great replayability keeping me engaged for 12 hours in my first 2 days of playing.”
    • “Overall, Invincible VS is a strong game because it balances fun mechanics, replay value, and an authentic experience.”
  • character development

    1 mentions Positive Neutral Negative

    The game features well-designed characters with accurate representation from the show and comic, offering cool combos and interesting interactions that enhance character development in the 3v3 tag team format.

  • atmosphere

    1 mentions Positive Neutral Negative

    The atmosphere captures the fast-paced, combo-heavy gameplay with intense action and gore, effectively reflecting the vibe of the original 2013 Killer Instinct game.

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4h Median play time
741h Average play time
2-32h Spent by most gamers
*Based on 14 analyzed playthroughs
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Frequently Asked Questions

Invincible VS is a casual action adventure game with anime and violence themes.

Invincible VS is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 741 hours playing Invincible VS.

Invincible VS was released on April 30, 2026.

Invincible VS was developed by Quarter Up.

Invincible VS has received mostly positive reviews from players. Most players liked Invincible VS for its story but disliked it for its optimization.

Invincible VS is a single player game with multiplayer and local co-op support.

Similar games include DRAGON BALL FighterZ, Power Rangers: Battle for the Grid, Mortal Kombat 11, Marvel vs. Capcom: Infinite, Killer Instinct and others.