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About Invincible VS

Invincible VS is a single player and multiplayer casual action adventure game with anime and violence themes. It was developed by Quarter Up and was released on April 30, 2026. It received mostly positive reviews from players.

Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.

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Reviews

76%Audience ScoreBased on 2,589 reviews
story198 positive mentions
monetization20 negative mentions

  • Faithful and high-quality adaptation of Invincible characters and universe with great voice acting and animations.
  • Accessible and fun 3v3 tag fighting gameplay with a good balance between ease of learning and skill ceiling.
  • Engaging multiplayer experience with rollback netcode and crossplay, offering fun team combos and mechanics.
  • Story mode is very short and ends on a cliffhanger with minimal single-player content available.
  • Overpriced base game with expensive standalone DLC skins and characters, as well as limited roster size.
  • Online issues including matchmaking problems, lag, frequent rage quitting with no penalty, and input problems.
  • story

    801 mentions Positive Neutral Negative
    25% positive mentions, 69% neutral mentions, 6% negative mentions

    The story mode in Invincible VS is consistently described as very short, typically lasting around one to two hours, which many players found disappointing given the game's price. While the animation, voice acting, and alignment with the show's style received praise, the narrative is considered incomplete, ending on a cliffhanger that suggests future expansions. Overall, the story is seen as a fun but brief introduction that lacks depth and substantial single-player content.

    • “The story mode is another highlight for me.”
    • “The story mode is pretty short, but I wanted to mention it, because I rarely ever play story mode in fighting games, and this one surprisingly hooked me.”
    • “Short and sweet original story for the single player mode that felt like a really well done "what if...?" episode made by people who care about Invincible.”
    • “The main negatives are if you're expecting a long or reasonably long story you'll be disappointed as you can complete the story in 60 to 90 minutes and the actual gameplay can be a bit clunky from time to time.”
    • “The story is less than an hour long and so bland and generic; if you buy it for the story, don't even bother. The multiplayer was so boring and repetitive that it just killed any motivation to play this game. Don't get me wrong, I love the show and the comics, but the game falls short.”
    • “The story mode is only about an hour long, and you don't get to play as all the characters. The story was really short and ends on a cliffhanger that leaves you wanting more, but there is no current content to expand on it.”
  • gameplay

    414 mentions Positive Neutral Negative
    43% positive mentions, 50% neutral mentions, 7% negative mentions

    The gameplay of Invincible VS is generally praised for its fun, fast-paced, and accessible 3v3 tag fighting mechanics, blending elements from games like Marvel vs. Capcom and Killer Instinct with unique features such as active tag and combo breakers. While it is easy to pick up and has a satisfying flow with deep strategic potential for experienced players, the game suffers from clunky controls, steep learning curves, inconsistent tutorials, some problematic defensive mechanics, and a lack of content that diminishes longevity. Overall, the core combat is solid and enjoyable, especially for fans of the franchise and fighting games, but it’s considered overpriced given its short story mode and limited roster.

    • “The gameplay is insanely fun and addictive, the game graphically looks great, the voice actors did a great job.”
    • “Once you really understand the mechanics, there's a lot of depth to be found here.”
    • “The gameplay itself is a blast, attacks have a satisfying amount of weight to them.”
    • “The gameplay is so miserable and it's just a fighting simulator disturbed by a few cutscenes.”
    • “Game mechanics themselves aside (which I mostly like, other than the overall character feel), the game is also very bad at teaching you its mechanics (which most fighting games are, in my opinion). Sure, every single action you can do is presented to you in a tutorial, but with no context on how to integrate them into others, not even combo trails.”
    • “The burst mechanic in this game is terrible.”
  • graphics

    105 mentions Positive Neutral Negative
    52% positive mentions, 45% neutral mentions, 3% negative mentions

    The game's graphics are widely praised for their vibrant, comic book-style visuals that capture the feel of the source material with smooth animations and bright effects, often rivaling the show's quality. However, some users report optimization issues, including stuttering on lower-end hardware and limited graphics settings, which can affect performance. Overall, the art style and visual fidelity are considered a strong highlight, though not without minor technical drawbacks.

