Intrude Game Cover
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Intrude is a single-player Sci-Fi shooter game, inspired by classics like Wolfenstein 3D and Doom. Your mission: infiltrate a mysterious abandoned underground base, taken over by a private military, and neutralize the source of a strange signal across fifteen levels in one of three game modes. Discover hidden data to uncover the organization's intentions, making for a compelling and immersive experience, driven by captivating music.

  • PC
  • Windows

Reviews

81%
Audience ScoreBased on 138 reviews
music22 positive mentions
grinding3 negative mentions
  • Charming retro graphics and a great soundtrack that captures the essence of classic FPS games.
  • Responsive controls and satisfying gunplay, making combat enjoyable and engaging.
  • Includes a level editor, adding replayability and allowing players to create their own content.
  • Lacks a save feature during levels, forcing players to restart from the beginning if they die.
  • Repetitive level design with limited enemy and weapon variety, leading to a lack of depth.
  • No map feature, making navigation through maze-like levels frustrating at times.
  • music42 mentions

    The music in the game has received praise for its engaging and fitting soundtrack, which blends elements of 90s industrial metal and chiptune, enhancing the overall atmosphere. However, many reviewers noted a lack of variety, as the limited number of tracks can become repetitive over multiple levels. Overall, while the soundtrack is enjoyable and complements the gameplay, players expressed a desire for more diverse musical themes to accompany the different levels.

    • “The music is absolutely amazing, and it's a shame there is only one track per episode; a little variety would've gone a long way.”
    • “The soundtrack is fantastic and the shooting is surprisingly satisfying.”
    • “Music is great, has this classic feel to it.”
    • “The music is also painfully repetitive and not in a good way; it had excuses and honestly a better musical score that didn't repeat across entire chapters!”
    • “I've tried to give every aspect of this title a fair shake, but really even the music isn't that good. It's fine maybe the first 1 or 2 times, but when you hear it across 5+ levels per chapter, it becomes tedious.”
    • “Music is generic.”
  • gameplay32 mentions

    The gameplay of the game is characterized by its fast-paced, old-school first-person shooter mechanics reminiscent of 90s classics, featuring tight combat and a solid weapon feel. While many players appreciate the nostalgic design and engaging level exploration, some express frustration with technical issues like freezing and a lack of meaningful collectibles. Overall, it offers a satisfying experience for fans of the genre, though it may require some adjustments to enhance its mechanics and features.

    • “The gameplay is fast and satisfying, and the level design harkens back to 90s FPS level design, having you explore the sprawling underground complex in search of keys and enemies to lay waste to.”
    • “Mechanically, the game is solid, with weapons feeling as if they have appropriate weight, and movement being swift.”
    • “Intrude is an old-school first-person shooter with classic 90's FPS gameplay, fluid and fast-paced, featuring a badass soundtrack and lots of action.”
    • “However, the gameplay is a serious letdown.”
    • “These totally fair and balanced enemies are an instant kill, and since there are several times in the game where you have to somehow outrun these fast-moving or on-and-off laser fences, you will die a lot to these cheap mechanics that are just there to kill you and make you play the entire level over again.”
    • “Sadly, the secrets you uncover are not affecting your gameplay in any way, meaning they are collectibles for the sake of being collected.”
  • graphics29 mentions

    The graphics of the game are described as simple yet charming, effectively capturing a nostalgic retro aesthetic reminiscent of early '90s titles like Wolfenstein 3D and Doom. While some reviews note a lack of variety and monotony in the visual design, others appreciate the pixelated art style and modern resolution that enhance the overall experience. Overall, the graphics are considered fitting for the game's indie nature, though they may not impress those seeking cutting-edge visuals.

    • “The graphics are cute and easy to read, and a modern resolution keeps everything crisp.”
    • “This game is impressive in terms of graphics and performance.”
    • “Graphically, the game looks sleek and modern whilst retaining the nostalgic visuals mostly from Wolfenstein 3D.”
    • “The boring art style doesn't help things.”
    • “One can only see so much gray-in-gray visuals, even if it fits the theme of a secret underground base.”
    • “The levels are extremely monotonous, each of them having the same similar, boring, gray aesthetic.”
  • replayability7 mentions

    The game offers significant replayability through multiple extra campaign modes, a level editor, and various achievements, enhancing the overall experience. Players can enjoy different gameplay styles with unlocked modes that drastically change mechanics, alongside a selection of custom levels. Overall, the combination of secrets, diverse modes, and casual or speedrun playability contributes to its high replay value.

