- July 12, 2016
- Deep Root Interactive
InterSection
48%Game Brain Score
gameplay, music
graphics, grinding
70% User Score 20 reviews
Platforms
LinuxPCMac OSWindows
About
InterSection is an interdimensional physics puzzle game where you exist in the intersection of two worlds and must manipulate them to pass obstacles.





Audience ScoreBased on 20 reviews
gameplay6 positive mentions
grinding4 negative mentions
- The game features a unique and intuitive central mechanic that combines puzzle-solving with platforming, providing a refreshing challenge.
- The minimalist graphics and relaxing ambient music create a calming atmosphere that enhances the overall gameplay experience.
- The game offers over 100 levels with varying complexity, allowing for enjoyable puzzle-solving that encourages both motor skills and critical thinking.
- A significant bug prevents players from completing level 23, which detracts from the overall experience and raises concerns about the game's polish.
- There is a frustrating difficulty spike around level 27, with some levels requiring precision-platforming that may lead to player frustration.
- The controls are clunky and lack customization options, making it difficult for some players to navigate the game's mechanics effectively.
- gameplay26 mentions Positive Neutral Negative
Gameplay is characterized by a clunky control scheme that improves as players progress, with consistent jump timing and a novel intersecting mechanic that enhances puzzle-solving. The game introduces various mechanics at a steady pace, allowing for engaging interactions, though some players feel it could benefit from additional features like a skip level option. Overall, the core mechanics are intuitive and innovative, providing a satisfying experience despite some initial awkwardness.
“The intersecting mechanic was novel and allowed for enjoyable puzzle solving.”
“I especially like how the later mechanics (purple respawn-point blocks, yellow block-moving blocks, and others) mesh with the game's main two-track mechanic; it was fun to see how they all interacted.”
“The central mechanic is intuitive and feels fresh.”
“They require precision platforming or unneeded use of a repetitive mechanic.”
“This could be solved by a) including a skip level feature, b) unlocking all the levels by default, or c) including a bullet time mechanic as suggested.”
“The control schematic felt a bit clunky at first, but the jump timing was consistent and the intersecting mechanic became easier to use as the puzzles progressed.”