    • “The game looks really good graphically, with impressive visuals that preserve artistic fidelity and a Spiderverse animation style.”
    • “The graphics look great, the gameplay is smooth, and I can't put down the controller.”
    • “The art style is a great adaptation of the show's animation; the characters and environments look great and the graphics are also insane!”
    • “Previously ran with absolutely terrible graphics.”
    • “And the optimization on this game is chaotic; it's nearly impossible to play on low-end devices without getting 15 fps max on the lowest graphics settings.”
    • “On my environment, too many stutters occur when almost every special move is activated, even on the lowest graphic settings.”
  • music

    39 mentions Positive Neutral Negative
    49% positive mentions, 43% neutral mentions, 8% negative mentions

    The game's soundtrack is generally praised for its quality and fitting style, with many appreciating its contribution to the fast-paced, epic fight atmosphere and the involvement of The Glitch Mob. Some players find the music solid but somewhat forgettable or occasionally odd for intense combat, and a few dislike specific tracks like the credits song. Overall, the music complements the game's aesthetic and narrative well, though personal preferences vary.

    • “The soundtrack slaps and the story mode was fun.”
    • “The music really helps maintain the fast-paced feel of the fights; the battles and fighters feel rewarding and have the potential to become real combo machines with the right practice.”
    • “The soundtrack is great, the specials and ultimates are ripped straight from the show and are as flashy as you want any fighting game to be.”
    • “Ella Mental, a game original character, and the game's overall soundtrack actually rubbed me the wrong way initially.”
    • “Nitpicks, the soundtrack is eh.”
    • “This really pissed me off as one of the biggest selling points of the game is that my favorite dubstep genre group The Glitch Mob did the entire soundtrack, and I was hyped as hell to hear it, but I basically didn't get to hear it at all.”
  • optimization

    38 mentions Positive Neutral Negative
    26% positive mentions, 48% neutral mentions, 26% negative mentions

    Optimization reviews for the game are mixed: many users report solid performance on mid-to-high-end PCs with smooth frame rates and small file size, but several highlight significant issues on lower-end devices like the Steam Deck, including stuttering, frame drops, crashes, and map-related lag. While some find the optimization fairly good, others criticize frequent performance declines and poor optimization options, especially for handheld and low-spec hardware. Overall, the game runs well for many but suffers from inconsistent and sometimes poor optimization on certain platforms.

    • “I like the gameplay, art style, and it's very well optimized.”
    • “Optimization is amazing.”
    • “Hardware performance & file size: running good on ultra graphics settings at around 70-80 fps with my specs and very small file size.”
    • “The game is so badly optimized, it looks crappy on my Steam Deck but I love the gameplay.”
    • “And the optimization on this game is chaotic, it's nearly impossible to play this on low-end devices without getting 15 fps max on the lowest graphics settings.”
    • “Game runs great for 20-30 minutes and then a slow and noticeable decline in performance begins until you restart the game.”
  • monetization

    31 mentions Positive Neutral Negative
    10% positive mentions, 25% neutral mentions, 65% negative mentions

    The game's monetization is widely criticized as aggressive and excessively expensive, with many players feeling it functions as a cash grab on top of a costly base game. Microtransactions, especially for cosmetic skins priced around $10 or more, are seen as exploitative and poorly integrated, often pushing spending before the core content feels complete. Although some improvements have been made, the overall sentiment is that the monetization approach detracts significantly from the experience and risks alienating the fanbase.

    • “Egregious monetization on top of a questionably-priced base game aside, the devs did a great job at making this game a blast and easy to pick up.”
    • “For the price, the game is a good deal although I would suggest to wait for a discount.”
    • “Update: they fixed the monetization somewhat; the deluxe edition and deluxe edition upgrade now come with the conquest breakout and Allen the Alien C.O.P.”
    • “The game has literally just come out and, despite it being a $70 AUD game (which is already pretty pricey for a game like this, in my opinion), it already has microtransactions totaling nearly the same amount as the base game (not including the deluxe edition which doesn't even include the other buyable skins available right now), which is not a great thing to see on day one.”
    • “The monetization for skins is abhorrent, nearly 9 pounds for a single skin.”
    • “On top of that, the monetization feels a bit aggressive right at launch with paid cosmetics already being pushed while the core experience still feels unfinished.”
  • stability

    26 mentions Positive Neutral Negative
    42% positive mentions, 0% neutral mentions, 58% negative mentions

    The game generally runs well on PC and various devices, maintaining stable performance and smooth visuals. However, it suffers from notable stability issues such as buggy menus, occasional frame freezes, and problematic online servers with lag and glitches. While many users find it playable and enjoyable, the presence of bugs and inconsistent online performance detracts from the overall experience, with some hoping for patches to address these problems.

