Skip to main content

Invincible VS

Invincible VS Game Cover
77%Game Brain Score
story, gameplay
optimization, monetization
77% User Score Based on 1,973 reviews

Platforms

Xbox Series X|SPCXbox Game PassPlaystation 5CloudXbox Cloud GamingXboxWindowsPlayStation
Invincible VS Game Cover

About

Invincible VS is a single player and multiplayer casual action adventure game with anime and violence themes. It was developed by Quarter Up and was released on April 30, 2026. It received mostly positive reviews from players.

Invincible VS is a brutal superhero 3v3 tag fighting game set in the Invincible universe, where you can battle to the death as a team of fan-favorite characters in iconic locations.

Skip User Reviews

77%
Audience ScoreBased on 1,973 reviews
story171 positive mentions
optimization8 negative mentions

  • Fun, accessible 3v3 tag fighting game with unique characters and combo mechanics.
  • Great audiovisual presentation with voice acting close to the show, and satisfying combat animations.
  • Active developer engagement with patches improving gameplay balance and cosmetic pricing.
  • Story mode is very short, roughly around 1 to 2 hours, and lacks depth or significant single-player content.
  • Lack of diverse offline modes and content, making full price questionable; recommended to wait for a sale.
  • Online is plagued by rage quitters with no adequate penalties, unbalanced matchmaking, and queuing issues.
  • story
    678 mentions Positive Neutral Negative

    The story mode is consistently described as very short, typically lasting around 1 to 2 hours, which many feel is insufficient for the game's price. While the narrative is generally praised for its quality, animation, and faithful representation of the Invincible universe, it ends on a cliffhanger, leaving players wanting more and hoping for expanded content in future updates or DLC. Overall, the story is enjoyable but considered more of a brief, entertaining episode rather than a full-fledged campaign.

    • “The story mode is another highlight for me.”
    • “The story mode ties into the show, which is really cool, but lasts a little over an hour and ends on a cliffhanger.”
    • “The story is actually really well written, it almost feels like a high budget episode, however it feels like the length of a high budget episode.”
    • “The story mode is only about an hour long so if you're the kind of person who buys a fighting game for the plot, you might want to just look up the cutscenes on YouTube.”
    • “The story mode is literally about an episode long, around one hour, and it’s not that great. It feels like a rushed, incomplete story with a cliffhanger ending, leaving many players disappointed.”
    • “The game is also overpriced for the content it gives, $60 for 1 hour of story mode and giving us an unfinished story and very few characters compared to other games like Mortal Kombat or Injustice. I would refund if I could and buy it when it's cheaper because it's very overpriced in my opinion, it should be like $20, and I really hope the second part of the story and extra characters like Thragg are gonna be free for the amount I paid.”
  • gameplay
    339 mentions Positive Neutral Negative

    The gameplay of Invincible vs is generally praised for being fun, accessible to newcomers, and featuring solid, mechanically rich tag fighter mechanics with strategic depth and satisfying combo systems. While the core combat is engaging and fluid, some critics find certain mechanics (like sudden death and blocking) flawed or inconsistent, and others note a steep learning curve and balance issues. Overall, it offers enjoyable fighting game fundamentals but is held back by limited content, pricing concerns, and occasional technical roughness.

    • “The simple combo system along with the assist mechanics they have introduced make this extremely easy to pick up and learn.”
    • “The mechanics work really well together, and it’s easy to get into without feeling overly simplified.”
    • “The gameplay is actually really fun and I'd like to play it more with better optimisation.”
    • “Gameplay wise it feels very middle of the road: it lacks the frenetic energy of MVC or DBFZ and the more considered neutral games of a SF.”
    • “The blocking mechanics are absolutely horrendous.”
    • “The sudden death system is maybe the worst comeback mechanic of all time.”
  • graphics
    81 mentions Positive Neutral Negative

    The game's graphics feature a distinctive comic book art style that closely captures the feel of the Invincible series, with bright, clean visuals and smooth animations that many find impressive and faithful to the source material. While some users note occasional oddities or graphical bugs and mention that optimization can be demanding on low-end hardware, overall the graphics are praised for their quality, style, and performance across platforms.

