The game features a unique and intuitive central mechanic that combines puzzle-solving with platforming, providing a refreshing challenge.
The minimalist graphics and relaxing ambient music create a calming atmosphere that enhances the overall gameplay experience.
The game offers over 100 levels with varying complexity, allowing for enjoyable puzzle-solving that encourages both motor skills and critical thinking.
A significant bug prevents players from completing level 23, which detracts from the overall experience and raises concerns about the game's polish.
There is a frustrating difficulty spike around level 27, with some levels requiring precision-platforming that may lead to player frustration.
The controls are clunky and lack customization options, making it difficult for some players to navigate the game's mechanics effectively.
gameplay
26 mentions Positive Neutral Negative
23%
65%
12%
Gameplay is characterized by a clunky control scheme that improves as players progress, with consistent jump timing and a novel intersecting mechanic that enhances puzzle-solving. The game introduces various mechanics at a steady pace, allowing for engaging interactions, though some players feel it could benefit from additional features like a skip level option. Overall, the core mechanics are intuitive and innovative, providing a satisfying experience despite some initial awkwardness.
“The intersecting mechanic was novel and allowed for enjoyable puzzle solving.”
“I especially like how the later mechanics (purple respawn-point blocks, yellow block-moving blocks, and others) mesh with the game's main two-track mechanic; it was fun to see how they all interacted.”
“The central mechanic is intuitive and feels fresh.”
“They require precision platforming or unneeded use of a repetitive mechanic.”
“This could be solved by a) including a skip level feature, b) unlocking all the levels by default, or c) including a bullet time mechanic as suggested.”
“The control schematic felt a bit clunky at first, but the jump timing was consistent and the intersecting mechanic became easier to use as the puzzles progressed.”
music
10 mentions Positive Neutral Negative
20%
70%
10%
The music in the game is described as relaxing ambient tracks that enhance the puzzle-solving experience, with some users noting that while there may initially seem to be limited music, additional tracks become available after level 30. The overall design, including the UI and animations, complements the calming soundscape, creating a serene atmosphere throughout gameplay.
“The background music is a relaxing ambient that completely complements a puzzle game.”
“Decent music (another review claims that there are only two tracks, but there is more music after level 30).”
“The UI and music fulfill this idea by offering calm earthly colors, wonderful animations, platform design, and chilling music at all times.”
graphics
8 mentions Positive Neutral Negative
25%
50%
25%
The graphics in the game are consistent with what is showcased on the store page, featuring a minimalistic aesthetic that enhances the overall experience. While the visuals are praised for their beauty and appealing color scheme, the lack of a dropdown for graphics settings like antialiasing and resolution has been noted as a drawback. Overall, the graphics contribute positively to the game's enjoyment.
“The visuals are wonderful and the color scheme is lovely.”
“With simple controls, clear instructions, and a minimalistic aesthetic appeal, Intersection proves to be both an enjoyable and exciting game.”
“Graphics: what you see on the store page is what you see in the game.”
“The graphics settings are antialiasing and resolution, which annoyingly do not have a dropdown.”
grinding
4 mentions Positive Neutral Negative
100%
Players find the grinding aspect of levels 25-30 to be tedious and frustrating, as it focuses more on repetitive movement patterns rather than engaging puzzle-solving. This has led to a perception of these levels as a slog rather than an enjoyable challenge.
“For me, levels 25-30 were a tedious, frustrating slog.”
“Thus, levels 25-30 were more about grinding specific movement patterns than thinking about how the puzzle should be solved.”
story
4 mentions Positive Neutral Negative
50%
50%
The game's story is minimal and unfolds through select levels, presented in a quirky style reminiscent of a DOS screen. Players with patience and platforming skills may find more enjoyment in this unique narrative approach.
“Additionally, the game has a small story that unfolds through a few select levels with a DOS screen behind a single platform.”
“A more patient player (or one with better platforming skills) will likely get more enjoyment out of what is a quirky little game, but that is not my story.”
stability
2 mentions Positive Neutral Negative
100%
Players report that the game experiences brief freezes when starting a level for the first time in a session, but this issue can be resolved by exiting to the menu and reloading the level.
“The game briefly freezes when you start a level for the first time in a session; this is resolved by exiting to the menu and loading the level again.”