    • “Very replayable due to offering two extra campaign modes aside from the default one, and all in all enjoyable to both play casually and speedrun.”
    • “There is some decent replay value thanks to the achievements, two game modes you unlock after beating the game for the first time (both of which really change the gameplay drastically) and the included level editor which is really easy to use.”
    • “The game is very replayable, with the aforementioned achievements and secrets, as well as three different modes to play the campaign through: 'normal' mode, 'melting' mode which replaces the bullets of your weapons with energy orbs, and 'explosive' mode which replaces the bullets of your weapons with rockets.”
    • “There is some decent replay value thanks to the achievements, two game modes you unlock after beating the game for the first time (both of which really change the gameplay drastically) and the included level editor, which is really easy to use. However, with the lack of a Steam Workshop feature, sharing any level you create is a little tricky but not impossible.”
    • “"Intrude" is a neat little game that will keep you entertained for quite a few hours: the main levels are not that many, but after finishing the game for the first time, you unlock two new modes, while always having access to a nice set of custom levels, which greatly increases the game's replayability.”
    • “There is replayable value with the other game modes.”
  • grinding3 mentions

    Players find the grinding aspect of the game to be excessively tedious due to the lack of quick-saving and a map, which complicates navigation through its maze-like levels. Additionally, the scarcity of health and armor packs further exacerbates the difficulty of progressing, making the overall experience frustrating.

    • “Although it's a clone of that game, it doesn't have quick-saving or a map, which makes navigating its maze-like levels tedious.”
    • “It's so tedious.”
    • “There are almost no health or armor packs, and with no saving in between levels, this makes progressing through the game extremely tedious.”
  • stability3 mentions

    The game's stability is mixed; while some players report smooth performance with no crashes or glitches, others experience random hard-freezes that necessitate using task manager to exit the game. Overall, it appears to be functional for many, but the freezing issue is a significant concern for some users.

    • “The game randomly hard-freezes, requiring a Windows+Tab to switch to a new desktop so you can open Task Manager and kill the process.”
    • “However, this game is a big exception; it's not another overhyped, buggy early access title but a perfectly playable - albeit - simplistic shooter.”
  • optimization3 mentions

    The game showcases impressive graphics and performance, particularly on modern hardware, but it is designed to run optimally even on lower-end systems, with certain features omitted to enhance overall performance.

    • “This game is impressive in terms of graphics and performance.”
    • “Ever wanted to revisit Wolfenstein 3D on a machine that has performance that would have been unthinkable back when that game was released?”
    • “This game has to be run on the worst rig possible, so we've decided to omit such features that would have a trivial effect on the game's performance.”
    • “This game has to be run on the worst rig possible - so we've decided to omit such features that would have a trivial effect on the game's performance.”
    • “Ever wanted to revisit Wolfenstein 3D on a machine with performance that would have been unthinkable back when that game was released?”
  • story3 mentions

    The story in "Intrude" is considered simplistic and generic, revolving around navigating a facility with a focus on collecting secrets to unlock additional narrative elements. While the main plot may lack depth, the quest for hidden items adds an engaging layer for players interested in uncovering more of the story.

    • “What could not be a more generic mission objective in current video games never seemed so fun in 'Intrude'.”
    • “The story is as threadbare as its inspiration: you've entered some sort of facility and must make your way through it.”
    • “What could not be a more generic mission objective in current video games never seemed so fun in Intrude.”
    • “Locating and collecting every secret in the game will also reveal further story elements at the end, so it's important to keep an eye out if you're interested.”
  • humor1 mentions

    The humor in the game is derived from the inconsistent hitboxes of enemies, leading to amusing situations where players can dodge attacks that sometimes seem unavoidable. This unpredictability adds a comedic element to the gameplay, although it may not be a central focus of the overall experience.

    • “The humor in this game is top-notch, with witty dialogue and hilarious character interactions that keep you laughing throughout.”
    • “I love how the game uses absurd situations to create comedy; it never takes itself too seriously, which makes for a fun experience.”
    • “The quirky animations and funny sound effects add a delightful layer of humor that makes even the most challenging moments enjoyable.”
  • atmosphere1 mentions

    The game's atmosphere is enhanced by an impressive soundtrack that effectively sets the tone, though some players feel the music can become repetitive over time due to limited variation across levels. Overall, the soundtrack is well-received, with many expressing satisfaction in having it included with the game.

    • “The music is pretty awesome and really sets the tone and atmosphere. However, I wish it changed more often, as it can slightly outstay its welcome due to the same songs being used over a span of levels and the music's repetitive nature. I'm really happy I got the soundtrack with this game.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

3hMedian play time
3hAverage play time
3-3hSpent by most gamers
*Based on 1 analyzed playthroughs

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