    • “The game has a comic book style with great graphics that capture the feel of the comics and series.”
    • “The art style is a great adaptation of the show's animation; the characters and environments look great.”
    • “Amazing graphics with great animation that rivals the show it's based off of.”
    • “The graphics are a little odd and make the story cutscenes feel weird.”
    • “The graphics could be a little more detailed, but the style works well and stands out on its own.”
    • “The optimization is chaotic; it's nearly impossible to play on low-end devices without getting 15 FPS max on the lowest graphics settings.”
  • music
    30 mentions Positive Neutral Negative

    The game's music generally receives positive remarks for complementing the fast-paced combat with solid, fitting tracks that enhance the overall experience, though some find the soundtrack forgettable or oddly matched to intense fights. Several users praise the inclusion of music from the show and appreciate the stylistic choices, while a few note issues with sound quality and missed opportunities to feature anticipated artists. Overall, the soundtrack is viewed as good to great but not universally outstanding.

    • “The soundtrack is great; the specials and ultimates are ripped straight from the show and are as flashy as you want any fighting game to be.”
    • “The music really helps maintain the fast-paced feel of the fights; the battles and fighters feel rewarding and have the potential to become real combo machines with the right practice.”
    • “The combat feels great, and the music adds a real sense of epicness to every fight.”
    • “Nitpicks, the soundtrack is eh.”
    • “Music is decent, but honestly forgettable.”
    • “This really pissed me off as one of the biggest selling points of the game is that my favorite dubstep group, The Glitch Mob, did the entire soundtrack, and I was hyped to hear it, but I basically didn't get to hear it at all.”
  • optimization
    27 mentions Positive Neutral Negative

    Optimization reviews for the game are mixed, with some praising its smooth performance and small file size on PC and Steam Deck, while others report significant issues like frame rate drops, stuttering, memory leaks, and poor map optimization. Performance tends to degrade over extended play sessions, especially on lower-end devices, and multiplayer experiences can suffer from instability. Overall, optimization feels uneven and needs improvement to match contemporary standards.

    • “Hardware performance & file size: runs well on ultra graphics settings at around 70-80 fps with my specs and has a very small file size.”
    • “I’ve been playing mostly on my Steam Deck, and performance has been pretty solid for me so far.”
    • “Optimization is amazing.”
    • “And the optimization on this game is chaotic; it's nearly impossible to play this on low-end devices without getting 15 fps max on the lowest graphics settings.”
    • “Game runs great for 20-30 minutes and then a slow and noticeable decline in performance begins until you restart the game.”
    • “The PC port is pretty bad; there seems to be a memory leak, so if you play longer than 5 minutes, performance tanks.”
  • monetization
    25 mentions Positive Neutral Negative

    The monetization of the game is widely criticized as aggressive and overly expensive, especially for cosmetic skins, which many feel should be earnable through gameplay rather than microtransactions. Despite the solid core combat and potential, the high cost of the base game combined with costly DLC and microtransactions creates a perception of a cash grab that undermines the overall experience. Some recent adjustments to bundles have eased concerns slightly, but players remain wary of the monetization approach.

    • “Egregious monetization on top of a questionably-priced base game aside, the devs did a great job at making this game a blast and easy to pick up.”
    • “The only thing I think is not to my liking is that it says 'season 1' at the top of the home menu, which means microtransactions; for the price, it is a good deal although I would suggest waiting for a discount.”
    • “Update: they fixed the monetization somewhat; the deluxe edition and deluxe edition upgrade now come with the Conquest Breakout and Allen the Alien C.O.P.”
    • “The monetization of this game is brutal; I was so tempted to leave a negative review based on that alone. It's bad and needs to be adjusted.”
    • “The monetization for skins is abhorrent, nearly 9 pounds for a single skin.”
    • “The game has literally just come out and, despite being a $70 AUD game (already pricey for a game like this), it already has microtransactions totaling nearly the same amount as the base game, which is not a great thing to see on day one.”
  • stability
    25 mentions Positive Neutral Negative

    The game experiences frequent bugs, particularly with menus, controller support, and occasional lag spikes requiring restarts, affecting overall stability. Performance is generally solid on PC and handheld devices, running smoothly at stable frame rates, though some users report declining performance after extended play. Early releases had notable issues that appear to be improving with patches, but online and UI stability still receive mixed feedback.

