Invaxion Game Cover

"Invaxion" is a single-player musical game with outstanding gameplay and perfect visuals. Set in a dystopian future where AI has taken over Earth, the player, as part of the mercenary army INVAXION, must collect fragmented music and art to lead a revolution against the AI and reshape civilization. With classic scrolling gameplay and a fantastic soundtrack, players feel the beat under their fingertips in this immersive experience.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 271 reviews
music71 positive mentions
story4 negative mentions
  • The game features a great selection of electronic music, appealing to rhythm game fans.
  • The gameplay is engaging and offers multiple modes, including a unique character system that adds variety.
  • The developers are responsive to feedback and have made significant improvements since launch, enhancing the overall experience.
  • The game is plagued by server issues, making it unplayable for many users due to the always-online requirement.
  • The UI feels like a mobile port, which can be clunky and not optimized for PC gameplay.
  • Judgment timing can be overly strict, leading to frustration for players, especially those new to rhythm games.
  • music219 mentions

    The music in the game is generally well-received, featuring a solid selection of around 118 tracks primarily focused on electronic genres, with some Asian influences. While many players appreciate the variety and quality of the songs, some express frustration over the difficulty curve and the need to unlock content through gameplay, which can feel tedious. Additionally, the lack of a downloadable soundtrack option and issues with song synchronization have been noted as drawbacks.

    • “The music selection is great, however unlocking seems to be a bit of a pain, requiring a story mode to play through.”
    • “Awesome music, gorgeous graphics and nice ranking modes, also waifus and several themes/noteskins.”
    • “The songs are really good and the game just all-around plays well.”
    • “The song selection is pretty big, yet it still bores me.”
    • “Unfortunately, I can't seem to improve enough to get past the level 7 difficulty songs and the level 8 story mode songs, so I won't be able to play maybe half the songs on a manageable difficulty.”
    • “The note patterns can be somewhat repetitive and not too challenging when you have already played songs with those similar patterns.”
  • gameplay47 mentions

    The gameplay of the game is generally well-received, with many players appreciating its smooth mechanics and engaging rhythm elements. However, some users have noted issues such as camera problems, uncreative charting, and a mobile-like UI that detracts from the experience. Overall, while the core gameplay is solid and enjoyable, there are areas for improvement, particularly in terms of creativity and user interface design.

    • “Very good rhythm game, mixing classic gameplay with science fiction.”
    • “The gameplay is smooth and responsive and pure, despite the visual flashiness.”
    • “Overall I found it to be a pretty solid rhythm game with traditional gameplay, engaging additional modes and (as of yet) no microtransactions.”
    • “The gameplay can sometimes get really uncomfortable, or just plain bad.”
    • “Core game mechanics are okay with the exception of long notes causing misses if you release even a fraction too early.”
    • “However, the entire UI design and game mechanics feel too eerily similar to a mobile game.”
  • story23 mentions

    The game's story mode primarily serves as a tutorial and mission-based progression system, allowing players to unlock songs and earn in-game currency through various challenges. While the music selection is praised, many players find the requirement to complete missions in story mode tedious and frustrating, particularly due to the difficulty spikes and lack of a compelling narrative. Overall, the story aspect is seen as functional but lacking depth, with some players enjoying the casual gameplay outside of the mission constraints.

    • “Some of the coolest songs are only unlockable by going through the tutorial-type 'story mode'.”
    • “The mission mode does a good job at getting you the hang of the game; they're at first tutorials that aim to get you to learn the key layout right, then they become regular songs with goals like accuracy and combo count.”
    • “The music selection is great; however, unlocking seems to be a bit of a pain, requiring a story mode to play through.”
    • “The campaign has some of the stupidest missions (get between 70%-80% accuracy on a chart).”
    • “You can get stars (the currency of the game) in the story mode of the game which has no story, but you just play songs to a certain condition of the song.”
    • “The music selection is great, however unlocking seems to be a bit of a pain, requiring a story mode to play through.”
  • graphics21 mentions

    Overall, the graphics of the game are widely praised for their beauty and solid presentation, with many users highlighting the character designs and aesthetic appeal. However, some players noted that certain visual elements can be unclear or blurry, and while the 3D aspects and camera effects are appreciated, they feel less unique in the current landscape of mobile rhythm games. Despite these criticisms, the visuals contribute positively to the overall enjoyment of the game.

    • “The visuals are great, both the character art and in-game elements.”
    • “Awesome music, gorgeous graphics and nice ranking modes.”
    • “Well, as a fan of DJMax and Stepmania, it is good to see some new rhythm game employ the new graphic engine.”
    • “The visuals are boring; sometimes you can barely see the notes.”
    • “Many visual components still feel blurry even when I chose 2K and ultra in graphics options.”
    • “The only extra features the game would have compared to those games are the 3D aspect and the cool camera effects as a result; however, with the massive increase in aesthetically pleasing 3D mobile rhythm games, this has become less special as of recent.”
  • optimization8 mentions

    The game's optimization has received mixed reviews; while some players appreciate its smooth performance and visual appeal, others report significant lag and poor UI design, particularly on PC. The lack of optimization affects gameplay, especially during complex sequences, making it difficult for skilled players to hit notes accurately. Overall, the game's performance issues detract from the experience, despite its potential for engaging gameplay.

    • “The game runs smoothly and the customizability of everything is definitely refreshing.”
    • “The game runs smoothly, and looks amazing.”
    • “I think what this game tries to do may be mixing sensational lane performance (like SDVX) with a strict and hardcore playing experience (like IIDX).”
    • “Very poorly optimized; songs and difficulties are okay, nothing really hard. If only I could play the game without it being ridiculously laggy.”
    • “Everything is so slow, and the UI is designed for phones and not optimized for PC.”
    • “I think this is due to the code not being optimized.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be quite pronounced, often feeling penalized for not utilizing specific characters that offer increased experience. The progression system is seen as overly grindy, reflecting a mobile game design philosophy, requiring significant effort to advance, though it deviates from traditional grinding methods found in similar titles.

    • “Similarly, there are two other characters that give you more experience for using them, which makes you feel punished for not using them given how grindy gaining levels is.”
    • “The progression system is grindy, again a clear product of mobile ambitions.”
    • “On one hand, it's not the standard unlock methods of either grinding a bunch of levels or playing through every song on standard, then hard, then expert; on the other hand, you've got to put some work in.”
  • monetization3 mentions

    The game currently features no microtransactions, which has been positively noted by users, contributing to a solid overall experience in its traditional rhythm gameplay and engaging modes.

    • “No microtransactions (as of writing).”
    • “Overall, I found it to be a pretty solid rhythm game with traditional gameplay, engaging additional modes, and (as of yet) no microtransactions.”
    • “With that said, there are no microtransactions.”
  • character development2 mentions

    While the game features solid music and appealing character designs, the character development aspect is overshadowed by a frustrating main menu UI, which detracts from the overall experience. Despite this, players still find enjoyment in the rhythm gameplay.

    • “The character development feels shallow and uninspired, making it hard to connect with anyone in the game.”
    • “I was disappointed by the lack of meaningful growth for the characters; they felt static throughout the story.”
    • “The characters are one-dimensional and their arcs are predictable, which detracts from the overall experience.”
  • emotional1 mentions

    Users report that certain camera movements in the game can induce feelings of motion sickness, which detracts from the overall emotional experience, despite having no issues with other first-person or VR games.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
3-6hSpent by most gamers
*Based on 2 analyzed playthroughs

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