    • “Runs great on Deck, and while it doesn't look as good graphically as consoles or high-end PC, it runs a stable 60 fps.”
    • “Runs great on Steam Deck; I have it playing at 60fps with a 7 watt TDP limit.”
    • “Runs great on Legion Go S and desktop both running SteamOS.”
    • “Don't even get me started on the buggy as all hell online servers.”
    • “Menus are extremely buggy (on controller) and 98% the game doesn't like you play with the joystick only the d-pad; I've always played fighting games with a joystick so that was a dealbreaker for me.”
    • “When I go to change my loadout to different fighters, and it gives me the confirmation pop-up, it freezes.”
  • grinding

    18 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Reviews on grinding in the game are mixed, with players appreciating the core combat and progression tied to leveling characters but finding the overall content limited and repetitive. The short story mode and minimal unlockables make grinding feel tedious for many, though dedicated players enjoy unlocking skins and improving skills through ranked matches. Most hope for future expansions or additional content to add more meaningful rewards beyond grinding.

    • “Color palette unlocks after hours of grinding a character isn't sufficient in my opinion.”
    • “Not worth the $70 I spent. There are only 2 hours of gameplay, and the arcade story is very grindy just to get like a minute of story for a single character. Do not buy this game unless it's on sale.”
    • “Not exactly ideal for a casual single player experience, with only an hour-long story mode and limited arcade ladders that don't let you pick a difficulty. You’re only really going to get value by grinding profile and fighter levels.”
  • humor

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game's humor is well-received by fans of Invincible, praised for its funny dialogue, character interactions, and over-the-top gore effects that fit the universe. However, some users find the humor overshadowed by bugs, lack of content, and repetitive DLC practices, reducing the overall comedic impact.

    • “If you're a huge fan of Invincible (like me), this game features plenty of cool and funny dialogue and references between the characters.”
    • “For Invincible fans, this game is a must-have, with a lot of funny lines for different matchups and interesting mechanics offering a large number of variable game styles.”
    • “Getting an overkill and watching an opponent's character explode into a mess of gore or have their limbs blown off is very funny and over-the-top; great for a game based in the Invincible universe.”
  • emotional

    5 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The emotional aspect of the game is mixed, with users praising the impactful cutscenes that evoke strong cinematic feelings and emotional drama, while also expressing frustration over technical issues like auto assist bugs that detract from the experience. Overall, the emotional engagement is high but somewhat marred by gameplay problems.

    • “It made me feel... I don't know, fizzy inside?”
    • “Those cutscenes were amazing, made me feel like I was watching an invincible movie.”
    • “Like Robert Kirkman said, the most important thing is the story and emotional drama — not power scaling, technical state, or the game’s plot.”
  • replayability

    3 mentions Positive Neutral Negative
    67% positive mentions, 0% neutral mentions, 33% negative mentions

    The game offers addictive and engaging gameplay with strong replayability, especially in PvP mode, though some find the PvP repetitive and matchmaking flawed. Overall, it balances fun mechanics and an authentic experience that keeps players invested.

    • “One of the most unique Mortal Kombat-like fighting games I've played in a while. The gameplay is very addicting, with great replayability keeping me in for 12 hours in my first 2 days of getting the game.”
    • “Overall, Invincible VS is a strong game because it balances fun mechanics, replay value, and an authentic experience.”
  • character development

    2 mentions Positive Neutral Negative
    50% positive mentions, 0% neutral mentions, 50% negative mentions

    Character development in the game features well-designed characters faithful to the source material, with interesting interactions during gameplay. However, some players find the narrative depth lacking, desiring more nuanced and complex character growth rather than simplistic plot devices like mind control.

    • “This is a great 3v3 tag team fighting game with cool combos, great character design, and lots of accuracy to the show and comic, with interesting interactions.”
    • “One finds oneself yearning for the nuanced character development of, say, a Dostoevsky novel, rather than a simpleton's deterioration of the show, 'Oh no, it is different, because they are mind-controlled this time.'”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The atmosphere effectively captures the fast-paced, combo-heavy gameplay and intense action, with gore that aligns well with the show's vibe.

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Play Times

7h Median play time
652h Average play time
2-32h Spent by most gamers
*Based on 16 analyzed playthroughs
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Frequently Asked Questions

Invincible VS is a casual action adventure game with anime and violence themes. Common tags for Invincible VS include 3D, 2d, gaming, superhero, story rich and others.

Invincible VS is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 652 hours playing Invincible VS.

Invincible VS was released on April 30, 2026.

Invincible VS was developed by Quarter Up.

Invincible VS has received mostly positive reviews from players. Most players liked Invincible VS for its story but disliked it for its optimization.

Invincible VS is a single player game with multiplayer and local co-op support.

Similar games include Dragon Ball FighterZ, Power Rangers: Battle for the Grid, Marvel vs. Capcom: Infinite, Mortal Kombat 11, Street Fighter V and others.