    • “Fantastic gameplay and systems, looks great, runs great.”
    • “Runs great on the Steam Deck, I have it playing at 60fps with a 7 watt TDP limit.”
    • “It runs great on Deck, and while it doesn't look as good graphically as consoles or high-end PC, it does run a stable 60 fps.”
    • “Menus are extremely buggy (on controller) and 98% the game doesn't like you playing with the joystick, only the d-pad. I've always played fighting games with a joystick so that was a dealbreaker for me.”
    • “When I go to change my loadout to different fighters, and it gives me the confirmation pop-up, it freezes.”
    • “After a few rounds, I get random lag spikes that force me to restart the whole game. This isn't my hardware, I know this for sure. Please fix your game.”
  • grinding
    15 mentions Positive Neutral Negative

    Grinding in the game offers a mix of enjoyment and tedium: while some players appreciate the rewarding progression and account-level unlocks that make leveling characters engaging, many find the limited story content and repetitive modes force excessive grinding with little meaningful payoff. Overall, grinding is essential for progression and unlocking cosmetics but can feel monotonous due to short storylines, sparse content, and lack of substantial rewards.

    • “Not worth the $70 I spent. No day one skins for deluxe edition, only 2 hours of gameplay. While the story is great, it is very grindy just to get a minute of story for a single character. The arcade story offers little and requires heavy grinding. Do not buy unless on sale.”
    • “Not exactly ideal for a casual single player experience. With only an hour-long story mode and limited arcade ladders without difficulty selection, you mainly get progression by grinding profile and fighter levels.”
    • “Color palette unlocks after hours of grinding a character, which isn't sufficient in my opinion.”
  • humor
    8 mentions Positive Neutral Negative

    The humor in the game is seen as quirky and amusing by some, especially with unique character concepts and playful skins, though others view it as overshadowed by issues like excessive DLC and bugs. Overall, the comedic elements are appreciated but somewhat inconsistent or undercut by other frustrations.

    • “This invisible guy is funny, I like him. They should make an Amazon Prime show out of him.”
    • “Absolutely shameless DLC practice - especially with the follow-up Towel Rex-splode skin (fun and funny as it may be).”
    • “That's so funny to me because something like that would be required to function in most other tag games.”
  • emotional
    7 mentions Positive Neutral Negative

    The emotional aspect of the game is highlighted by its darker tone and impactful storytelling, delivering intense and memorable cutscenes that evoke strong feelings comparable to a superhero movie. However, some users express frustration due to technical issues and balance concerns, which detract from their overall emotional engagement. Overall, the game’s emotional drama is praised as a core strength despite these challenges.

    • “The show quickly establishes a darker tone than typical superhero stories, highlighting the physical and emotional toll of heroism.”
    • “Their conflict escalates into a brutal and emotional showdown that challenges Mark’s ideals and leaves lasting consequences for the entire planet.”
    • “Those cutscenes were amazing, made me feel like I was watching an Invincible movie.”
  • replayability
    2 mentions Positive Neutral Negative

    Replayability is somewhat limited outside of PvP, which can become repetitive; however, the game balances fun mechanics and authenticity well enough to maintain a strong overall replay value.

  • character development
    1 mentions Positive Neutral Negative

    Character development in the game is praised for its well-designed characters that closely reflect their show and comic counterparts, featuring cool combos and interesting interactions that enhance the overall experience.

    • “This is a great 3v3 tag team fighting game with cool combos, great character design, and lots of accuracy to the show and comic, with interesting interactions.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere effectively captures the fast-paced, combo-heavy gameplay and intense action of the 2013 Killer Instinct, with its gore and style closely reflecting the show's distinctive vibe.

Skip Game Offers

Buy Invincible VS

3h Median play time
797h Average play time
1-32h Spent by most gamers
*Based on 13 analyzed playthroughs
Skip Videos

Videos

Skip Games Like Invincible VS
Skip Game News
Skip FAQs

Frequently Asked Questions

Invincible VS is a casual action adventure game with anime and violence themes.

Invincible VS is available on Xbox Series X|S, PC, PlayStation 5, Windows and others.

On average players spend around 797 hours playing Invincible VS.

Invincible VS was released on April 30, 2026.

Invincible VS was developed by Quarter Up.

Invincible VS has received mostly positive reviews from players. Most players liked Invincible VS for its story but disliked it for its optimization.

Invincible VS is a single player game with multiplayer and local co-op support.

Similar games include DRAGON BALL FighterZ, Power Rangers: Battle for the Grid, Killer Instinct, Mortal Kombat 1, Mortal Kombat 11 and others.